From f9f5eb64f6998747936adf266c2555d1e1b42ed2 Mon Sep 17 00:00:00 2001
From: Chris Kearney <chris@kearneymail.com>
Date: Wed, 25 Nov 2015 21:39:38 -0800
Subject: [PATCH] more extreme

---
 .../creeper/spells/FreezeSpell.java           |    2 +-
 world/default.json                            |    0
 world/new.json                                |    0
 world/world.json                              | 9070 +++++++++--------
 4 files changed, 4588 insertions(+), 4484 deletions(-)
 mode change 100755 => 100644 world/default.json
 mode change 100755 => 100644 world/new.json
 mode change 100755 => 100644 world/world.json

diff --git a/src/main/java/com/comandante/creeper/spells/FreezeSpell.java b/src/main/java/com/comandante/creeper/spells/FreezeSpell.java
index 0e832a2f..95816b40 100644
--- a/src/main/java/com/comandante/creeper/spells/FreezeSpell.java
+++ b/src/main/java/com/comandante/creeper/spells/FreezeSpell.java
@@ -52,7 +52,7 @@ public class FreezeSpell extends Spell {
     public void attackSpell(Set<String> npcIds, Player player) {
         Stats playerStats = player.getPlayerStatsWithEquipmentAndLevel();
         long willpower = playerStats.getWillpower();
-        long i = 500 + (willpower * 3);
+        long i = 50000mo0 + (willpower * 3);
         this.setEffects(Sets.newHashSet(freezeEffect.setApplyStatsOnTick(new StatsBuilder().setCurrentHealth(-i).createStats()).createEffect()));
         super.attackSpell(npcIds, player);
     }
diff --git a/world/default.json b/world/default.json
old mode 100755
new mode 100644
diff --git a/world/new.json b/world/new.json
old mode 100755
new mode 100644
diff --git a/world/world.json b/world/world.json
old mode 100755
new mode 100644
index 02abcaac..dadec184
--- a/world/world.json
+++ b/world/world.json
@@ -1,84 +1,56 @@
 {
   "floorModelList": [
     {
-      "name": "8da278ed-4206-48bf-9809-879cf44ae5ac",
-      "id": 10,
-      "rawMatrixCsv": "65,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "3a931a59-096f-47c2-868c-3bdaa234c1b0",
+      "id": 37,
+      "rawMatrixCsv": "376u|64,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 65,
-          "floorId": 10,
-          "roomDescription": "A large domed ceiling encloses the Town Bank, with rows of decorative columns lining two sides. The town banker can be seen at the end of the room behind a large desk, and a large vault sits behind the banker.",
-          "roomTitle": "TOWN BANK",
+          "roomId": 376,
+          "floorId": 37,
+          "roomDescription": "A large glowing device sits at the center of this small room, and transmissions about dog dicks can be heard coming through the device. From here, it is possible to communicate with shitlords in the outside world and exchange imgur links to fat people doing stupid shit.",
+          "roomTitle": "HOUSE OF LANFAIR (NEXUS RADIO ROOM)",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "radio_room"
           ],
-          "enterExitNames": {
-            "24": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         }
       ]
     },
     {
-      "name": "13215a64-b0dc-4f80-b4c7-c7f23a65b34f",
-      "id": 7,
-      "rawMatrixCsv": "33,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n32,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n31d|30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "add3dc26-635b-4cc8-aa12-fb4d05936463",
+      "id": 36,
+      "rawMatrixCsv": "350u|348,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 32,
-          "floorId": 7,
-          "roomDescription": "Just to the side of the Manor House entrance, you notice guards in the towers carefully monitoring your movements. Following the wall of the Manor House, you can see the main entrance to your north, and the long staircase leading to town to your south.",
-          "roomTitle": "MANOR HOUSE WEST WALL",
-          "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 31,
-          "floorId": 7,
-          "roomDescription": "Standing at the top of the Manor House granite staircase, a twenty foot high fortification forming the western wall of the Manor House is immediately in front of you. Below, the stairs descend steeply enough that it is impossible to see their end. You notice guards to the north, waiting near the main entrance of the Manor House.",
-          "roomTitle": "MANOR HOUSE WEST WALL",
+          "roomId": 350,
+          "floorId": 36,
+          "roomDescription": "Built into the ground of the mountain on which the Manor House sits, this room serves as a storehouse for food and drink. Constructing the room took an exceptional effort, involving manually chipping away at the rock until a suitably large underground space could be created. The temperature here remains fairly cool year round, making this an ideal place to store any perishable items. ",
+          "roomTitle": "MANOR HOUSE BUTTERY",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
-        {
-          "roomId": 33,
-          "floorId": 7,
-          "roomDescription": "An intimidating iron gate blocks the entrance to the manor house, with a large gold-plated lions head design in the middle of it. The gate is fastened to the thick stone walls surrounding the entire house, and the whole of the town can be seen when looking in the other direction. Two torches are placed at either side of the gate, illuminating the entrance to the house when necessary. Inside the gate, a marble fountain can be seen, with four lions heads spouting water from their mouths.",
-          "roomTitle": "MANOR HOUSE MAIN GATE",
-          "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
-          "enterExitNames": {
-            "339": "gate"
-          },
-          "notables": {}
         }
       ]
     },
     {
-      "name": "f6b3a20d-dc00-4be3-bb86-24ef9196a4a7",
-      "id": 15,
-      "rawMatrixCsv": "71u|57,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "07548a1b-c231-4a7f-838e-238a044ec513",
+      "id": 14,
+      "rawMatrixCsv": "70u|69,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 71,
-          "floorId": 15,
-          "roomDescription": "The cellar provides storage space for the food and drink requirements of the House. Stone bricks carved from granite line the walls, forming the foundation of the House. Various tools used for gardening and repairs can be seen leaning against a wall. A weapons locker can also be seen containing weapons owned by the House.",
-          "roomTitle": "HOUSE OF LANFAIR (Cellar)",
+          "roomId": 70,
+          "floorId": 14,
+          "roomDescription": "Three rows of lockers occupy this small space, providing a place for House Members to store items which they are not currently using.",
+          "roomTitle": "HOUSE OF FIRTH (Locker Room)",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -86,380 +58,441 @@
       ]
     },
     {
-      "name": "eb4a325b-032f-4771-b9fc-b20e61a93c41",
-      "id": 23,
-      "rawMatrixCsv": "300,296,295,292,293,294,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n298,297,288,291,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n299,290,287,289,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,286,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,285,284,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,283,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,282,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,251,245,250,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,244,249,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,252,243,242,241,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,246,248,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,247,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "6362a7a0-5931-4be5-9edd-7ca283d43821",
+      "id": 34,
+      "rawMatrixCsv": ",341,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,339,340,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n345,342u|343,344,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,346,349,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,347,348d|350,351,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,352,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,354,353,355,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,358,356,357,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,359,360,361,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 298,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 356,
+          "floorId": 34,
+          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
+          "roomTitle": "MANOR HOUSE BARRACKS",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 245,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 354,
+          "floorId": 34,
+          "roomDescription": "With views toward the west through two small windows, partially obscured by the Manor House wall, the head butler of the house lives comfortably in this room. The room provides easy access to the kitchen, where the butler must often pick up food to bring to the dining area, and offers substantially more space than any of the other staff quarters.",
+          "roomTitle": "MANOR HOUSE (Butler\u0027s Quarters)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 251,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 340,
+          "floorId": 34,
+          "roomDescription": "The ceiling in this massive space is lined with stalactites, and the sound of dripping water can be heard echoing through the grotto. A small pool can be seen in the southeastern corner of the room, lined with precisely cut stones, and mosaic tiles surrounding the edges on top. A fire pit can be seen near the pool, used to heat large stones which are then placed in the pool to raise its otherwise cold temperature. Torch holders sit ten feet apart along all the walls, adding light to the otherwise dark space. A massive wooden table sitting on stone legs sits on the northern side of the room, mainly used as a dining table on very hot days.",
+          "roomTitle": "MANOR HOUSE GROTTO",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 291,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 348,
+          "floorId": 34,
+          "roomDescription": "Two massive fireplaces dominate this room, with piles of wood stacked to their sides. Several iron ovens can also be seen in the room, which are either fueled with coals from the fireplaces, or more firewood. Using the fireplaces and ovens, the chefs of the Manor House are capable of baking, boiling, smoking, or roasting any type of food. Cast iron cooking implements hang from racks on both the walls and the ceiling. A rack carries a set of exquisite cooking knives, forged and shaped painstakingly by the town blacksmith.",
+          "roomTitle": "MANOR HOUSE KITCHEN",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 242,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 359,
+          "floorId": 34,
+          "roomDescription": "These staff quarters house the majority of the house staff. Though somewhat cramped, they provide sufficient space for those working in the house, offering far better conditions of living than many of the peasant class employees might otherwise experience.",
+          "roomTitle": "MANOR HOUSE STAFF QUARTERS",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 290,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 347,
+          "floorId": 34,
+          "roomDescription": "This terrace sits under part of the second floor of the manor house, and so is covered by a roof with large wooden beams visible, providing structural support to the second floor. The terrace sits several steps above the main dining room, and so offers a far ranging view to the south and to the west, over the Manor House walls. Several stone benches and wooden chairs can be found scattered around the terrace. Vines from hanging plants drape down from their pots near the terrace roof, spaced widely enough to not obscure the view.",
+          "roomTitle": "MANOR HOUSE DINING ROOM TERRACE",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 282,
-          "floorId": 23,
-          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
-          "roomTitle": "CHARCOAL FOREST PATH",
+          "roomId": 346,
+          "floorId": 34,
+          "roomDescription": "Used for the most formal dinners in the house, this dining room features a thick oak table inlaid at its edges with emeralds and other precious stones. Two fireplaces heat this large room in colder months, and matters of governing and administrating the town are often discussed over meals here, as well as meetings with other rulers who have traveled here for discussions and negotiation. The wooden chairs surrounding the table each have upholstered cushions, evenly stuffed by hand with horsehair. Silver candle holders can be found every few feet down the table, each holding two candles and sculpted in the form of a sitting lion.",
+          "roomTitle": "MANOR HOUSE DINING ROOM",
           "roomTags": [],
           "areaNames": [
-            "north7_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 283,
-          "floorId": 23,
-          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
-          "roomTitle": "CHARCOAL FOREST PATH",
+          "roomId": 339,
+          "floorId": 34,
+          "roomDescription": "The expansive courtyard surrounds a marble fountain crowned by four carved lion heads. The courtyard is paved with red bricks, providing the largest space within the Manor House compound for large gatherings. A colonnade provides a covered walkway around all four sides of the courtyard, supported by sandstone columns. A hawthorn tree stands at the northeast corner of the courtyard, covering it in shade. An arched doorway to the east leads to a stone grotto, carved into the Bloodridge Mountains over millions of years by the melting glaciers high above. Two further arches lead to the inside of the Manor House both to the north and to the south. To the west, the iron gate leads back to town.",
+          "roomTitle": "MANOR HOUSE COURTYARD",
           "roomTags": [],
           "areaNames": [
-            "north7_zone"
+            "fancyhouse_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "33": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 288,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 361,
+          "floorId": 34,
+          "roomDescription": "These staff quarters house the majority of the house staff. Though somewhat cramped, they provide sufficient space for those working in the house, offering far better conditions of living than many of the peasant class employees might otherwise experience.",
+          "roomTitle": "MANOR HOUSE STAFF QUARTERS",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 284,
-          "floorId": 23,
-          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
-          "roomTitle": "CHARCOAL FOREST PATH",
+          "roomId": 342,
+          "floorId": 34,
+          "roomDescription": "Though a smaller space than the grotto, this is the largest finished room in the Manor House, and from here archways and doorways lead to the main living spaces of the complex. A stone staircase sits at the center of the room to the south, leading to a balcony that surrounds the eastern, western and southern sides of the second level of the building. The ceiling of the room can be seen two stories above, decorated with frescos featuring the flatlands to the west, and the Bloodridge Mountains to the east. A chandelier made from deer antlers hangs from the center, capable of holding a large number of candles which are lit using a long pole, a task requiring two people given how heavy and unwieldy it is.",
+          "roomTitle": "MANOR HOUSE MAIN HALL",
           "roomTags": [],
           "areaNames": [
-            "north7_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 246,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 353,
+          "floorId": 34,
+          "roomDescription": "From this central point in the south wing of the Manor House, doorways lead to staff quarters and to the barracks.",
+          "roomTitle": "MANOR HOUSE (South Wing)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 300,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 358,
+          "floorId": 34,
+          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
+          "roomTitle": "MANOR HOUSE BARRACKS",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 289,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 345,
+          "floorId": 34,
+          "roomDescription": "This small space directly sitting against the western wall of the Manor House features small windows similar to those seen in the armory, and provides just enough room for archers to defend the complex by attacking enemies through the windows. A rack built on the wall holds an assortment of bows, and thousands of arrows can be seen in wooden crates throughout the room.",
+          "roomTitle": "MANOR HOUSE WEST WALL INTERIOR",
           "roomTags": [],
-          "areaNames": [
-            "north8_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 294,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 341,
+          "floorId": 34,
+          "roomDescription": "Swords, shields, battle-axes, pikes, bows, and every other form of weapon imaginable hang from the walls here, ready to be used on short notice should the Manor House come under attack. Several large banners bearing the shield of the Manor can also be seen, hanging from the top of large poles which are used both in battle and on ceremonial occasions. A larger than life size painting, well over two hundred years old, depicts a soldier of the manor, clad in armor and holding a broadsword. Small windows allow light to enter the room from the west, built into the thick outer walls of the Manor House compound. These windows provide an excellent vantage point for archers to defend the Manor House. A stairway leads upward to one of the two main guard towers, built on the northern and southern ends of the complex.",
+          "roomTitle": "MANOR HOUSE ARMORY",
           "roomTags": [],
           "areaNames": [
-            "north9_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 250,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat. To the north, a path leading to the Charcoal Forest can be seen.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 355,
+          "floorId": 34,
+          "roomDescription": "This large room provides a privileged and comfortable living space for the head chef of the house. Though lacking windows, the room has a large number of candles which provide light, and is always warm due to the constantly operating kitchen nearby. The thick wooden door and stone walls provide for peace and quiet after grueling days of kitchen work.",
+          "roomTitle": "MANOR HOUSE (Chef\u0027s Quarters)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 252,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 351,
+          "floorId": 34,
+          "roomDescription": "This large pantry mainly stores the non perishable food needed by the house kitchen. Sitting just behind and near one of the main fireplaces, this room is kept dry and warm most of the time. The walls are paneled with wood, and food items are stacked all around the room on simple wooden shelves.",
+          "roomTitle": "MANOR HOUSE PANTRY",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 241,
-          "floorId": 23,
-          "roomDescription": "A small gate on the western side of the Town of Hammoor leads to the former Royal Hunting Grounds. A stone barbican guards the entrance to the city here, though it is much smaller than the one guarding the main entrance.",
-          "roomTitle": "TOWN OF HAMMOOR (West Gate)",
+          "roomId": 352,
+          "floorId": 34,
+          "roomDescription": "This short hallway leads south toward a wing mainly occupied by house staff, and toward the barracks of the Manor House. To the north is the Manor House kitchen.",
+          "roomTitle": "MANOR HOUSE (Hallway)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
-          "enterExitNames": {
-            "240": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 299,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 360,
+          "floorId": 34,
+          "roomDescription": "This simple lounge area features several tables, with wooden chairs, and a small fireplace, used exclusively by the house staff. The staff often share meals here and spend any leisure time they may have in this room. Windows facing south provide a view of some of the southern lands, and the Bloodridge Mountain ridge which curves to the east in the distance.",
+          "roomTitle": "MANOR HOUSE STAFF LOUNGE",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 287,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 357,
+          "floorId": 34,
+          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
+          "roomTitle": "MANOR HOUSE BARRACKS",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 293,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 344,
+          "floorId": 34,
+          "roomDescription": "This room is used to showcase the finest possessions of the House, acquired over centuries both through battle and through trade. Several ancient Roman stone busts rest on columns along one wall, and another wall features tapestries, including a centrally placed Persian tapestry, which features an ornate \"tree of life\" in its design. A massive hawk sculpture from Ancient Egypt, carved from lapis lazuli, sits on a stone pedestal at the center of the room, surrounded by an iron barrier to protect it from damage. A full set of knight\u0027s armor stands upright in a corner, once worn by the founder of the Manor, and a set of decorative chain mail armor is on display next to it, made of pure gold links.",
+          "roomTitle": "MANOR HOUSE GALLERY",
           "roomTags": [],
           "areaNames": [
-            "north9_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 292,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 349,
+          "floorId": 34,
+          "roomDescription": "This small parlor provides space for dinner guests to enjoy refreshments prior to dinner service commencing. Couches with horsehair cushions can be found throughout the room, as well as a cabinet well stocked with various liquors, and a heavy trunk regularly stocked with freshly brewed beers brought from the cellar. A table toward the corner of the room has a chess board integrated into it, with squares made of slate and obsidian.",
+          "roomTitle": "MANOR HOUSE PARLOR",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "13215a64-b0dc-4f80-b4c7-c7f23a65b34f",
+      "id": 7,
+      "rawMatrixCsv": "33,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n32,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n31d|30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 297,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 31,
+          "floorId": 7,
+          "roomDescription": "Standing at the top of the Manor House granite staircase, a twenty foot high fortification forming the western wall of the Manor House is immediately in front of you. Below, the stairs descend steeply enough that it is impossible to see their end. You notice guards to the north, waiting near the main entrance of the Manor House.",
+          "roomTitle": "MANOR HOUSE WEST WALL",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 285,
-          "floorId": 23,
-          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
-          "roomTitle": "CHARCOAL FOREST PATH",
+          "roomId": 32,
+          "floorId": 7,
+          "roomDescription": "Just to the side of the Manor House entrance, you notice guards in the towers carefully monitoring your movements. Following the wall of the Manor House, you can see the main entrance to your north, and the long staircase leading to town to your south.",
+          "roomTitle": "MANOR HOUSE WEST WALL",
           "roomTags": [],
           "areaNames": [
-            "north7_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 247,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 33,
+          "floorId": 7,
+          "roomDescription": "An intimidating iron gate blocks the entrance to the manor house, with a large gold-plated lions head design in the middle of it. The gate is fastened to the thick stone walls surrounding the entire house, and the whole of the town can be seen when looking in the other direction. Two torches are placed at either side of the gate, illuminating the entrance to the house when necessary. Inside the gate, a marble fountain can be seen, with four lions heads spouting water from their mouths.",
