tracking specifically, on the player object, which npcs are currently "alerted"
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- src/main/java/com/comandante/creeper/command/BackCommand.java 0 additions, 1 deletion...main/java/com/comandante/creeper/command/BackCommand.java
- src/main/java/com/comandante/creeper/command/MovementCommand.java 1 addition, 1 deletion.../java/com/comandante/creeper/command/MovementCommand.java
- src/main/java/com/comandante/creeper/managers/GameManager.java 1 addition, 1 deletion...ain/java/com/comandante/creeper/managers/GameManager.java
- src/main/java/com/comandante/creeper/player/Player.java 30 additions, 5 deletionssrc/main/java/com/comandante/creeper/player/Player.java
- src/main/java/com/comandante/creeper/world/Room.java 6 additions, 0 deletionssrc/main/java/com/comandante/creeper/world/Room.java
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