channelUtils.writeNoPrompt(player.getPlayerId(),damageToVictim+Color.BOLD_ON+Color.RED+" damage"+Color.RESET+" done to "+npc.getColorName());
channelUtils.writeNoPromptNoAfterSpace(player.getPlayerId(),damageToVictim+Color.BOLD_ON+Color.RED+" damage"+Color.RESET+" done to "+npc.getColorName());
}else{
channelUtils.writeNoPrompt(player.getPlayerId(),"You miss "+npc.getName());
channelUtils.writeNoPromptNoAfterSpace(player.getPlayerId(),"You miss "+npc.getName());
}
try{
Thread.sleep(600);
...
...
@@ -68,9 +68,9 @@ public class FightManager {
intdamageBack=getAttack(victim,challenger);
if(randInt(0,100)<chanceToHitBack){
doPlayerDamage(player.getPlayerId(),damageBack);
channelUtils.writeNoPrompt(player.getPlayerId(),npc.getColorName()+Color.BOLD_ON+Color.RED+" damages"+Color.RESET+" you for "+damageBack);
channelUtils.writeNoPromptNoAfterSpace(player.getPlayerId(),npc.getColorName()+Color.BOLD_ON+Color.RED+" damages"+Color.RESET+" you for "+damageBack);