+          "roomTitle": "MANOR HOUSE MAIN GATE",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "339": "gate"
+          },
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "fe7753a9-9d34-40f9-ad1c-dee8ac48b518",
+      "id": 12,
+      "rawMatrixCsv": "254,67d|255,68,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 286,
-          "floorId": 23,
-          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
-          "roomTitle": "CHARCOAL FOREST PATH",
+          "roomId": 68,
+          "floorId": 12,
+          "roomDescription": "Several wooden benches and upholstered chairs surround this room, providing a space to relax for hunters and warriors who have grown weary traveling through the forest. A heavily used cast iron stove can be seen close to the center of the room, with several stacks of firewood sitting on the ground next to it. On the wall, you can see an oil painting of a hunting party standing in front of a mountainous landscape. ",
+          "roomTitle": "HAUGSEITH HOUSE (Main Room)",
           "roomTags": [],
           "areaNames": [
-            "north7_zone"
+            "house_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 244,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 67,
+          "floorId": 12,
+          "roomDescription": "A giant taxidermied eagle hangs from the ceiling facing the front door. Massive wooden logs forming the main structure of the house can be seen framing the room. A smell of burning firewood permeates the air, and several sets of heavy workboots sit next to a bench, caked in mud. To the east, a room containing a large cast iron stove can be seen, and to the west, a small counter offering a few basic items for sale. You also notice a small sign hanging above the bench.",
+          "roomTitle": "HAUGSEITH HOUSE (Entryway)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "house_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "52": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 249,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 254,
+          "floorId": 12,
+          "roomDescription": "A small counter serves as the house item shop, stocking only a few simple items often needed by local hunters and travelers.",
+          "roomTitle": "HAUGSEITH HOUSE (Item Shop)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "house_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "ae0ca001-6b1d-4bf8-909b-c2f3012c7c9d",
+      "id": 43,
+      "rawMatrixCsv": "420,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 296,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 420,
+          "floorId": 43,
+          "roomDescription": "Climbers and travelers have sought refuge in this rustic mountain hut for many years. Windows reveal stunning landscapes in every direction, with the main town visible to the west, the ruins of Segeberg Castle to the east, and a narrow trail toward the highest peaks and glaciers to the north. A cast iron stove heats this small hut, with twelve beds built into four three story high bunks. A small commissary offers goods for sale, primarily goods which fulfill the needs of mountain travelers. Though the sound of the wind can be heard, persistently howling and battering the structure of the hut, very little cold air penetrates the structure.",
+          "roomTitle": "CARROLL HUT",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "tisland10_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "97": "Leave"
+          },
+          "notables": {
+            "beam": "Carved into the wood with a knife are the words \"fuck you Mikey\"",
+            "sign": "RIP WILL"
+          }
+        }
+      ]
+    },
+    {
+      "name": "840e2c9b-6697-49ff-a6a2-cac79c33ccb6",
+      "id": 24,
+      "rawMatrixCsv": "253,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
+        {
+          "roomId": 253,
+          "floorId": 24,
+          "roomDescription": "Housed in the oldest building still standing in the town, this blacksmith shop has been in continual operation for centuries. Given the history of this shop, the proprietor has periodically discovered ancient weaponry while digging around the shop\u0027s expansive cellar, and occasionally puts these rare items up for sale.",
+          "roomTitle": "BLACKSMITH SHOP (Town of Hammoor)",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "238": "Leave"
+          },
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "38400930-8a09-432b-98c7-c978412ec075",
+      "id": 9,
+      "rawMatrixCsv": "62d|57,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 248,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 62,
+          "floorId": 9,
+          "roomDescription": "On the upper level, six rooms are available to Members or guests in desire of rest. Behind these rooms and toward the back of the House, there are three further rooms, occupied by the most important House staff: the head butler, the head chef, and the librarian.",
+          "roomTitle": "HOUSE OF LANFAIR (Top of staircase)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "b8f542ec-0c54-4398-8d1a-8c3ed039ae10",
+      "id": 33,
+      "rawMatrixCsv": "281,280d|279,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 243,
-          "floorId": 23,
-          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
-          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
+          "roomId": 281,
+          "floorId": 33,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 295,
-          "floorId": 23,
-          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
-          "roomTitle": "CHARCOAL FOREST",
+          "roomId": 280,
+          "floorId": 33,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north8_zone"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -467,73 +500,86 @@
       ]
     },
     {
-      "name": "74d7b872-55fe-4b5e-afc5-728897afdb1a",
-      "id": 20,
-      "rawMatrixCsv": ",,,438,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,208,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,207,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n240,239,238,206,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,205,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,204,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "62b839da-c66d-4036-b84d-ee77866c9256",
+      "id": 6,
+      "rawMatrixCsv": "30d|29u|31,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 238,
-          "floorId": 20,
-          "roomDescription": "Named for the ancient forge here, Forge Road connects the Town of Hammoor to the former Royal Hunting Grounds just to the west. The forge continues to be used as a Blacksmith shop, serving the needs of the townspeople and travelers.",
-          "roomTitle": "FORGE ROAD (Town of Hammoor)",
+          "roomId": 30,
+          "floorId": 6,
+          "roomDescription": "Just below the top of the granite staircase, a large number of stairs are below you leading back to the town. The town square can be seen almost directly below, and this vantage point allows views all the way outward to the town walls. Two guard towers built into the corners of the Manor House wall can be seen above, permanently staffed by archers.",
+          "roomTitle": "MANOR HOUSE STAIRS",
           "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "253": "Blacksmith"
-          },
+          "areaNames": [
+            "newbie_zone"
+          ],
+          "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "74d7b872-55fe-4b5e-afc5-728897afdb1a",
+      "id": 20,
+      "rawMatrixCsv": ",,,438,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,208,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,207,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n240,239,238,206,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,205,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,204,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 206,
+          "roomId": 208,
           "floorId": 20,
           "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road.",
           "roomTitle": "BARBICAN ROAD (Town of Hammoor)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 207,
+          "roomId": 205,
           "floorId": 20,
-          "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road.",
+          "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road. A bank can be seen on the eastern side of the street, constructed from exceptionally massive stones.",
           "roomTitle": "BARBICAN ROAD (Town of Hammoor)",
           "roomTags": [],
           "areaNames": [],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "209": "Bank"
+          },
           "notables": {}
         },
         {
-          "roomId": 239,
+          "roomId": 240,
           "floorId": 20,
-          "roomDescription": "Named for the ancient forge located just to the east, Forge Road connects the Town of Hammoor to the former Royal Hunting Grounds just to the west. The forge continues to be used as a Blacksmith shop, serving the needs of the townspeople and travelers.",
+          "roomDescription": "Having reached the end of Forge Road, a narrow gate can be seen exiting the town here, leading to the hunting grounds west of town.",
           "roomTitle": "FORGE ROAD (Town of Hammoor)",
           "roomTags": [],
           "areaNames": [],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "241": "gate"
+          },
           "notables": {}
         },
         {
-          "roomId": 240,
+          "roomId": 238,
           "floorId": 20,
-          "roomDescription": "Having reached the end of Forge Road, a narrow gate can be seen exiting the town here, leading to the hunting grounds west of town.",
+          "roomDescription": "Named for the ancient forge here, Forge Road connects the Town of Hammoor to the former Royal Hunting Grounds just to the west. The forge continues to be used as a Blacksmith shop, serving the needs of the townspeople and travelers.",
           "roomTitle": "FORGE ROAD (Town of Hammoor)",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {
-            "241": "gate"
+            "253": "Blacksmith"
           },
           "notables": {}
         },
         {
-          "roomId": 205,
+          "roomId": 438,
           "floorId": 20,
-          "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road. A bank can be seen on the eastern side of the street, constructed from exceptionally massive stones.",
-          "roomTitle": "BARBICAN ROAD (Town of Hammoor)",
+          "roomDescription": "To the north of the Town of Hammoor lies the Hammoor Creek Backcountry, a rugged wilderness populated by fierce creatures and infrequently traveled by people. The gate here is blocked by a portcullis, which normally remains closed, but can be opened at any time upon request to one of the guards. As no real roads depart the city from here, travelers must be well equipped before venturing into this area, particularly as it is inhabited by fierce creatures.",
+          "roomTitle": "TOWN OF HAMMOOR (North Gate Interior)",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {
-            "209": "Bank"
+            "439": "gate"
           },
           "notables": {}
         },
@@ -550,105 +596,78 @@
           "notables": {}
         },
         {
-          "roomId": 208,
+          "roomId": 207,
           "floorId": 20,
           "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road.",
           "roomTitle": "BARBICAN ROAD (Town of Hammoor)",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 438,
+          "roomId": 206,
           "floorId": 20,
-          "roomDescription": "To the north of the Town of Hammoor lies the Hammoor Creek Backcountry, a rugged wilderness populated by fierce creatures and infrequently traveled by people. The gate here is blocked by a portcullis, which normally remains closed, but can be opened at any time upon request to one of the guards. As no real roads depart the city from here, travelers must be well equipped before venturing into this area, particularly as it is inhabited by fierce creatures.",
-          "roomTitle": "TOWN OF HAMMOOR (North Gate Interior)",
+          "roomDescription": "Taking the name from the fortified stone barbican which protects the main entrance to the city, this thoroughfare splits the town of Hammoor in half. Some of the town\u0027s merchants have chosen to open their shops along this road, as it is conveniently located for shipping and receiving goods that have traveled or will travel up the Great Northern Road.",
+          "roomTitle": "BARBICAN ROAD (Town of Hammoor)",
           "roomTags": [],
           "areaNames": [],
-          "enterExitNames": {
-            "439": "gate"
-          },
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "38400930-8a09-432b-98c7-c978412ec075",
-      "id": 9,
-      "rawMatrixCsv": "62d|57,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 62,
-          "floorId": 9,
-          "roomDescription": "On the upper level, six rooms are available to Members or guests in desire of rest. Behind these rooms and toward the back of the House, there are three further rooms, occupied by the most important House staff: the head butler, the head chef, and the librarian.",
-          "roomTitle": "HOUSE OF LANFAIR (Top of staircase)",
+          "roomId": 239,
+          "floorId": 20,
+          "roomDescription": "Named for the ancient forge located just to the east, Forge Road connects the Town of Hammoor to the former Royal Hunting Grounds just to the west. The forge continues to be used as a Blacksmith shop, serving the needs of the townspeople and travelers.",
+          "roomTitle": "FORGE ROAD (Town of Hammoor)",
           "roomTags": [],
-          "areaNames": [
-            "fancyhouse_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         }
       ]
     },
     {
-      "name": "ae0ca001-6b1d-4bf8-909b-c2f3012c7c9d",
-      "id": 43,
-      "rawMatrixCsv": "420,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "d36daa8c-8ea0-4270-a750-71c24bf81597",
+      "id": 32,
+      "rawMatrixCsv": "279d|278u|280,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 420,
-          "floorId": 43,
-          "roomDescription": "Climbers and travelers have sought refuge in this rustic mountain hut for many years. Windows reveal stunning landscapes in every direction, with the main town visible to the west, the ruins of Segeberg Castle to the east, and a narrow trail toward the highest peaks and glaciers to the north. A cast iron stove heats this small hut, with twelve beds built into four three story high bunks. A small commissary offers goods for sale, primarily goods which fulfill the needs of mountain travelers. Though the sound of the wind can be heard, persistently howling and battering the structure of the hut, very little cold air penetrates the structure.",
-          "roomTitle": "CARROLL HUT",
+          "roomId": 279,
+          "floorId": 32,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "tisland10_zone"
+            "western10_zone"
           ],
-          "enterExitNames": {
-            "97": "Leave"
-          },
-          "notables": {
-            "beam": "Carved into the wood with a knife are the words \"fuck you Mikey\"",
-            "sign": "RIP WILL"
-          }
+          "enterExitNames": {},
+          "notables": {}
         }
       ]
     },
     {
-      "name": "6339ed62-e0ec-41ab-9b67-31685a4cb0f3",
-      "id": 13,
-      "rawMatrixCsv": "69d|70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "25c32e75-8326-46c9-a203-f9c0b06a7b02",
+      "id": 2,
+      "rawMatrixCsv": "18,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n17,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n16,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n14,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n13d|3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 69,
-          "floorId": 13,
-          "roomDescription": "A large crest featuring the seal of the House of Firth can be seen decorating the polished marble floor of the foyer. Two staircases can be seen leading to the upper floor on opposite sides of the room, connected by a balcony. Behind one of the staircases, a set of stairs leads downward to the House locker room. To the east, a wood paneled seating area can be seen, with several tables and upholstered chairs.",
-          "roomTitle": "HOUSE OF FIRTH (Foyer)",
+          "roomId": 14,
+          "floorId": 2,
+          "roomDescription": "You must enter Likwid\u0027s House of Wonders on all fours, through a dog door to the north.",
+          "roomTitle": "LIKWID\u0027S HOUSE OF WONDERS (Entrance)",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
           ],
-          "enterExitNames": {
-            "42": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "175f860e-2e9c-473f-aa77-a7d1d452e7c2",
-      "id": 30,
-      "rawMatrixCsv": "277u|278,,273u|272,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n276,275,274,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 275,
-          "floorId": 30,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 18,
+          "floorId": 2,
+          "roomDescription": "The lair of dog dick has been reached. Game over.",
+          "roomTitle": "DOG DICK LAIR",
           "roomTags": [],
           "areaNames": [
             "western10_zone"
@@ -657,49 +676,49 @@
           "notables": {}
         },
         {
-          "roomId": 274,
-          "floorId": 30,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 16,
+          "floorId": 2,
+          "roomDescription": "A supply closet holding a lot of bleach and cleaning products needed to keep the filthy bathhouse to the north respectably clean.",
+          "roomTitle": "LIKWID\u0027S BATHHOUSE CLEANING SUPPLY CLOSET",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 276,
-          "floorId": 30,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 17,
+          "floorId": 2,
+          "roomDescription": "LIKWID\u0027S FAVORITE PLACE TO RELAX (WITH MEN)",
+          "roomTitle": "LIKWID\u0027S MALE ONLY TURKISH BATHHOUSE",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 273,
-          "floorId": 30,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 13,
+          "floorId": 2,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 277,
-          "floorId": 30,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 15,
+          "floorId": 2,
+          "roomDescription": "Nothing to see here except for jars and jars filled with excriment.",
+          "roomTitle": "LIKWID\u0027S SMEGMA STORAGE ROOM",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -707,18 +726,18 @@
       ]
     },
     {
-      "name": "3a931a59-096f-47c2-868c-3bdaa234c1b0",
-      "id": 37,
-      "rawMatrixCsv": "376u|64,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "480a18bc-c66c-4999-adc5-6b333345cc1f",
+      "id": 31,
+      "rawMatrixCsv": "278u|279d|277,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 376,
-          "floorId": 37,
-          "roomDescription": "A large glowing device sits at the center of this small room, and transmissions about dog dicks can be heard coming through the device. From here, it is possible to communicate with shitlords in the outside world and exchange imgur links to fat people doing stupid shit.",
-          "roomTitle": "HOUSE OF LANFAIR (NEXUS RADIO ROOM)",
+          "roomId": 278,
+          "floorId": 31,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "radio_room"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -726,2062 +745,2026 @@
       ]
     },
     {
-      "name": "16195134-016b-40ef-8108-265233709b85",
-      "id": 41,
-      "rawMatrixCsv": "401u|386,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "name": "eb4a325b-032f-4771-b9fc-b20e61a93c41",
+      "id": 23,
+      "rawMatrixCsv": "300,296,295,292,293,294,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n298,297,288,291,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n299,290,287,289,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,286,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,285,284,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,283,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,282,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,251,245,250,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,244,249,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,252,243,242,241,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,246,248,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,247,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
       "roomModels": [
         {
-          "roomId": 401,
-          "floorId": 41,
-          "roomDescription": "8\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003dD",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 282,
+          "floorId": 23,
+          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
+          "roomTitle": "CHARCOAL FOREST PATH",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north7_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "53d31ac2-9e42-4bc2-849f-ea11d4a1f59b",
-      "id": 26,
-      "rawMatrixCsv": "256,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
-        {
-          "roomId": 256,
-          "floorId": 26,
-          "roomDescription": "This storage room holds many similarly looking boxes that all contain the same thing:  Dog Dicks.",
-          "roomTitle": "NEXUS STORAGE FACILITY",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "237": "Leave"
-          },
-          "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "7b28feb9-54d7-40f1-b36d-873f42575b71",
-      "id": 18,
-      "rawMatrixCsv": "133u|132,134,135,,,142,143,144,145,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,136,,140,141,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,137,138,139,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 144,
-          "floorId": 18,
-          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 284,
+          "floorId": 23,
+          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
+          "roomTitle": "CHARCOAL FOREST PATH",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north7_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 137,
-          "floorId": 18,
-          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel offthe trail extremely difficult. The trail is lined with countless uneven rocks,leading to fatigue in even the strongest travelers. The mountain looms highabove to the west, while the trail to the east continues over rough terrain.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 247,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 145,
-          "floorId": 18,
-          "roomDescription": "The ancient Segeberg Castle stands before you, surrounded by a wide moat. Though the castle is surrounded by numerous guard towers, they are seldom manned today, a consequence of centuries of the castle\u0027s decline. Ivy grows along most of the wall, and though you notice evidence of pathways in several directions, they have become overgrown and nearly impassible. The stagnant water in the moat has developed numerous lilypads, and a layer of algae can also be seen. A rickety wooden bridge leads over the moat into the castle.",
-          "roomTitle": "SEGEBERG CASTLE (West Gate)",
+          "roomId": 295,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north8_zone"
           ],
-          "enterExitNames": {
-            "146": "gate"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 142,
-          "floorId": 18,
-          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 242,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 135,
-          "floorId": 18,
-          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain. A small stone marker on the side of the road is carved with XXXIII.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 291,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 138,
-          "floorId": 18,
-          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain. A small stone marker on the side of the road is carved with XXXVI.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 299,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 134,
-          "floorId": 18,
