- Aug 08, 2016
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Chris Kearney authored
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- Aug 07, 2016
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
refactor'd the Command structure to get rid of the "configure(e)" concept and the try {}/finally stuff
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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- Aug 04, 2016
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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- Jul 31, 2016
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Chris Kearney authored
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Chris Kearney authored
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- Jul 06, 2016
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Chris Kearney authored
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Chris Kearney authored
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- May 17, 2016
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Chris Kearney authored
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- May 16, 2016
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Chris Kearney authored
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Chris Kearney authored
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- Apr 26, 2016
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Chris Kearney authored
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- Jan 18, 2016
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BLAZECRAFT authored
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- Jan 11, 2016
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Chris Kearney authored
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- Jan 10, 2016
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Chris Kearney authored
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- Jan 09, 2016
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Chris Kearney authored
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Chris Kearney authored
Fixed a bug where the gold wasn't actually being removed. Added a longer death cooldown and cleaned up the Spell.java constructor
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- Dec 22, 2015
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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- Dec 06, 2015
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Chris Kearney authored
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Chris Kearney authored
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Chris Kearney authored
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