-          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 300,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 139,
-          "floorId": 18,
-          "roomDescription": "The trail here is only moderately steep, and just below this point it appears to significantly flatten out. Above, a daunting winding path is visible, leading to the infamous Bloodridge Mountain Pass.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 248,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 141,
-          "floorId": 18,
-          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you onall sides, with the steep Bloodridge Mountain Range rising sharply above to thewest. The trail is somewhat overgrown, given the decline of Segeberg Castle overthe years, but still very easily navigable. A small stone marker on the side of the trail is carved with XXXIX.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 297,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 136,
-          "floorId": 18,
-          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel offthe trail extremely difficult. The trail is lined with countless uneven rocks,leading to fatigue in even the strongest travelers. The mountain looms highabove to the west, while the trail to the east continues over rough terrain.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 244,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 140,
-          "floorId": 18,
-          "roomDescription": "Here, the road transitions between a rugged mountain trail and a pleasant, flat pathway connecting from Segeberg Castle. Travelers often choose to rest at this junction in preparation for the arduous journey over Bloodridge Mountain Pass. Segeberg Castle sits only a short distance to the east, offering some respite, though it has become mostly abandoned over the years.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 246,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 133,
-          "floorId": 18,
-          "roomDescription": "Above, a steep staircase can be seen, ascending over a sheer cliff. The air is only slightly colder than the lower elevations here, but small patches of old snow can be seen above. Scrub like bushes grow thick here on all sides, encapsulating all of the terrain except the well worn trail.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 285,
+          "floorId": 23,
+          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
+          "roomTitle": "CHARCOAL FOREST PATH",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 143,
-          "floorId": 18,
-          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 294,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north9_zone"
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           "enterExitNames": {},
           "notables": {}
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-    },
-    {
-      "name": "deee81d4-55fc-449d-a0b0-272120d57d3d",
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-      "roomModels": [
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-          "roomDescription": "In this incredibly small space, an elderly shopkeeper stands behind the counter. The walls are decorated with several simple landscape paintings, and a vast astronomical chart. ",
-          "roomTitle": "HAVEN RARE ITEMS STORE",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
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-          "roomDescription": "Soaked with the smell of a century\u0027s worth of spilled, stale beer, this old, beat up pub has been serving the town and its visitors for many years. The wooden staircase toward the door is warped from the countless patrons who have passed through the front doors, revealing a cozy, wood-paneled space decorated with simple artwork and a few well prepared animal pelts. A few basic rooms upstairs from the pub are available to travelers seeking temporary accommodations.",
-          "roomTitle": "THE WYK ARMS HOTEL",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
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         {
-          "roomId": 272,
-          "floorId": 29,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 286,
+          "floorId": 23,
+          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
+          "roomTitle": "CHARCOAL FOREST PATH",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
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-      "roomModels": [
+        },
         {
-          "roomId": 70,
-          "floorId": 14,
-          "roomDescription": "Three rows of lockers occupy this small space, providing a place for House Members to store items which they are not currently using.",
-          "roomTitle": "HOUSE OF FIRTH (Locker Room)",
+          "roomId": 245,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north5_zone"
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           "enterExitNames": {},
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-    {
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-      "roomModels": [
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         {
-          "roomId": 467,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 287,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 468,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 243,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 441,
-          "floorId": 44,
-          "roomDescription": "The trail winds through tall grass, buzzing with insects and rustling with every slight breeze. Several tall, dead trees can be seen around this grassy area, a number of which have toppled over.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 249,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 466,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 296,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 439,
-          "floorId": 44,
-          "roomDescription": "The backcountry begins immmediately at the town gate, extending miles northward and westward, and bounded by the sheer cliffs of the Bloodridge Mountains to the east. Here, being so close to the gate, there are paths visible in several directions, as virtually all of the limited traffic passing through this region passes through the north gate of Hammoor. A small register can be seen near the town gate here, which travelers often choose to sign to describe their intended routes, to help assist search parties in finding them should they not return. A few walking sticks can be seen stacked against the trail register, left here by returning travelers for others to use.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 283,
+          "floorId": 23,
+          "roomDescription": "The Charcoal Forest once was considered part of the Royal Hunting Grounds, but a series of wildfires in the past did irreparable damage to the landscape, and the blackened, charred remains of trees can still be seen. Incredibly, this appears to be the ideal habitat for several creatures, which quickly moved in as others moved out. The creatures here are known for their particular hostility, and many believe they themselves were responsible for burning down the forest.",
+          "roomTitle": "CHARCOAL FOREST PATH",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north7_zone"
           ],
-          "enterExitNames": {
-            "438": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 443,
-          "floorId": 44,
-          "roomDescription": "Tall grasses grow somewhat sparsely here, revealing views of an open meadow to the north, fed by a small stream and surrounded by deep green pine trees. The small stream flows near and parallel to the pathway here, most easily spotted by the abundance of cattails growing alongside it. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 293,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 445,
-          "floorId": 44,
-          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 292,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 463,
-          "floorId": 44,
-          "roomDescription": "In this thick pine and fir forest which surrounds an open meadow, very little sunlight penetrates the thick canopy of pine needles. Feeling noticeably cooler than the more open areas nearby, the air carries a strong pine scent with it, and sharp, twig like stubs stick out from the balsam firs growing here. The thick vegetation blocks most of the wind, creating an eerily silent environment.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 252,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 448,
-          "floorId": 44,
-          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
-          "roomTags": [],
-          "areaNames": [
-            "north10_zone"
+          "roomId": 241,
+          "floorId": 23,
+          "roomDescription": "A small gate on the western side of the Town of Hammoor leads to the former Royal Hunting Grounds. A stone barbican guards the entrance to the city here, though it is much smaller than the one guarding the main entrance.",
+          "roomTitle": "TOWN OF HAMMOOR (West Gate)",
+          "roomTags": [],
+          "areaNames": [
+            "north5_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "240": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 444,
-          "floorId": 44,
-          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 290,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 465,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 288,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 464,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 251,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 446,
-          "floorId": 44,
-          "roomDescription": "Adjacent to the meadow, a large beaver dam can be seen here, blocking up a portion of the stream and causing a small pond to form. Pine and oak branches, along with dried grasses and soil, form this sizable dam. Insects can be seen continually taking off from and landing on the smooth water surface of the pond. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 298,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 442,
-          "floorId": 44,
-          "roomDescription": "Tall grasses grow somewhat sparsely here, revealing views of an open meadow to the north, fed by a small stream and surrounded by deep green pine trees. The small stream flows near and parallel to the pathway here, most easily spotted by the abundance of cattails growing alongside it. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 289,
+          "floorId": 23,
+          "roomDescription": "Here, in the heart of the Charcoal Forest, an apocalyptic landscape surrounds you, and charcoal dust is picked up into the air whenever a gust of wind blows through the area. Though low lying plants such as ferns appear to be thriving, with very little forest vegetation left to shield them from the sun, the majority of the larger trees have been reduced to blackened stumps.",
+          "roomTitle": "CHARCOAL FOREST",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 469,
-          "floorId": 44,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 250,
+          "floorId": 23,
+          "roomDescription": "Though the town of Hammoor has not been ruled by a monarch for many years, these grounds to the west of the town were initially set aside as royal hunting property. With slightly thinned out vegetation, a large population of creatures has settled here, including a number of species of wildcat. To the north, a path leading to the Charcoal Forest can be seen.",
+          "roomTitle": "HAMMOOR ROYAL HUNTING GROUNDS",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "041f4e8a-bc7c-4814-95ce-a9278daf5cef",
+      "id": 28,
+      "rawMatrixCsv": "270d|269,271d|272,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 450,
-          "floorId": 44,
-          "roomDescription": "A steep rock outcropping here leads north, providing numerous foot and handholds, though tall enough to be unforgiving should one slip and fall. Previous travelers have built a small stone cairn at the top of the outcropping signifying the direction of the trail. To the south, a dense pine forest leads to an open meadow.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 270,
+          "floorId": 28,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north10_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 449,
-          "floorId": 44,
-          "roomDescription": "A pathway through the pine forest inclines slightly from south to north, traversing a number of easy to walk on yet steep rocks. Between several of the rocks, ancient tree roots cling to the ground, incorporating the rocks into their root system.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 271,
+          "floorId": 28,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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-          "roomDescription": "The trail winds through tall grass, buzzing with insects and rustling with every slight breeze. Several tall, dead trees can be seen around this grassy area, a number of which have toppled over.",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 20,
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+          "roomDescription": "Underneath the Blacksmith shop, the walls are lined with swords, axes, shields, body armor, pikes, wagon parts and other inventory awaiting sale. A simple hand operated goods elevator can be seen in the corner, operated by rope and pulley and a large set of wooden gears, used to help carry inventory upstairs.",
+          "roomTitle": "BLACKSMITH STORE ROOM",
           "roomTags": [],
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           "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomTitle": "TOFT ISLAND BLACKSMITH",
           "roomTags": [],
-          "areaNames": [
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-          "enterExitNames": {},
+          "areaNames": [],
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-          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 377,
+          "floorId": 38,
+          "roomDescription": "Soaked with the smell of a century\u0027s worth of spilled, stale beer, this old, beat up pub has been serving the town and its visitors for many years. The wooden staircase toward the door is warped from the countless patrons who have passed through the front doors, revealing a cozy, wood-paneled space decorated with simple artwork and a few well prepared animal pelts. A few basic rooms upstairs from the pub are available to travelers seeking temporary accommodations.",
+          "roomTitle": "THE WYK ARMS HOTEL",
           "roomTags": [],
-          "areaNames": [
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-          ],
+          "areaNames": [],
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+          "roomTitle": "NEXUS SERVICE CENTER",
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       "roomModels": [
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-          "roomDescription": "The ivy covered walls of the castle open up toward a gate facing the mountains to the west, and a rickety wooden bridge leads across the moat back toward the mountains. The structures here tell the tale of a rich history, and though they are now deteriorating, evidence of their past splendor surrounds you. Ornately carved gargoyles detail the crumbling buildings, many of which are coated in moss or obscured by ivy. Weeds poke through the spaces in between the cobblestones, slowly reclaiming the castle for nature.",
-          "roomTitle": "SEGEBERG CASTLE (West Gate interior)",
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+          "roomDescription": "The historic Tuckerman Hut, built painstakingly over many years given its inaccessible location, serves mostly as a staging point for those hunting the different creatures inhabiting this high alpine zone, though also provides a place to rest for climbers who have arrived from the Razoredge Ridge Trail, or the western and eastern faces of Mount Wittenberg. The lower part of the hut was built from stones found nearby, worked on by stone masons on site and carefully laid to form the bottom walls. Above this, wooden walls were built, constructed from large planks carried up one at a time by groups of four or more climbers, an incredible effort, and one which cost the lives of two climbers who slipped and fell to their deaths. With high winds constantly threatening the structure, efforts were made to further secure it by tying the walls of the structure to anchors embedded in the mountain with thick ropes. Laid out similarly to the Carroll Hut, four three-level bunk beds line the side walls, and a cast iron stove provides heat. A food and drink storage area sits just below the floor of the hut, accessible by opening a wooden hatch built into the floor, and this area remains cold year round due to permafrost just below the surface.",
+          "roomTitle": "TUCKERMAN HUT",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {
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-          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
-          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
+          "roomId": 138,
+          "floorId": 18,
+          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain. A small stone marker on the side of the road is carved with XXXVI.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 306,
-          "floorId": 19,
-          "roomDescription": "",
-          "roomTitle": "SEGEBERG CASTLE",
+          "roomId": 136,
+          "floorId": 18,
+          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel offthe trail extremely difficult. The trail is lined with countless uneven rocks,leading to fatigue in even the strongest travelers. The mountain looms highabove to the west, while the trail to the east continues over rough terrain.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
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         },
         {
-          "roomId": 311,
-          "floorId": 19,
-          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
-          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
+          "roomId": 137,
+          "floorId": 18,
+          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel offthe trail extremely difficult. The trail is lined with countless uneven rocks,leading to fatigue in even the strongest travelers. The mountain looms highabove to the west, while the trail to the east continues over rough terrain.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 316,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 139,
+          "floorId": 18,
+          "roomDescription": "The trail here is only moderately steep, and just below this point it appears to significantly flatten out. Above, a daunting winding path is visible, leading to the infamous Bloodridge Mountain Pass.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 312,
-          "floorId": 19,
-          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
-          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
+          "roomId": 143,
+          "floorId": 18,
+          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 327,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 142,
+          "floorId": 18,
+          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 314,
-          "floorId": 19,
-          "roomDescription": "Constructed here, at the middle of the northernmost road in this small castle town, was the main house of the ruling family. Portions of the eastern wall of the house still remain largely intact, towering over the street and giving an impression of how imposing this structure must have once been. Along with the other several impressive buildings in this decrepit town, this house has been heavily subjected to looting and scavenging over many years, with many convinced that great wealth lies somewhere beneath the mountains of rubble.",
-          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
+          "roomId": 133,
+          "floorId": 18,
+          "roomDescription": "Above, a steep staircase can be seen, ascending over a sheer cliff. The air is only slightly colder than the lower elevations here, but small patches of old snow can be seen above. Scrub like bushes grow thick here on all sides, encapsulating all of the terrain except the well worn trail.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 324,
-          "floorId": 19,
-          "roomDescription": "This small plot of land is the final resting place to untold numbers of the town\u0027s peasants, vagrants, criminals and ne\u0027er-do-wells, people who either could not afford a regular burial, or who were deemed unsuitable for a regular cemetery on account of their misdeeds. Stone markers, devoid of writing, mark burial plots containing scores of the dead, offering nothing to remember them by. Thick vines have started to take over this plot of land, which was already in a neglected state before the abandonment of the town.",
-          "roomTitle": "SEGEBERG CASTLE (Potter\u0027s Field)",
+          "roomId": 141,
+          "floorId": 18,
+          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you onall sides, with the steep Bloodridge Mountain Range rising sharply above to thewest. The trail is somewhat overgrown, given the decline of Segeberg Castle overthe years, but still very easily navigable. A small stone marker on the side of the trail is carved with XXXIX.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 330,
-          "floorId": 19,
-          "roomDescription": "A small barracks dominated this short street while the town was inhabited, housing about fifteen soldiers. As the town came under constant attack and was eventually abandoned, many who had lived here lost their lives in battle. Moss now grows all over the street, coating the remaining cobblestones and providing a slick surface.",
-          "roomTitle": "SEGEBERG CASTLE (Vinland Place)",
+          "roomId": 140,
+          "floorId": 18,
+          "roomDescription": "Here, the road transitions between a rugged mountain trail and a pleasant, flat pathway connecting from Segeberg Castle. Travelers often choose to rest at this junction in preparation for the arduous journey over Bloodridge Mountain Pass. Segeberg Castle sits only a short distance to the east, offering some respite, though it has become mostly abandoned over the years.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 320,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 145,
+          "floorId": 18,
+          "roomDescription": "The ancient Segeberg Castle stands before you, surrounded by a wide moat. Though the castle is surrounded by numerous guard towers, they are seldom manned today, a consequence of centuries of the castle\u0027s decline. Ivy grows along most of the wall, and though you notice evidence of pathways in several directions, they have become overgrown and nearly impassible. The stagnant water in the moat has developed numerous lilypads, and a layer of algae can also be seen. A rickety wooden bridge leads over the moat into the castle.",
+          "roomTitle": "SEGEBERG CASTLE (West Gate)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "bloodridge3_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "146": "gate"
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           "notables": {}
         },
         {
-          "roomId": 319,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 135,
+          "floorId": 18,
+          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain. A small stone marker on the side of the road is carved with XXXIII.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
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+            "bloodridge3_zone"
           ],
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         },
         {
-          "roomId": 332,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 144,
+          "floorId": 18,
+          "roomDescription": "As you travel along this fairly flat pathway, mountain meadows surround you on all sides, with the steep Bloodridge Mountain Range rising sharply above to the west. The trail is somewhat overgrown, given the decline of Segeberg Castle over the years, but still very easily navigable.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "bloodridge3_zone"
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           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 328,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 134,
+          "floorId": 18,
+          "roomDescription": "Thick, low lying vegetation surrounds the trail on all sides, making travel off the trail extremely difficult. The trail is lined with countless uneven rocks, leading to fatigue in even the strongest travelers. The mountain looms high above to the west, while the trail to the east continues over rough terrain.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
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+      ]
+    },
+    {
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-          "roomId": 304,
-          "floorId": 19,
-          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
-          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
+          "roomId": 209,
+          "floorId": 21,
+          "roomDescription": " Built similarly to other banks, this imposing structure features columns on two sides of the room, with a large counter at the end staffed by a banker. A vault can be seen behind the banker, safeguarding the wealth of the townspeople.",
+          "roomTitle": "HAMMOOR TOWN BANK",
           "roomTags": [],
-          "areaNames": [
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-          ],
-          "enterExitNames": {},
+          "areaNames": [],
+          "enterExitNames": {
+            "205": "Leave"
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+      ]
+    },
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-          "roomDescription": "This narrow lane runs along the northern wall of the town, which has been heavily vandalized in the many years since this town has been abandoned. Cracks have developed throughout the once sturdy wall, in some places allowing one a glimpse of the countryside to the north. Pools of stagnant water attract insects, which have reached near plague proportions in this section of town.",
-          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
+          "roomId": 395,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
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         {
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-          "floorId": 19,
-          "roomDescription": "This narrow lane runs along the northern wall of the town, which has been heavily vandalized in the many years since this town has been abandoned. Cracks have developed throughout the once sturdy wall, in some places allowing one a glimpse of the countryside to the north. Pools of stagnant water attract insects, which have reached near plague proportions in this section of town.",
-          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
+          "roomId": 426,
+          "floorId": 40,
+          "roomDescription": "A small stream, flowing with somewhat brown, silty water, flows past here. A clearing can be seen on the other side of the stream to the north, formed by a fire several decades ago. A number of trees grow in the mostly clear area, yet to reach the height of the fully grown pines elsewhere in the barrens. The stream is easily crossed by walking a path along large rocks, with a well worn trail visible on either bank of the stream.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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         {
-          "roomId": 323,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
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+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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         {
-          "roomId": 301,
-          "floorId": 19,
-          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
-          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
+          "roomId": 714,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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         },
         {
-          "roomId": 321,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 394,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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         },
         {
-          "roomId": 329,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 716,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 318,
-          "floorId": 19,
-          "roomDescription": "A small chapel serving the town still stands here, appearing largely intact, perhaps on account of its redundant stone construction. Though the structure appears suitable for living in, perhaps even offering far better living conditions than many of the peasantry endure, the spirits and creatures which inhabit this town now help keep this place vacant.",
-          "roomTitle": "SEGEBERG CASTLE (Midgard Place)",
+          "roomId": 748,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 331,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 717,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 325,
-          "floorId": 19,
-          "roomDescription": "Once home to the most extravagant home in town, Kirkeby House, all that remains of the iconic structure is its stone facade, along with the two impressive columns which stand on either side of the front door. Rumors about a hoard of valuables and gold having been left at the house prior to its collapse attract intrepid treasure hunters, who risk injury or death attempting to sift through the rubble.",
-          "roomTitle": "SEGEBERG CASTLE (Kirkeby Place)",
+          "roomId": 379,
+          "floorId": 40,
+          "roomDescription": "This is the main arrival dock of Toft Island, with three slips available to handle incoming boats. A stony beach can be seen lining the coast of this large island, which features a series of wetlands and marshes near its coast, and rolling hills toward the island\u0027s interior. A dirt road leads westward toward the center of the island\u0027s small town, where a few small shops exist but not very much else.",
+          "roomTitle": "TOFT ISLAND MAIN DOCK",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
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           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "378": "Leave"
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           "notables": {}
         },
         {
-          "roomId": 317,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 733,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 305,
-          "floorId": 19,
+          "roomId": 719,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "SEGEBERG CASTLE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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           "enterExitNames": {},
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         },
         {
-          "roomId": 310,
-          "floorId": 19,
-          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
-          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
+          "roomId": 411,
+          "floorId": 40,
+          "roomDescription": "A simple wooden wall protects this small village, the only village on the whole island. The wall consists of felled logs, which stand upright and were placed side by side in a long trench, sharpened at their tops. A heavy wooden gate provides an access point to the town through the wall, remaining open except when the town comes under threat.",
+          "roomTitle": "TOFT ISLAND (Eastern Gate)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "tisland2_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "412": "gate"
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           "notables": {}
         },
         {
-          "roomId": 308,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 387,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 303,
-          "floorId": 19,
-          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
-          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
+          "roomId": 732,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 322,
-          "floorId": 19,
-          "roomDescription": "Ivy completely covers several buildings on this small side street, and two other buildings have completely collapsed, leaving a massive pile of rubble. A rotted wooden water trough, somehow still able to hold the rainwater which has filled it, provides a new home for swarms of biting insects.",
-          "roomTitle": "SEGEBERG CASTLE (Haugene Place)",
-          "roomTags": [],
-          "areaNames": [
-            "bloodridge5_zone"
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-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 326,
-          "floorId": 19,
-          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
-          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
+          "roomId": 406,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge5_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 307,
-          "floorId": 19,
-          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
-          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
+          "roomId": 720,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
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           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 309,
-          "floorId": 19,
-          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
-          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
+          "roomId": 391,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge4_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
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-      "roomModels": [
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         {
-          "roomId": 255,
-          "floorId": 25,
-          "roomDescription": "Providing much cheaper and smaller lockers than those typically available at the houses in town, the downstairs locker room offers space to store a small number of items, though a fee must be paid each time the locker is accessed. A sign posted on the wall lists the fees, which differ based on the size of locker being sought.",
-          "roomTitle": "HAUGSEITH HOUSE (Locker Room)",
+          "roomId": 712,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
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-      "roomModels": [
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         {
-          "roomId": 30,
-          "floorId": 6,
-          "roomDescription": "Just below the top of the granite staircase, a large number of stairs are below you leading back to the town. The town square can be seen almost directly below, and this vantage point allows views all the way outward to the town walls. Two guard towers built into the corners of the Manor House wall can be seen above, permanently staffed by archers.",
-          "roomTitle": "MANOR HOUSE STAIRS",
+          "roomId": 407,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "main",
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,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n683,,,674,,,662,,,669,,,,,,,,,229,227,228,221,,236,,,235,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n684,,,673,,,663,,,668,,,,,,,,,,,,222,230,231,232,233,234,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n685,686,687,672,671,670,664,665,666,667,,,,,,,,,,,,,,237,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,257,258,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,259,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,594,593,592,260,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,595,596,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,597,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,688,598,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,601,600,599,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,602,603,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,604,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,605,606,607,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,610,609,608,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,611,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,614,613,612,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,615,616,617,618,619,,623,624,625,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,620,621,622,627,626,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,628,629,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,632,631,630,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,633,634,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 632,
-          "floorId": 0,
-          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 738,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 823,
-          "floorId": 0,
+          "roomId": 749,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 563,
-          "floorId": 0,
-          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 731,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 487,
-          "floorId": 0,
-          "roomDescription": "For travelers who are headed into the higher mountains along the trail, the ridge path is blocked here by a massive stone formation featuring a rockface that is considered unclimbable. The most practical route around this obstacle is to venture to the western side of the feature, onto a snowy slope sitting on top of a massive glacier. Though this section, known to locals as the \"Pass of the Dead\", may be navigated by skilled mountaineers with no special equipment, the possession and equipping of an ice axe here helps provide an extra layer of security to avoid a long, deadly fall off the cliffs below.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 746,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 860,
-          "floorId": 0,
+          "roomId": 713,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "tisland8_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 627,
-          "floorId": 0,
-          "roomDescription": "Though this hollow sits at a fairly low altitude, the limited sun and chilly mountain air channeling through it provides an ideal environment for tall pine trees, some of the tallest in the region. Pine needles litter the ground, providing a soft surface that crunches with each step through it. ",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 410,
+          "floorId": 40,
+          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
+          "roomTitle": "TOFT ISLAND (Main Street)",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "tisland2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 130,
-          "floorId": 0,
-          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 725,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 653,
-          "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomId": 397,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "tisland4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 783,
-          "floorId": 0,
+          "roomId": 721,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 119,
-          "floorId": 0,
-          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomId": 386,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 603,
-          "floorId": 0,
-          "roomDescription": "A choke point in the trail exists here, providing a moderate challenge to traveling further south, with massive rock formations forming a high barrier and offering only one narrow crevice through which one can easily pass. The crevice is narrow at the bottom, providing enough space to anchor a foothold, and above that it widens to provide enough room for one person to pass at a time. To the north, the trail continues onward toward the town. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 396,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 770,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 429,
+          "floorId": 40,
+          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 599,
-          "floorId": 0,
-          "roomDescription": "Massive tree roots cling to moss covered boulders in this dark, primordial forest, providing the security of multiple footholds and handholds as you pass, though this is balanced out by the challenging, uneven and slippery terrain which you must carefully cross. The humidity is always high in this ravine, as it is trapped by steep slopes on both sides of the trail, and direct sunlight struggles to reach the forest floor. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 400,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 612,
-          "floorId": 0,
-          "roomDescription": "The wilderness is broken by the stone ruins of the Devon Mill, covering what used to be a massive footprint in this ravine, and harnessing the strength of the drainage from the steep slopes of the surrounding mountains. At the extreme western end, the mill pond, which served as a reservoir to fuel the mill, has evolved into an algae and lilypad covered pond. Here, you can see what used to be a grain storage silo, now reduced to stone rubble, with the remaining masonry standing only about three meters high.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 403,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 763,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 427,
+          "floorId": 40,
+          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 97,
-          "floorId": 0,
-          "roomDescription": "Standing at highest point of Bloodridge Mountain Road, you find yourself within the only mountain pass in the range for many miles. The temperature is frigid here, with the possibility of snow year round, and a glacier can be seen on a mountain high above. A small memorial stands here in honor of several townspeople who were ambushed and killed by creatures as they crossed this pass. You are able to see Bloodridge Mountain Road winding downward toward the west, and there appears to be a small settlement in the distance further downhill to the east.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN PASS",
+          "roomId": 431,
+          "floorId": 40,
+          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge2_zone"
-          ],
-          "enterExitNames": {
-            "420": "hut"
-          },
+          "areaNames": [],
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 782,
-          "floorId": 0,
+          "roomId": 715,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 168,
-          "floorId": 0,
-          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 385,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 336,
-          "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomId": 430,
+          "floorId": 40,
+          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 477,
-          "floorId": 0,
-          "roomDescription": "Immediately north of the Carroll Hut, this marks the beginning of the Razoredge Ridge Trail. A notorious trail in the region, it begins as a somewhat mellow incline leading upward toward the high peaks, bisecting glaciers on either side of the ridge, but at parts turns extremely narrow, with dire consequences in the event that one should lose their footing. Though the solid granite provides a stable foothold in the more technical sections of the trail, travel becomes extremely perilous whenever the rocks become soaked by rainfall, mist, or snowfall.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 722,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 337,
-          "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomId": 409,
+          "floorId": 40,
+          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
+          "roomTitle": "TOFT ISLAND (Main Street)",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "tisland2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 187,
-          "floorId": 0,
-          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 383,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 620,
-          "floorId": 0,
-          "roomDescription": "From the north, the trail enters a depression here and begins to descend downward toward Mink Hollow, a somewhat flat area enclosed on all sides by hills or cliffs. To the east, a relatively flat area is within sight, with well spaced trees covering the landscape, and nearly vertical cliffs in the distance. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Mink Hollow Path)",
+          "roomId": 728,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 605,
-          "floorId": 0,
-          "roomDescription": "While the main trail continues running north to south, the spectacular Haines Falls can be seen some distance to the east, the largest waterfall in the region. The terrain drops into a small depression toward the falls, from historic flooding, and is lined with rounded gravel stones. Further south, the primordial forest continues, offering few views other than thick vegetation surrounding massive boulders.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 422,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 655,
-          "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomId": 433,
+          "floorId": 40,
+          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 118,
-          "floorId": 0,
-          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomId": 727,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 34,
-          "floorId": 0,
-          "roomDescription": "As the road transitions here between cobblestone and dirt, dense forest can be seen on three sides. An open area sits to the side and provides a waiting space for those seeking entrance to the town. The outer walls of the town can be seen, with only the Manor House visible within the town on the high cliffs above. A small sign reads \"Abergwaun Stream\", with an arrow pointing toward the east.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 398,
+          "floorId": 40,
+          "roomDescription": "Sitting midway up a large dead tree, a massive bee hive can be seen (and heard), with a set of claw marks below it, presumably from the attempts of some creature to harvest honey. Bees can be seen landing on flowering plants in the surrounding area in search of nectar.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 94,
-          "floorId": 0,
-          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 736,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 588,
-          "floorId": 0,
-          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomId": 724,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "tisland8_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 793,
-          "floorId": 0,
+          "roomId": 729,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 217,
-          "floorId": 0,
-          "roomDescription": "This cul-de-sac faces a large cliff below the Manor House. Several carts can be seen sitting parked here, the majority of which are owned by local merchants and used to move their wares around town. A pile of cobblestones sits nearly stacked in a corner, waiting to be used for repairing the town\u0027s roads.",
-          "roomTitle": "WYK COURT",
+          "roomId": 390,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 479,
-          "floorId": 0,
-          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 735,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 827,
-          "floorId": 0,
+          "roomId": 739,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 79,
-          "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 723,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 486,
-          "floorId": 0,
-          "roomDescription": "A small flat area along the ridge here offers tired feet some respite from the technical sections of the trail both to the north and to the south. A simple wooden bench was constructed here in this exposed spot, inlaid with a bronze plaque commemorating the life of the legendary climber Fyrgeldur, who lost his life attempting a then unclimbed route of Mount Wittenberg. Fyrgeldur\u0027s body was never found, quickly giving rise to legends of his spirit haunting the mountains here among the locals.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 402,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 110,
-          "floorId": 0,
-          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
-          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
+          "roomId": 423,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 597,
-          "floorId": 0,
-          "roomDescription": "Following a well worn trail along an ancient riverbed, granite rockfaces tower over the passageway to the east and to the west. As winds from the higher mountains channel through this terrain, they create a stirring sound, like that of a horn being played.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 435,
+          "floorId": 40,
+          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 77,
-          "floorId": 0,
-          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead. A small stone marker on the side of the road is carved with VI.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 737,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 619,
-          "floorId": 0,
-          "roomDescription": "The trail ascends slightly from west to east as it travels deeper into the forest. This path is noticeably more overgrown, receiving less traffic than areas encountered closer to town. The path bisects an outcropping of bluestone, seen stacked in neat, uniform layers to either side of the walkway, the same type of stone used to pave many streets and walkways throughout the region.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 384,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 766,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 399,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 527,
-          "floorId": 0,
+          "roomId": 745,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 190,
-          "floorId": 0,
-          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 744,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 565,
-          "floorId": 0,
-          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 392,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 544,
-          "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 389,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 853,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 617,
-          "floorId": 0,
-          "roomDescription": "A flat pathway leads westward from here, formerly to the main entrance of the ruins of the Devon Mill. Thick gravel lines what used to be the main pathway to the mill itself, fending off the growth of new vegetation and providing an easy walkway. To the east, the Devil\u0027s Tombstone Forest continues, and the terrain rises slightly.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 393,
+          "floorId": 40,
+          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 47,
-          "floorId": 0,
-          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen. A small stone marker can be seen on the side of the road with VI carved into it. You also notice a muddy pathway leading west.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 380,
+          "floorId": 40,
+          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
+          "roomTitle": "TOFT ISLAND (Main Street)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "tisland2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 604,
-          "floorId": 0,
-          "roomDescription": "On top of a rock formation, a narrow passageway is seen to the north leading back toward the town, through which one must carefully lower oneself in order to reacquire the main trail. Looking in the distance to the southeast, a massive waterfall can be seen, nearly twenty meters high, emptying out into a large pool lined with granite rocks and pebbles. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 381,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 216,
-          "floorId": 0,
-          "roomDescription": "Row houses line the lane here, many occupied by townspeople closely connected to the Manor House. Most of the homes feature small wrought iron gates, and stand two levels high. A number of homes have potted plants growing from their balconies and windows.",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomId": 740,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 803,
-          "floorId": 0,
+          "roomId": 734,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 586,
-          "floorId": 0,
-          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
-          "roomTitle": "WESTERN PLAINS ROAD",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 105,
-          "floorId": 0,
-          "roomDescription": "Marshes and swamps line this pathway through the forest, with care needed to avoid stepping into deep mud. Ferns and mushrooms grow abundantly, and the chorus of thousands of frogs can be heard in the surrounding area.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomId": 742,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 570,
-          "floorId": 0,
-          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
-          "roomTitle": "MITTERSILL BYPASS",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 219,
-          "floorId": 0,
-          "roomDescription": "The quiet western end of Wyk Lane connects the town to a residential area, one of the last sections of the town to be built. Though a non-commercial area, artisans have established small workshops here, some only selling works of art, and others who devote themselves to customizing items and weapons.",
-          "roomTitle": "WYK LANE",
+          "roomId": 747,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 564,
-          "floorId": 0,
-          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 730,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 121,
-          "floorId": 0,
-          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomId": 425,
+          "floorId": 40,
+          "roomDescription": "Laurel bushes and stunted pines cover every inch of the landscape other than the well worn footpaths leading through the area. To the south, a slightly more open area can be seen.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 55,
-          "floorId": 0,
-          "roomDescription": "The winding Stormarn Lane continues past a series of simple homes, each appearing inhabited. Being some distance from Victory Road, this relatively quiet area has always been among the top choices of the townspeople to establish their households.",
-          "roomTitle": "STORMARN LANE",
+          "roomId": 718,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 626,
-          "floorId": 0,
-          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 404,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 573,
-          "floorId": 0,
-          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomId": 421,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "tisland4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 225,
-          "floorId": 0,
-          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
-          "roomTitle": "PARADOX CRESCENT",
+          "roomId": 424,
+          "floorId": 40,
+          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 791,
-          "floorId": 0,
+          "roomId": 726,
+          "floorId": 40,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "tisland8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 767,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 432,
+          "floorId": 40,
+          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 817,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 434,
+          "floorId": 40,
+          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 153,
-          "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 408,
+          "floorId": 40,
+          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
+          "roomTitle": "TOFT ISLAND (Main Street)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "tisland2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 212,
-          "floorId": 0,
-          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
-          "roomTitle": "THE NORTHWAY",
+          "roomId": 428,
+          "floorId": 40,
+          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
+          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 56,
-          "floorId": 0,
-          "roomDescription": "Vegetables, herbs and spices at various stages of growth dominate this small community garden. A stone, horseshoe shaped pathway leads through the garden to provide access. Two stone benches are placed along the pathway, providing a relaxing place to rest.",
-          "roomTitle": "STORMARN GARDEN",
+          "roomId": 741,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 88,
-          "floorId": 0,
-          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 388,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 100,
-          "floorId": 0,
-          "roomDescription": "A narrow alleyway, the name Haven Alley commemorates the townspeople\u0027s victory over an invading force over one century ago at this very place. As the alley is far too narrow to allow the passage of horses or carriages, the residents were able to take advantage of this and repel the invaders.",
-          "roomTitle": "HAVEN ALLEY",
+          "roomId": 750,
+          "floorId": 40,
+          "roomDescription": "",
+          "roomTitle": "CLIFFS OF TOFT",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 498,
-          "floorId": 0,
-          "roomDescription": "The windswept summit of Mount Wittenberg offers unparalleled views of the region, and the views can be exhilarating even when visibility is poor, as clouds can be seen ripping across the mountain top, perhaps offering a second or two of sun before the cloud once again fully envelops the peak. In the morning, an undercast can often be seen shrouding the valley below to the west, providing the sensation of standing above the clouds. The massive summit cairn, constructed from rocks brought up by climbers over many years, is also filled with small trinkets, flowers, and other offerings made to either commemorate the dead or appease the gods. ",
-          "roomTitle": "MOUNT WITTENBERG SUMMIT",
+          "roomId": 405,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "tisland3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 101,
-          "floorId": 0,
-          "roomDescription": "A curious looking doorway, nearly obscured by the growth of thick vines of ivy, can be seen in front of you at the end of this dead end alley. It appears to be unlocked.",
-          "roomTitle": "HAVEN ALLEY",
+          "roomId": 382,
+          "floorId": 40,
+          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
+          "roomTitle": "TOFT ISLAND (East Coast)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland3_zone"
           ],
-          "enterExitNames": {
-            "102": "doorway"
-          },
+          "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "49c1d7b2-ee46-4771-bf55-d42fcb2dfed2",
+      "id": 35,
+      "rawMatrixCsv": "371,343d|342,362,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,363,368,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,364,367,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,365,366,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,369,370,372,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,373,374,375,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 572,
-          "floorId": 0,
-          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomId": 375,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 210,
-          "floorId": 0,
-          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
-          "roomTitle": "THE NORTHWAY",
+          "roomId": 365,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 483,
-          "floorId": 0,
-          "roomDescription": "The caretaker of the Carroll Hut is responsible for rigging a safety rope along this section of trail, secured into the cliffs edge to help travelers navigate the extremely narrow walkway. Substantial cliff exposure on the western side of the path threatens potential death given even one slight misstep. The rope is secured by metal rings, embedded deep into the rock.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 362,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "MANOR HOUSE (Second Floor Hallway)",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge3_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 771,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 370,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge12_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 75,
-          "floorId": 0,
-          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 363,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 798,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 366,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge13_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 37,
-          "floorId": 0,
-          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
-          "roomTitle": "VICTORY ROAD",
+          "roomId": 371,
+          "floorId": 35,
+          "roomDescription": "The second floor is sufficiently elevated above the Manor House wall to provide an unobstructed attack point against any potential invading forces. Here, small windows are manned by archers during any attack, and a spiral staircase leads upward to one of the main guard towers of the Manor House.",
+          "roomTitle": "MANOR HOUSE (Western Defense)",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 518,
-          "floorId": 0,
-          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomId": 372,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge9_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 658,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomId": 368,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "western4_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 48,
-          "floorId": 0,
-          "roomDescription": "The small lane is flanked by two small homes and a large stablehouse, shared by both the Manor House and the House of Lanfair. Fifteen foot high wooden doors serve as the entrance to the stablehouse, where horses are kept both for the Manor, and for guests of the House of Lanfair when there is no longer space in the adjacent alleyway.",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomId": 374,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 825,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 364,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge15_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 545,
-          "floorId": 0,
-          "roomDescription": "The Meeker Hollow area consists of a somewhat artificially created landscape, resulting from years of logging the hollow to supply timber to nearby settlements. The pathway is, as a consequence, fairly wide through this hollow to allow to transport of logs, and vegetation is fairly sparse. Logging ceased to occur here several decades ago, resulting in some regrowth, but the pathway remains well worn by those traveling here to hunt.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 369,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "north12_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 623,
-          "floorId": 0,
-          "roomDescription": "A grove of towering pines stands here at the northwestern corner of the Mink Hollow, littering the ground with a thick bed of pine needles which provide a soft walking surface. A pine scent dominates the air, with the sound of running water underneath the rocks adding to the serenity of the surroundings.",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 343,
+          "floorId": 35,
+          "roomDescription": "The second floor provides housing to house residents and guests of the house. A balcony lines three sides of the main hall on the second floor, providing access to various living areas. The floor creaks slightly as you step on it, constructed of wooden planks many years ago. Large, comfortable rooms dominate this floor, benefitting from the heat rising from the downstairs fireplaces and kitchen.",
+          "roomTitle": "MANOR HOUSE STAIRCASE",
           "roomTags": [],
-          "areaNames": [
-            "south3_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 503,
-          "floorId": 0,
-          "roomDescription": "The ridge at this elevation passes through what is known as the Alpine Garden, a high alpine environment in which a few incredibly resilient plants are able to survive, often covered in snow and pummeled by hurricane force winds. These shrub like plants grow barely higher than ones knees, though their size belies their age, with many of them over one hundred years old. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 367,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge8_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 663,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomId": 373,
+          "floorId": 35,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        }
+      ]
+    },
+    {
+      "name": "f344282b-7142-433a-8277-6b1acfd45305",
+      "id": 51,
+      "rawMatrixCsv": "865,,\n",
+      "roomModels": [
+        {
+          "roomId": 865,
+          "floorId": 51,
+          "roomDescription": "Various looms and spools fill this cluttered shop, with several complete garments seen hanging from racks on the walls. Behind the counter, different skins and leathers can be seen at various stages of preparation, along with crates filled with down and wool.",
+          "roomTitle": "CREEPERTOWN TAILOR",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "23": "Leave"
+          },
+          "notables": {}
+        }
+      ]
+    },
+    {
+      "name": "53d31ac2-9e42-4bc2-849f-ea11d4a1f59b",
+      "id": 26,
+      "rawMatrixCsv": "256,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
+        {
+          "roomId": 256,
+          "floorId": 26,
+          "roomDescription": "This storage room holds many similarly looking boxes that all contain the same thing:  Dog Dicks.",
+          "roomTitle": "NEXUS STORAGE FACILITY",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "237": "Leave"
+          },
+          "notables": {}
+        }
+      ]
+    },
+    {
+      "name": "cdd3abb9-66b4-4310-a14c-b6ee5c0fbba2",
+      "id": 1,
+      "rawMatrixCsv": "9,8,7,6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n10,,,5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n11,12,3u|13d|2,4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
+        {
+          "roomId": 12,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "THE NEXUS HALLWAY OF NOTHING",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 195,
-          "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 5,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 634,
-          "floorId": 0,
-          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 4,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 615,
-          "floorId": 0,
-          "roomDescription": "The ruins of the main mill house remain today, a testament to the quality of their original construction. The entire first floor of the mill house living area remains intact, along with a two story high housing area for the main wheel of the mill, dipping down into the nearby river. Mosses, ivy, and mushrooms grow out of the ruins, which still exist today due to the skilled masonry behind their construction in this rugged area. Though the roof is long gone on the mill house here, the area has become popular to camp or spend time in due to the flat, well drained grounds created when the house was built.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill House)",
+          "roomId": 3,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 86,
-          "floorId": 0,
-          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared. A small stone marker on the side of the road is carved with XV.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 6,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 567,
-          "floorId": 0,
-          "roomDescription": "A flat dirt and gravel path deviates from Toft Island Road here, leading back toward the town and to the farmland west of town. Shaded by large, evenly planted trees lining the road, this bypass offers views of the idyllic plains and rolling hills which provide pasture and farm land critical to the town\u0027s survival. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomId": 7,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 507,
-          "floorId": 0,
-          "roomDescription": "Water can often be heard trickling under the rocks here, and this corner of the Alpine Garden is unusually saturated with moss and lichen, likely feeding off this obscured water source. The slope in this area dips into a little hollow, such that the otherwise panoramic view of the region is slightly obscured when standing at the bottom.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomId": 8,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 28,
-          "floorId": 0,
-          "roomDescription": "Above you is a long stone staircase carved into the cliffs edge, which leads to the main western entrance of the Manor House. You are able to see a set of at least fifty steps, after which they become impossible to count from here. An elaborately carved wooden railing follows the staircase upward, preventing one from falling off the steep cliff. To the west, the statue lined Kings Lane can be seen leading back to town.",
-          "roomTitle": "MANOR HOUSE STAIRS",
+          "roomId": 11,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -2790,1031 +2773,1204 @@
           "notables": {}
         },
         {
-          "roomId": 44,
-          "floorId": 0,
-          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen. A small stone marker can be seen on the side of the road, with III carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 10,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 2,
-          "floorId": 0,
-          "roomDescription": "Flanking the town square on its northern side, this cobblestone lane is home to a small butcher shop and a blacksmith. The simple stone buildings are covered in a layer of soot from the constant burning of coal, needed to forge the tools and weaponry required by the townspeople. To the north, the town gates can be seen in the distance.",
-          "roomTitle": "CRAIGAVON LANE NORTH",
+          "roomId": 9,
+          "floorId": 1,
+          "roomDescription": "Newly created room. Set a new description with the desc command.",
+          "roomTitle": "Default Title, change with title command",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
           ],
-          "enterExitNames": {
-            "66": "Blacksmith",
-            "98": "Butcher"
-          },
+          "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "86db752f-70da-4060-9bb8-163c82dfdb80",
+      "id": 29,
+      "rawMatrixCsv": "272d|273u|271,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 539,
-          "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 272,
+          "floorId": 29,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "1e62ddd1-b4c2-47bc-9350-98950f56da25",
+      "id": 39,
+      "rawMatrixCsv": "378,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 790,
-          "floorId": 0,
+          "roomId": 378,
+          "floorId": 39,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "TOFT ISLAND FERRY",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "379": "dock",
+            "128": "Leave"
+          },
+          "notables": {}
+        }
+      ]
+    },
+    {
+      "name": "f6b3a20d-dc00-4be3-bb86-24ef9196a4a7",
+      "id": 15,
+      "rawMatrixCsv": "71u|57,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
+        {
+          "roomId": 71,
+          "floorId": 15,
+          "roomDescription": "The cellar provides storage space for the food and drink requirements of the House. Stone bricks carved from granite line the walls, forming the foundation of the House. Various tools used for gardening and repairs can be seen leaning against a wall. A weapons locker can also be seen containing weapons owned by the House.",
+          "roomTitle": "HOUSE OF LANFAIR (Cellar)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "175f860e-2e9c-473f-aa77-a7d1d452e7c2",
+      "id": 30,
+      "rawMatrixCsv": "277u|278,,273u|272,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n276,275,274,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 592,
-          "floorId": 0,
-          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 274,
+          "floorId": 30,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 824,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 276,
+          "floorId": 30,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 756,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 273,
+          "floorId": 30,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 214,
-          "floorId": 0,
-          "roomDescription": "The Northway and Wyk Lane briefly merge here, and Wyk Lane was substantially widened to allow for the regular traffic passing through this area, requiring several buildings to be demolished. In their place, the road was widened, and a narrow strip of oak trees were planted within the remaining space at the edge, having by now grown to impressive heights. The Northway continues northward from here to Victory Road and the Town Square.",
-          "roomTitle": "WYK LANE (The Northway Intersection)",
+          "roomId": 275,
+          "floorId": 30,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 787,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 277,
+          "floorId": 30,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "western10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
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+      "roomModels": [
         {
-          "roomId": 784,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 98,
+          "floorId": 16,
+          "roomDescription": "Dried and cured meats hang from the ceiling and along the walls. A rack of sharp knives can be seen behind the counter, and leather and cloth aprons hang from several hooks on the wall.",
+          "roomTitle": "BUTCHER SHOP",
+          "roomTags": [],
+          "areaNames": [
+            "house_zone"
+          ],
+          "enterExitNames": {
+            "2": "Leave"
+          },
+          "notables": {}
+        }
+      ]
+    },
+    {
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+      "roomModels": [
+        {
+          "roomId": 316,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 802,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 322,
+          "floorId": 19,
+          "roomDescription": "Ivy completely covers several buildings on this small side street, and two other buildings have completely collapsed, leaving a massive pile of rubble. A rotted wooden water trough, somehow still able to hold the rainwater which has filled it, provides a new home for swarms of biting insects.",
+          "roomTitle": "SEGEBERG CASTLE (Haugene Place)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 587,
-          "floorId": 0,
-          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomId": 310,
+          "floorId": 19,
+          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
+          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 849,
-          "floorId": 0,
+          "roomId": 305,
+          "floorId": 19,
           "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 548,
-          "floorId": 0,
-          "roomDescription": "A new-growth forest has slowly taken root here after logging activity ceased, though the convenient location and wide pathways of this hollow makes logging likely to resume in the future. Limited lumber harvesting continues to occur, primarily for firewood, and much of the dead brush is routinely also cleared away, leaving a flat, expansive area with narrow trees growing throughout. Wood chips can be seen everywhere, evidence of ongoing tree harvesting. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomTitle": "SEGEBERG CASTLE",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 804,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 331,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 816,
-          "floorId": 0,
+          "roomId": 306,
+          "floorId": 19,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "SEGEBERG CASTLE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 38,
-          "floorId": 0,
-          "roomDescription": "Halfway down Victory Road, you notice a small laneway leading north, cutting between the row houses which otherwise dominate the area. An area provided for keeping horses sits just to the right side of the laneway, along with a trough filled with water.",
-          "roomTitle": "VICTORY ROAD",
+          "roomId": 323,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 537,
-          "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 317,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 575,
-          "floorId": 0,
-          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
-          "roomTitle": "MITTERSILL BYPASS",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 630,
-          "floorId": 0,
-          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
-          "roomTitle": "MINK HOLLOW",
+          "roomId": 326,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 229,
-          "floorId": 0,
-          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
-          "roomTitle": "SUNDS LANE",
+          "roomId": 301,
+          "floorId": 19,
+          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
+          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 226,
-          "floorId": 0,
-          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
-          "roomTitle": "PARADOX CRESCENT",
+          "roomId": 327,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 657,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomId": 314,
+          "floorId": 19,
+          "roomDescription": "Constructed here, at the middle of the northernmost road in this small castle town, was the main house of the ruling family. Portions of the eastern wall of the house still remain largely intact, towering over the street and giving an impression of how imposing this structure must have once been. Along with the other several impressive buildings in this decrepit town, this house has been heavily subjected to looting and scavenging over many years, with many convinced that great wealth lies somewhere beneath the mountains of rubble.",
+          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 36,
-          "floorId": 0,
-          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade. From here, The Northway, the main road to the South Gate of the town, leads southward.",
-          "roomTitle": "VICTORY ROAD",
+          "roomId": 313,
+          "floorId": 19,
+          "roomDescription": "This narrow lane runs along the northern wall of the town, which has been heavily vandalized in the many years since this town has been abandoned. Cracks have developed throughout the once sturdy wall, in some places allowing one a glimpse of the countryside to the north. Pools of stagnant water attract insects, which have reached near plague proportions in this section of town.",
+          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 654,
-          "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomId": 307,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 199,
-          "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 315,
+          "floorId": 19,
+          "roomDescription": "This narrow lane runs along the northern wall of the town, which has been heavily vandalized in the many years since this town has been abandoned. Cracks have developed throughout the once sturdy wall, in some places allowing one a glimpse of the countryside to the north. Pools of stagnant water attract insects, which have reached near plague proportions in this section of town.",
+          "roomTitle": "SEGEBERG CASTLE (Warebeth Lane)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 556,
-          "floorId": 0,
-          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 318,
+          "floorId": 19,
+          "roomDescription": "A small chapel serving the town still stands here, appearing largely intact, perhaps on account of its redundant stone construction. Though the structure appears suitable for living in, perhaps even offering far better living conditions than many of the peasantry endure, the spirits and creatures which inhabit this town now help keep this place vacant.",
+          "roomTitle": "SEGEBERG CASTLE (Midgard Place)",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 203,
-          "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 311,
+          "floorId": 19,
+          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
+          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 51,
-          "floorId": 0,
-          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud. A wooden sign carved with \"House\" points north.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomId": 304,
+          "floorId": 19,
+          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
+          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 553,
-          "floorId": 0,
-          "roomDescription": "A giant blackened fire pit forms the centerpiece of this area, with numerous half burnt stumps still sitting in its center. The Manor House has sought to clear many of the stumps from the hollow to facilitate re-planting trees here, which would continue to serve the lumber needs of the town upon maturity. Several tins of ale can be seen near the fire pit as well, suggesting that the efforts to eradicate the stumps may not have been solely business oriented. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 329,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 519,
-          "floorId": 0,
-          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomId": 302,
+          "floorId": 19,
+          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
+          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 776,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 321,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 646,
-          "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomId": 309,
+          "floorId": 19,
+          "roomDescription": "Evidence of the former splendor of Segeberg Castle is seen on this wide road, iterated by small dirt patches on the sides, some of which still hold trees. The ruins of buildings run along both sides of the road, elegant architectural details visible decorating crumbling stone structures. Weeds grow through the cracks in the cobblestone, as nature slowly reclaims the castle town.",
+          "roomTitle": "SEGEBERG CASTLE (Segeberg Parade)",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 706,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 303,
+          "floorId": 19,
+          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
+          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 643,
-          "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomId": 146,
+          "floorId": 19,
+          "roomDescription": "The ivy covered walls of the castle open up toward a gate facing the mountains to the west, and a rickety wooden bridge leads across the moat back toward the mountains. The structures here tell the tale of a rich history, and though they are now deteriorating, evidence of their past splendor surrounds you. Ornately carved gargoyles detail the crumbling buildings, many of which are coated in moss or obscured by ivy. Weeds poke through the spaces in between the cobblestones, slowly reclaiming the castle for nature.",
+          "roomTitle": "SEGEBERG CASTLE (West Gate interior)",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge4_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "145": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 786,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 319,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 858,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomId": 324,
+          "floorId": 19,
+          "roomDescription": "This small plot of land is the final resting place to untold numbers of the town\u0027s peasants, vagrants, criminals and ne\u0027er-do-wells, people who either could not afford a regular burial, or who were deemed unsuitable for a regular cemetery on account of their misdeeds. Stone markers, devoid of writing, mark burial plots containing scores of the dead, offering nothing to remember them by. Thick vines have started to take over this plot of land, which was already in a neglected state before the abandonment of the town.",
+          "roomTitle": "SEGEBERG CASTLE (Potter\u0027s Field)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 559,
-          "floorId": 0,
-          "roomDescription": "A series of simple stone structures stands here, protected by thatched roofs, built for the convenience of those who work in this forest to harvest lumber. Barely offering enough room for four people per hut, these utilitarian accommodations would rarely be comfortable to anyone except the most exhausted worker. A somewhat more narrow pathway leads northward into a new area of the hollow, a small patch of old growth forest that workers have only recently begun harvesting lumber from. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 332,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 172,
-          "floorId": 0,
-          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well. A small stone marker can be seen on the side of the road with XXX carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 312,
+          "floorId": 19,
+          "roomDescription": "The western side of Segeberg Castle was constructed on a swamp, which was carefully drained to construct this formally magnificent settlement. Regrettably, after many years of abandonment, the wall here has sunk deep into the saturated soil, and parts have completely collapsed. Ferns and small plants peek through cracks in between the remaining cobblestones, slowly reclaiming this once iconic castle town in the name of nature.",
+          "roomTitle": "SEGEBERG CASTLE (Munro Place)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 851,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomId": 320,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge5_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 642,
-          "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomId": 328,
+          "floorId": 19,
+          "roomDescription": "Formerly a pleasant residential district, collapsing wooden homes line this decrepit street, filling the air with a smell of mold and rot in the process of decaying. Plants can be seen growing inside some of the ruins, across the street from the crumbling remains of the eastern town wall. The street is barely passable, after years of locals coming here to strip it of many of its cobblestones, one of the few remaining objects of value to be found here. The gutters are filled with debris and vegetation, causing frequent floods along this street.",
+          "roomTitle": "SEGEBERG CASTLE (Amersham Lane)",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 501,
-          "floorId": 0,
-          "roomDescription": "Following the saddle on the Razoredge Ridge between Mount Wittenberg and the northern peaks, the massive summit of Mount Wittenberg can be seen to the southwest, while to the northeast, a small hut can be seen in the distance, clinging precariously, almost improbably, to the edge of the mountain. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 325,
+          "floorId": 19,
+          "roomDescription": "Once home to the most extravagant home in town, Kirkeby House, all that remains of the iconic structure is its stone facade, along with the two impressive columns which stand on either side of the front door. Rumors about a hoard of valuables and gold having been left at the house prior to its collapse attract intrepid treasure hunters, who risk injury or death attempting to sift through the rubble.",
+          "roomTitle": "SEGEBERG CASTLE (Kirkeby Place)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 494,
-          "floorId": 0,
-          "roomDescription": "Just below the summit of Mount Wittenberg, this section of trail crosses a part of the Hamilton Glacier, a massive glacier sitting mainly on the eastern slope of the ridge, slightly wrapping over toward the western side of the range. Crevasses of all sizes, often obscured by fresh snow, lie in wait to claim their next victim. Local guides spend some time and effort memorizing the locations of these icy voids, but the evolving and changing glacier makes this more of an art than a science.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 308,
+          "floorId": 19,
+          "roomDescription": "Formerly a vibrant marketplace, Merchants Lane today has been reduced to rubble. The structures lining this throughway seem to be decaying more rapidly than most of the town, as most of the shops were cheaply constructed by cost sensitive tradespeople. The few structures which remain standing seem far too risky to explore, liable to crumble at any moment.",
+          "roomTitle": "SEGEBERG CASTLE (Merchants Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "bloodridge4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 82,
-          "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 330,
+          "floorId": 19,
+          "roomDescription": "A small barracks dominated this short street while the town was inhabited, housing about fifteen soldiers. As the town came under constant attack and was eventually abandoned, many who had lived here lost their lives in battle. Moss now grows all over the street, coating the remaining cobblestones and providing a slick surface.",
+          "roomTitle": "SEGEBERG CASTLE (Vinland Place)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "bloodridge5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
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+      "roomModels": [
         {
-          "roomId": 684,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomId": 267,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 752,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 266,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "western8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 198,
-          "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 262,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "western8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 846,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomId": 261,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
+          "areaNames": [
+            "western8_zone"
+          ],
+          "enterExitNames": {
+            "260": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 647,
-          "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomId": 265,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "western8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 502,
-          "floorId": 0,
-          "roomDescription": "The ridge at this elevation passes through what is known as the Alpine Garden, a high alpine environment in which a few incredibly resilient plants are able to survive, often covered in snow and pummeled by hurricane force winds. These shrub like plants grow barely higher than ones knees, though their size belies their age, with many of them over one hundred years old. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 264,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "western8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 482,
-          "floorId": 0,
-          "roomDescription": "The caretaker of the Carroll Hut is responsible for rigging a safety rope along this section of trail, secured into the cliffs edge to help travelers navigate the extremely narrow walkway. Substantial cliff exposure on the western side of the path threatens potential death given even one slight misstep. The rope is secured by metal rings, embedded deep into the rock.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 269,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 96,
-          "floorId": 0,
-          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomId": 263,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "western8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 200,
-          "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomId": 268,
+          "floorId": 27,
+          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
+          "roomTitle": "BLACKSTONE CAVES",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "western9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
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+      "roomModels": [
         {
-          "roomId": 21,
-          "floorId": 0,
-          "roomDescription": "Outside the town square, you find yourself on a quiet, one carriage width lane. On the western side of the street sits the House of Lanfair, with marble columns at its corners. The House extends southward, well beyond this area, via a second story bridge connecting to its southern wing. A wide passageway to the west and under the bridge leads to the main entrance of the house on the right, and beyond the entrance a parking area for carriages can be seen.",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomId": 454,
+          "floorId": 45,
+          "roomDescription": "",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north14_zone"
           ],
-          "enterExitNames": {
-            "57": "entrance"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 595,
-          "floorId": 0,
-          "roomDescription": "The forest abuts a nearly vertical cliff to the west, forming a boundary to this narrow valley. The sheer cliffs formed on either side of the Devil\u0027s Tombstone Forest were created by ancient tectonic faults, which slowly tore apart over millions of years to enable the creation of the microclimate which characterizes this forest. Even in colder seasons, water can be heard running here, sustaining a vivid ecological system that has thrived here throughout known history.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 453,
+          "floorId": 45,
+          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 582,
-          "floorId": 0,
-          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomId": 455,
+          "floorId": 45,
+          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north14_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 781,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomId": 452,
+          "floorId": 45,
+          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 594,
-          "floorId": 0,
-          "roomDescription": "The forest abuts a nearly vertical cliff to the west, forming a boundary to this narrow valley. The sheer cliffs formed on either side of the Devil\u0027s Tombstone Forest were created by ancient tectonic faults, which slowly tore apart over millions of years to enable the creation of the microclimate which characterizes this forest. Even in colder seasons, water can be heard running here, sustaining a vivid ecological system that has thrived here throughout known history.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomId": 451,
+          "floorId": 45,
+          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
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+      "roomModels": [
         {
-          "roomId": 806,
-          "floorId": 0,
+          "roomId": 864,
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+          "roomDescription": "Stocking goods suited to both the best and worst of intentions, this small rogue shop carries all of the basic items needed for a successful rogue to carry out their business. A display case is overflowing with various lockpicking implements and tools.",
+          "roomTitle": "CREEPERTOWN ROGUE SHOP",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "23": "Leave"
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+          "notables": {}
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+      "roomModels": [
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+          "roomDescription": "Various metalworks can be seen hanging from the walls, including a wall devoted entirely to weaponry. The blacksmith can be seen operating a forge toward the back of the shop with the assistance of two apprentices. A wave of heat can occasionally be felt emanating from the furnace.",
+          "roomTitle": "BLACKSMITH\u0027S SHOP",
+          "roomTags": [],
+          "areaNames": [
+            "house_zone"
+          ],
+          "enterExitNames": {
+            "2": "Leave"
+          },
+          "notables": {}
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+      ]
+    },
+    {
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+      "roomModels": [
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           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
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           ],
-          "enterExitNames": {},
+          "enterExitNames": {
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           "notables": {}
         },
         {
-          "roomId": 708,
-          "floorId": 0,
+          "roomId": 413,
+          "floorId": 42,
           "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 191,
-          "floorId": 0,
-          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 414,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "tisland1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 182,
-          "floorId": 0,
-          "roomDescription": "A small shrine sits on the eastern side of the road, with the flowing stream as a backdrop. Aedylus, a resident of Hammoor, was tragically killed here after being ambushed by a group of ekimmus, while out on a trip to forage for wild mushrooms. Travelers often place small stones atop the shrine, as legends suggest this will bring them good luck while traveling.",
-          "roomTitle": "THE GREAT NORTHERN ROAD (Shrine of Aedylus)",
+          "roomId": 415,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
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           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 163,
-          "floorId": 0,
-          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above. A small stone marker can be seen on the side of the road with XXI carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 418,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "tisland1_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "863": "blacksmith"
+          },
           "notables": {}
         },
         {
-          "roomId": 162,
-          "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 419,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "tisland1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 116,
-          "floorId": 0,
-          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomId": 416,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "tisland1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 99,
-          "floorId": 0,
-          "roomDescription": "Traffic flows regularly along this wide road, most commonly used by farmers in the plains to bring their crops to town. Beyond the plains, rolling foothills can be seen, commonly used as pasture land. The Abergwaun Stream can be seen in the distance, bisecting the farmland, and is used by many of the farms for irrigation.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomId": 412,
+          "floorId": 42,
+          "roomDescription": "Entering the village through it\u0027s large wooden gate, roads lead north and south past one story tall structures. On account of the village being naturally protected by water, as well as being very small, the villagers here never took the time to heavily fortify the main, eastern gate to town. The main purpose of the village walls is to protect the town from fierce creatures which dominate the island, and the prevalence of those creatures has also kept the island somewhat undesirable to those seeking territorial conquest.",
+          "roomTitle": "TOFT ISLAND VILLAGE (Eastern Gate)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "tisland1_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "411": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 800,
-          "floorId": 0,
+          "roomId": 436,
+          "floorId": 42,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "tisland1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 174,
-          "floorId": 0,
-          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 417,
+          "floorId": 42,
+          "roomDescription": "",
+          "roomTitle": "TOFT ISLAND VILLAGE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "tisland1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
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+      "roomModels": [
         {
-          "roomId": 188,
-          "floorId": 0,
-          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 61,
+          "floorId": 8,
+          "roomDescription": "A marvel of architecture, this large circular room is surrounded on all sides by glass windows. Toward the roof, windows can be retracted by House staff to provide Members outstanding views of the cosmos in fine weather. Several astronomical and scientific devices can be seen throughout the room, and guest scientists are frequently invited to the House for the purpose of furthering their research. To the west, a small, nondescript doorway leads to the Member locker room.",
+          "roomTitle": "HOUSE OF LANFAIR (Observatory)",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 710,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 57,
+          "floorId": 8,
+          "roomDescription": "Standing in the foyer of the main entrance of the House of Lanfair, a stately marble staircase can be seen in front of you leading to the second level. On either side of the staircase, jade Gargoyles stand guard, carved eight centuries ago by the renowned artist Fabianus. A crystal chandelier hangs from the ceiling above, at least fifteen feet in diameter, ringed by twenty oil burning candles which are attended to daily by the House staff. Looking to the west, a large ballroom can be seen, with a rectangular oak dining table placed at the middle. Through the doorway to the east, one can see a wood paneled library containing rows of books extending up until the ceiling. Immediately to the north, and under the staircase, the entrance to the Member locker room can be seen.",
+          "roomTitle": "HOUSE OF LANFAIR (Foyer)",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "fancyhouse_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "21": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 125,
-          "floorId": 0,
-          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomId": 64,
+          "floorId": 8,
+          "roomDescription": "Often the most well attended room in all of the House, the wood paneling covering the walls here is adorned by detailed carvings, many featuring historic battle scenes described by Patrons of the House, some truthful, and many fictional. Several heads of slain creatures can be seen mounted high on the walls, preserved as trophies. The bar was built from the largest tree ever to be felled within the lands of the town and the Manor, a gift from the Manor House to the House of Lanfair.",
+          "roomTitle": "HOUSE OF LANFAIR (House Pub)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 555,
-          "floorId": 0,
-          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomId": 59,
+          "floorId": 8,
+          "roomDescription": "The dining room contains wood paneled walls extending halfway to the ceiling, with green paint covering the remainder of the walls. Portraits of every Presiding Member of the House of Lanfair line the walls above the wood paneling, commissioned at the end of their service. The large, oak dining table is surrounded by thirty chairs, used only occasionally for the most formal dinners occurring within the House. To the north, a small archway held by Corinthian columns leads toward the House pub, and to the west, glass doors lead to a brick paved terrace.",
+          "roomTitle": "HOUSE OF LANFAIR (Main Dining Room)",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 504,
-          "floorId": 0,
-          "roomDescription": "On this saddle between Mount Wittenberg and further peaks to the north, an unusually large flat area on the ridge here was capitalized upon to build the Tuckerman Hut, offering a lifeline to stranded travelers in bad weather, a place to attend to the injured, or simply a place to escape from the outside world. The hut is inhabited year round by a caretaker, who stocks a number of useful goods for sale. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomId": 60,
+          "floorId": 8,
+          "roomDescription": "A large, brick-paved terrace provides for additional entertainment space during the most well attended events held at the House, or alternatively a quiet discussion space for Members to contemplate important matters amongst themselves. Several oil lanterns are placed around the terrace, should light be required. The House wall provides a degree of privacy from the outside world, constructed to protect the peace of the dignified Members of the House, many of whom occupy the most powerful positions in town.",
+          "roomTitle": "HOUSE OF LANFAIR (Terrace)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "house_zone"
           ],
-          "enterExitNames": {
-            "505": "hut"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 167,
-          "floorId": 0,
-          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 63,
+          "floorId": 8,
+          "roomDescription": "Rows of wooden lockers sit on opposite sides of one another in this fairly narrow room. Here, each Member is provided with enough space to store any personal belongings that are unneeded, or too cumbersome to carry.",
+          "roomTitle": "HOUSE OF LANFAIR (Member Locker Room)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 46,
-          "floorId": 0,
-          "roomDescription": "Traveling down the Great Northern Road, you come to a stone arch bridge wide enough for one carriage to pass. The Abergwaun Stream runs underneath, providing excellent fishing opportunities. Several small paths lead downward toward the stream, evidence of those who have fished here throughout the past.",
-          "roomTitle": "THE GREAT NORTHERN ROAD (Abergwaun Bridge)",
+          "roomId": 58,
+          "floorId": 8,
+          "roomDescription": "With the largest collection of manuscripts in town, you are surrounded on four sides by walls of books. Ladders can be used by those seeking access to particular manuscripts, but Members typically seek the assistance of the House Librarian when retrieving materials. Four dark wooden desks can be seen on the eastern side of the library, providing space for those who wish to write. A further three upholstered chairs are seen on the opposite side of the room, in front of tilted wooden desks, providing a more comfortable place for patrons to sit and read the many manuscripts in the House collection. Through an archway to the north, supported by Corinthian columns, you can see a circular room surrounded by glass windows.",
+          "roomTitle": "HOUSE OF LANFAIR (Library)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "fancyhouse_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "deee81d4-55fc-449d-a0b0-272120d57d3d",
+      "id": 17,
+      "rawMatrixCsv": "102,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 175,
-          "floorId": 0,
-          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic. A small stone marker can be seen on the side of the road with XXXIII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomId": 102,
+          "floorId": 17,
+          "roomDescription": "In this incredibly small space, an elderly shopkeeper stands behind the counter. The walls are decorated with several simple landscape paintings, and a vast astronomical chart. ",
+          "roomTitle": "HAVEN RARE ITEMS STORE",
           "roomTags": [],
-          "areaNames": [
-            "north4_zone"
-          ],
-          "enterExitNames": {},
+          "areaNames": [],
+          "enterExitNames": {
+            "101": "Leave"
+          },
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "16195134-016b-40ef-8108-265233709b85",
+      "id": 41,
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+      "roomModels": [
         {
-          "roomId": 855,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomId": 401,
+          "floorId": 41,
+          "roomDescription": "8\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003d\u003dD",
+          "roomTitle": "As you enter, you see a wall caked with dirt, with scratchings to form some unknown symbol.  Could this be an ancient lair of dogdick worshiping?",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "8da278ed-4206-48bf-9809-879cf44ae5ac",
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+      "roomModels": [
         {
-          "roomId": 517,
-          "floorId": 0,
-          "roomDescription": "A waterfall can be seen cascading off a towering cliff to the northwest, just to the side of where the Razoredge Ridge Trail continues northward. On this northern side of the Alpine Garden, the slope drops somewhat steeply into the hollow where a stream continues from the waterfall, often caked in a layer of ice, but in warmer weather providing enough mist and moisture to create a microenvironment rich with fungi. ",
-          "roomTitle": "ALPINE GARDEN",
+          "roomId": 65,
+          "floorId": 10,
+          "roomDescription": "A large domed ceiling encloses the Town Bank, with rows of decorative columns lining two sides. The town banker can be seen at the end of the room behind a large desk, and a large vault sits behind the banker.",
+          "roomTitle": "TOWN BANK",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "house_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "24": "Leave"
+          },
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "76318f69-460f-4bfb-b455-4f150d02cf07",
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+      "roomModels": [
         {
-          "roomId": 668,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomId": 29,
+          "floorId": 5,
+          "roomDescription": "You currently stand at the midpoint of a long staircase leading up to the Manor House, lined with small stone lion statues. Above, guards can be noticed keeping a watchful eye in your direction as you move forward.",
+          "roomTitle": "MANOR HOUSE STAIRS",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "main",
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,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,191,,,,527,528,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,190,,,,526,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,189,,,,525,,,521,519,520,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,184,185,186,187,188,,,,524,,522,517,518,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,183,,,,,,,,515,512,513,514,523,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,182,181,,,,,,,516,511,510,509,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,179,180,,,,,,,504,506,507,508,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,178,,,,,,,,503,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,710,708,707,,,,,,,,,177,,,,,,,501,502,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,711,709,706,,,,,,,,,176,,,,,,499,500,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,564,565,,,,,,172,173,174,175,,,,,,498,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,338,337,,,,,,,,,,,,,,,563,562,561,,,,,171,,,,,,,,,497,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,336,335,,,,,,,,,,,,,,,,560,,,,,170,,,,,,,,,496,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,334,,,,,,,,,,,,,,557,558,559,,,,168,169,,,,,,,,,495,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,333,,,,,,,,,,,,,,556,555,554,,,,167,,,,,,,,,,494,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,128,,,,,,,,,,,546,547,548,549,550,553,,,165,166,,,,,,,,,,493,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,127,,,,,,,,,,,545,,,,551,552,,,164,,,,,,,,,,,492,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,126,125,,,,,,,,,,544,537,536,,,,,,163,,,,,,,,,,490,491,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,124,123,,,,,,,,,543,538,535,,,,,,162,,,,,,,,,,489,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,122,,,,,,,,,542,539,534,,,,,,161,160,,,,,,,,,488,487,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,121,,,,,,,,,541,540,202,201,200,199,,,,159,,,,,,,,,,486,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,120,119,,,,,,,,,,203,,197,198,,,,158,,,,,,,,,,485,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,118,117,,,,,,,,,194,195,196,,154,155,156,157,,,,,,,,,,484,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,567,566,116,115,,,,,,,147,148,,,,153,,,,,,,,,,,,481,482,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,568,,,114,113,112,111,110,109,107,108,,,,,152,,,,,,,,,,,479,480,483,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,569,,,,,,,,,106,,52,,149,150,151,,,,,,,,,,,478,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,570,,,,,,,,,105,104,51,50,47,,,,,,,,,,,,,477,,131,132d|133,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,572,571,,,,,,,,,,,,,46,,,,,,,,,,,,,97,129,130,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,573,,,,,,,,,,,,,,45,,,,,,,,,,,,,96,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,574,,,,,,,,,,,,,,44,,,,,,,,,,,,,95,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,576,575,,,,,,,,,,,,,,43,,,,,,,,,,,,,94,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,577,,,,,,,,,,,,,,,34,35,72,73,74,75,76,,,85,86,87,,93,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,578,,,,,,,,,,,,,,,26,,,,,,77,78,,84,,88,,92,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,579,580,,,,,,,,,,,,,,25,,,,,,,79,,83,,89,90,91,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,581,582,583,,,,,,,,42,,,,2u|3d|20,,,,,,,80,81,82,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,584,585,586,587,99,41,40,39,38,37,36,23,1d|19,24,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,589,588,,,,,,,,53,,210d|211,,21,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n677,676,675,656,655,654,651,652,653,637,636,635,591,590,,,,,,,101,100,54,55,212,,22,27,28u|29,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n678,,,657,,,650,,,638,,,645,,,,,,,,,,,56,103,,48,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n679,,,658,,,649,,,639,,,644,,,,,,,225,224,223,,,213,,49,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n680,681,682,659,660,661,648,647,646,640,641,642,643,,,,,,,226,,220,219,218,214,215,216,217,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n683,,,674,,,662,,,669,,,,,,,,,229,227,228,221,,236,,,235,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n684,,,673,,,663,,,668,,,,,,,,,,,,222,230,231,232,233,234,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n685,686,687,672,671,670,664,665,666,667,,,,,,,,,,,,,,237,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,257,258,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,259,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,594,593,592,260,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,595,596,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,597,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,688,598,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,601,600,599,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,602,603,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,604,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,605,606,607,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,610,609,608,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,611,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,614,613,612,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,615,616,617,618,619,,623,624,625,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,620,621,622,627,626,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,,628,629,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,632,631,630,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,,,,,,,,,,,,,,,,,,,,,,,633,634,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 683,
+          "roomId": 83,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures. A small stone marker on the side of the road is carved with XII.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 508,
+          "roomId": 495,
           "floorId": 0,
-          "roomDescription": "Water can often be heard trickling under the rocks here, and this corner of the Alpine Garden is unusually saturated with moss and lichen, likely feeding off this obscured water source. The slope in this area dips into a little hollow, such that the otherwise panoramic view of the region is slightly obscured when standing at the bottom.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "Just below the summit of Mount Wittenberg, this section of trail crosses a part of the Hamilton Glacier, a massive glacier sitting mainly on the eastern slope of the ridge, slightly wrapping over toward the western side of the range. Crevasses of all sizes, often obscured by fresh snow, lie in wait to claim their next victim. Local guides spend some time and effort memorizing the locations of these icy voids, but the evolving and changing glacier makes this more of an art than a science.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 91,
+          "roomId": 526,
           "floorId": 0,
-          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 788,
+          "roomId": 42,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Set only a short distance from Victory Road, you see a large mansion partially hidden behind eight foot high hedges. Looking through the wrought iron front gate, a doorway can be seen flanked by massive stone columns. A small sign affixed to the gate reads \"HOUSE OF FIRTH - MEMBERS ONLY\". Below the sign, a heavy lock secures the gate.",
+          "roomTitle": "HOUSE OF FIRTH",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "69": "House"
+          },
           "notables": {}
         },
         {
-          "roomId": 579,
+          "roomId": 513,
           "floorId": 0,
-          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge9_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 335,
+          "roomId": 202,
           "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 629,
+          "roomId": 640,
           "floorId": 0,
-          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 23,
+          "roomId": 34,
           "floorId": 0,
-          "roomDescription": "Four uniformly shaped stone buildings stand before you, each operated by a different merchant. To the east, one can see the expansive town square, with the cliffs and walls of the Manor House behind it. ",
-          "roomTitle": "THE NEXUS",
+          "roomDescription": "As the road transitions here between cobblestone and dirt, dense forest can be seen on three sides. An open area sits to the side and provides a waiting space for those seeking entrance to the town. The outer walls of the town can be seen, with only the Manor House visible within the town on the high cliffs above. A small sign reads \"Abergwaun Stream\", with an arrow pointing toward the east.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -3823,235 +3979,227 @@
           "notables": {}
         },
         {
-          "roomId": 562,
+          "roomId": 515,
           "floorId": 0,
-          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL (Alpine Garden)",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 557,
+          "roomId": 652,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 515,
+          "roomId": 797,
           "floorId": 0,
-          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL (Alpine Garden)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 78,
+          "roomId": 117,
           "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 42,
+          "roomId": 593,
           "floorId": 0,
-          "roomDescription": "Set only a short distance from Victory Road, you see a large mansion partially hidden behind eight foot high hedges. Looking through the wrought iron front gate, a doorway can be seen flanked by massive stone columns. A small sign affixed to the gate reads \"HOUSE OF FIRTH - MEMBERS ONLY\". Below the sign, a heavy lock secures the gate.",
-          "roomTitle": "HOUSE OF FIRTH",
+          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south1_zone"
           ],
-          "enterExitNames": {
-            "69": "House"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 549,
+          "roomId": 807,
           "floorId": 0,
-          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 115,
+          "roomId": 643,
           "floorId": 0,
-          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters. ",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 674,
+          "roomId": 51,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud. A wooden sign carved with \"House\" points north.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 39,
+          "roomId": 257,
           "floorId": 0,
-          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
-          "roomTitle": "VICTORY ROAD",
+          "roomDescription": "Outside the south gate of the city, you notice a small sign pointing east. The sign reads \"Beware, to the east live the most dangerous creatures in these lands. Many have ventured here and many less have returned.\"",
+          "roomTitle": "SOUTH GATE (Exterior)",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 154,
+          "roomId": 579,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north. A small stone marker can be seen on the side of the road with XII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "north1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 775,
+          "roomId": 214,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The Northway and Wyk Lane briefly merge here, and Wyk Lane was substantially widened to allow for the regular traffic passing through this area, requiring several buildings to be demolished. In their place, the road was widened, and a narrow strip of oak trees were planted within the remaining space at the edge, having by now grown to impressive heights. The Northway continues northward from here to Victory Road and the Town Square.",
+          "roomTitle": "WYK LANE (The Northway Intersection)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 602,
+          "roomId": 258,
           "floorId": 0,
-          "roomDescription": "On this narrow side path adjacent to the trail, boulders create a tight but passable space heading northward. The roots of an ancient tree grow directly over the gap between the boulders here, clinging almost improbably to patches of dirt alongside these massive rocks. Mosses coat nearly every surface, causing difficult footing. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains.",
+          "roomTitle": "BLACKSTONE CAVE ROAD",
           "roomTags": [],
-          "areaNames": [
-            "south1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 828,
+          "roomId": 793,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 688,
+          "roomId": 499,
           "floorId": 0,
-          "roomDescription": "You just found an Oija board and fpod\u0027s gun.  The correlation is confusing.",
-          "roomTitle": "NEXUS ADVANCED OPERATIONS CENTER",
+          "roomDescription": "The summit cairn of Mount Wittenberg can be seen immediately to the south, as you progress along the Razoredge Ridge. The ridge to the immediate north of Mount Wittenberg is formed as a saddle which connects to peaks to the north of here, maintaining a high elevation and as a consequence, providing far less steep terrain to cross than the southern side of Mount Wittenberg. Nonetheless, the characteristic cliff exposure of the trail demands attention and care, with the lives of passers-through only a poorly thought out step or two away from fatal consequences.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge8_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 808,
+          "roomId": 578,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge14_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 114,
+          "roomId": 224,
           "floorId": 0,
-          "roomDescription": "On this large hill, widely spaced pine trees cover the landscape, and theotherwise smooth slope is broken up by a number of horizontal rock outcroppings,some of which contain caves. Grass, shrubs, and bushes with wild berries can begrowing between the pine trees. Small paths heading off the main road can beseen along the route.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
+          "roomTitle": "PARADOX CRESCENT",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 757,
+          "roomId": 783,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 74,
+          "roomId": 336,
           "floorId": 0,
-          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead. A small stone marker on the side of the road is carved with III.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "toft2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 797,
+          "roomId": 194,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insectsabound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 639,
+          "roomId": 645,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "MANORIAL LANDS",
@@ -4063,299 +4211,313 @@
           "notables": {}
         },
         {
-          "roomId": 481,
+          "roomId": 151,
           "floorId": 0,
-          "roomDescription": "A small lookout point was constructed here, at the edge of a sheer cliff, with a stone bench facing westward over the town and revealing views far to the west, even including the distant Toft Island when the skies remain relatively clear. A simple gazebo was constructed over the bench to protect travelers from the elements, though in truly bad weather it achieves little protection. Being only a short distance from the Carroll Hut, this gazebo is most often frequented by guests spending the night there.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north. A small stone marker can be seen on the side of the road with IX carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 227,
+          "roomId": 605,
           "floorId": 0,
-          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
-          "roomTitle": "SUNDS LANE",
+          "roomDescription": "While the main trail continues running north to south, the spectacular Haines Falls can be seen some distance to the east, the largest waterfall in the region. The terrain drops into a small depression toward the falls, from historic flooding, and is lined with rounded gravel stones. Further south, the primordial forest continues, offering few views other than thick vegetation surrounding massive boulders.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 528,
+          "roomId": 678,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 577,
+          "roomId": 556,
           "floorId": 0,
-          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north12_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 678,
+          "roomId": 232,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "The smell of brewing beer fills the air as you stand in front of the town brewery, which operates year round, every day of the week. Built around the same time that the town was founded, a small stone aqueduct was custom built to continually bring spring water from the Bloodridge Mountains directly into the brewery. Along with hops and barley grown in the agricultural lands to the west of town, the mix is allowed to ferment in large wooden containers and then slightly aged in the brewery cellar before it is ready for consumption.",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 666,
+          "roomId": 816,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 610,
+          "roomId": 25,
           "floorId": 0,
-          "roomDescription": "While the main trail continues running north to south, the spectacular Haines Falls can be seen some distance to the east, the largest waterfall in the region. The terrain drops into a small depression toward the falls, from historic flooding, and is lined with rounded gravel stones. Further south, the primordial forest continues, offering few views other than thick vegetation surrounding massive boulders.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "Gates can be seen just to the north on this cobblestone street, barely wide enough for two carriages to pass in either direction. Well kept yet simple stone homes sit on either side of the lane, providing a place to live for members of the peasantry. To the south, a large square can be seen in the distance, and to the east, the high inner walls of the Manor House. The cobblestones are well worn from the continuous traffic of carriages leaving town and returning from the countryside.",
+          "roomTitle": "CRAIGAVON LANE NORTH",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 659,
+          "roomId": 27,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "Eight life size lion statues line this small cobblestone lane, which has no other structures on it. Immediately to the east, the beginning of a large stone staircase can be seen, scaling the granite cliffs below the Manor House.",
+          "roomTitle": "KINGS LANE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 512,
+          "roomId": 568,
           "floorId": 0,
-          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge9_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 772,
+          "roomId": 794,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 560,
+          "roomId": 562,
           "floorId": 0,
-          "roomDescription": "Distinct from the southern portions of the hollow, ancient trees surround this area, interspersed with stumps from recent harvesting activity. A number of trees here are coated in vines, with shelves of mushrooms growing on other dead trees, many of which are highly poisonous. The trail, though narrow, is covered in a thin layer of gravel, with many of the larger boulders having recently been removed to facilitate the removal of lumber from this part of the hollow.",
+          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
           "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 542,
+          "roomId": 84,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 231,
+          "roomId": 626,
           "floorId": 0,
-          "roomDescription": "As one of the busiest intersections in the town, second only to the Town Square, goods frequently travel through here, either on their way to one of the many warehouses on Brewery Lane, or bound for the merchants on the northern side of town. To the south, travelers come and go from the town through the South Gate. ",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 131,
+          "roomId": 639,
           "floorId": 0,
-          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 202,
+          "roomId": 217,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "This cul-de-sac faces a large cliff below the Manor House. Several carts can be seen sitting parked here, the majority of which are owned by local merchants and used to move their wares around town. A pile of cobblestones sits nearly stacked in a corner, waiting to be used for repairing the town\u0027s roads.",
+          "roomTitle": "WYK COURT",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 170,
+          "roomId": 213,
           "floorId": 0,
-          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
+          "roomTitle": "THE NORTHWAY",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 497,
+          "roomId": 22,
           "floorId": 0,
-          "roomDescription": "A massive stone cairn just to the north marks the summit of Mount Wittenberg, only a short distance further away. Due to usual extreme wind conditions here, snow is usually quickly scoured from the ridge shortly after falling, tending to deposit mostly on the eastern slopes given prevailing winds. The path is therefore mostly bare rock, with rime ice coating the rocks\u0027 western edges.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "A road departs from the narrow lane headed to the east, lined by statues of lions, with a large granite cliff looming above the end of it. To the west of where you stand, you can see the side entrance to the House of Lanfair. ",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 621,
+          "roomId": 646,
           "floorId": 0,
-          "roomDescription": "From the north, the trail enters a depression here and begins to descend downward toward Mink Hollow, a somewhat flat area enclosed on all sides by hills or cliffs. To the east, a relatively flat area is within sight, with well spaced trees covering the landscape, and nearly vertical cliffs in the distance. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Mink Hollow Path)",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 779,
+          "roomId": 21,
+          "floorId": 0,
+          "roomDescription": "Outside the town square, you find yourself on a quiet, one carriage width lane. On the western side of the street sits the House of Lanfair, with marble columns at its corners. The House extends southward, well beyond this area, via a second story bridge connecting to its southern wing. A wide passageway to the west and under the bridge leads to the main entrance of the house on the right, and beyond the entrance a parking area for carriages can be seen.",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomTags": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
+          "enterExitNames": {
+            "57": "entrance"
+          },
+          "notables": {}
+        },
+        {
+          "roomId": 862,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 591,
+          "roomId": 188,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 22,
+          "roomId": 181,
           "floorId": 0,
-          "roomDescription": "A road departs from the narrow lane headed to the east, lined by statues of lions, with a large granite cliff looming above the end of it. To the west of where you stand, you can see the side entrance to the House of Lanfair. ",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomDescription": "",
+          "roomTitle": "\u003cPLACEHOLDER\u003e",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 680,
+          "roomId": 629,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 489,
+          "roomId": 333,
           "floorId": 0,
-          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "toft2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 794,
+          "roomId": 767,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 45,
+          "roomId": 709,
           "floorId": 0,
-          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -4373,53 +4535,55 @@
           "notables": {}
         },
         {
-          "roomId": 180,
+          "roomId": 524,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "\u003cPLACEHOLDER\u003e",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 478,
+          "roomId": 684,
           "floorId": 0,
-          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 614,
+          "roomId": 606,
           "floorId": 0,
-          "roomDescription": "Stagnant water in this pond generates a large bloom of algae and lilypads in warmer seasons, a boon to the insect life and frogs in the area, as the formerly productive mill property decays. Though appearing to be a natural pond, stacks of rotted, aged logs tell a tale of the days when viable commercial activity occurred here.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Pond)",
+          "roomDescription": "Standing on a bed of water worn, rounded gravel, occasional mist normally drifts westward from the falls as the water crashes onto the rocks below. Though little vegetation grows here underfoot, the surrounding flora flourish, benefiting from the continual mist and humidity coming off the falls, which flow vigorously for much of the year. The path, named for the falls, loops around from the trail, with a southerly and northerly route leading to the falls. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Path)",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 652,
+          "roomId": 44,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen. A small stone marker can be seen on the side of the road, with III carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north1_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 147,
+          "roomId": 198,
           "floorId": 0,
           "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
           "roomTitle": "SHULDHAM SWAMP",
@@ -4431,94 +4595,106 @@
           "notables": {}
         },
         {
-          "roomId": 661,
+          "roomId": 584,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "At this junction, the Mittersill Bypass, a winding dirt and gravel path, leads north toward Toft Island Road, while the Western Plains Road continues southward toward the numerous farms operated by farmers loyal to the Manor. ",
+          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 610,
+          "floorId": 0,
+          "roomDescription": "While the main trail continues running north to south, the spectacular Haines Falls can be seen some distance to the east, the largest waterfall in the region. The terrain drops into a small depression toward the falls, from historic flooding, and is lined with rounded gravel stones. Further south, the primordial forest continues, offering few views other than thick vegetation surrounding massive boulders.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 235,
+          "roomId": 484,
           "floorId": 0,
-          "roomDescription": "At the very southern end of Craigavon Lane, the town wall can be seen to the south where the lane meets Brewery Lane. A large building sits on the eastern side of the street, used to store a supply of grains and food for the town that could sustain the town for months, in the event of a siege. The granary walls are covered in a thick coat of plaster, in an effort to seal the walls and prevent the incursion of mice.",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomDescription": "Here, the trail transitions between a relatively steady inclined path to the south, and the infamously narrow and treacherous ridge from which the trail takes its name. Climbing along this section, travelers must alternate their steps on either side of the sharply pointed ridge, facing the prospect of certain death should they fall to either side of the ridge. The ridge to the north can be seen rising sharply to the top of Mount Wittenberg, the highest point in this section of the Bloodridge Mountain range.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 755,
+          "roomId": 165,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 676,
+          "roomId": 169,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage. A small stone marker can be seen on the side of the road with XXVII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 526,
+          "roomId": 502,
           "floorId": 0,
-          "roomDescription": "",
+          "roomDescription": "The ridge at this elevation passes through what is known as the Alpine Garden, a high alpine environment in which a few incredibly resilient plants are able to survive, often covered in snow and pummeled by hurricane force winds. These shrub like plants grow barely higher than ones knees, though their size belies their age, with many of them over one hundred years old. ",
           "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 488,
+          "roomId": 228,
           "floorId": 0,
-          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
+          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
+          "roomTitle": "SUNDS LANE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 152,
+          "roomId": 193,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "One of the closest allies of the MAIN TOWN, the Town of Hammoor is nestled within a glacial cirque carved out of the Bloodridge Mountains millions of years ago. This location provides the town with a natural defense, preventing invading forces from attacking from the east. As the surrounding area is mostly forested, or contains poor quality soil, Hammoor relies heavily on its bustling trade with the MAIN TOWN for food and agricultural products. A stone barbican guards the entrance to the city.",
+          "roomTitle": "TOWN OF HAMMOOR (Main Gate)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "north4_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "204": "gate"
+          },
           "notables": {}
         },
         {
-          "roomId": 675,
+          "roomId": 686,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
             "western4_zone"
@@ -4527,17 +4703,19 @@
           "notables": {}
         },
         {
-          "roomId": 574,
+          "roomId": 100,
           "floorId": 0,
-          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "A narrow alleyway, the name Haven Alley commemorates the townspeople\u0027s victory over an invading force over one century ago at this very place. As the alley is far too narrow to allow the passage of horses or carriages, the residents were able to take advantage of this and repel the invaders.",
+          "roomTitle": "HAVEN ALLEY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 765,
+          "roomId": 772,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
@@ -4549,82 +4727,104 @@
           "notables": {}
         },
         {
-          "roomId": 552,
+          "roomId": 848,
           "floorId": 0,
-          "roomDescription": "Stacks of logs sit along the southern end of the hollow awaiting processing, mostly rolled here by lumberjacks and, though unattended, likely belonging to one of the larger landowners or businesses in the town. Hundreds of spiders appear to have taken up residence in the spaces and cracks between the logs, visible scurrying across the woodpile. A massive pile of wood chips has formed adjacent to the stacked logs, the result of countless hours of processing. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge16_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 151,
+          "roomId": 521,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north. A small stone marker can be seen on the side of the road with IX carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 176,
+          "roomId": 260,
           "floorId": 0,
-          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains. Here, you see a cave entrance.",
+          "roomTitle": "BLACKSTONE CAVE ROAD",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {
+            "261": "cave"
+          },
+          "notables": {}
+        },
+        {
+          "roomId": 670,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 493,
+          "roomId": 653,
           "floorId": 0,
-          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 480,
+          "roomId": 589,
           "floorId": 0,
-          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
+          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 654,
+          "floorId": 0,
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 525,
+          "roomId": 591,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 129,
+          "roomId": 489,
           "floorId": 0,
-          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible. A small stone marker on the side of the road is carved with XXVII.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
           "roomTags": [],
           "areaNames": [
             "bloodridge3_zone"
@@ -4633,10 +4833,10 @@
           "notables": {}
         },
         {
-          "roomId": 233,
+          "roomId": 38,
           "floorId": 0,
-          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "Halfway down Victory Road, you notice a small laneway leading north, cutting between the row houses which otherwise dominate the area. An area provided for keeping horses sits just to the right side of the laneway, along with a trough filled with water.",
+          "roomTitle": "VICTORY ROAD",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -4645,31 +4845,33 @@
           "notables": {}
         },
         {
-          "roomId": 258,
+          "roomId": 847,
           "floorId": 0,
-          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains.",
-          "roomTitle": "BLACKSTONE CAVE ROAD",
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge16_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 799,
+          "roomId": 854,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 513,
+          "roomId": 507,
           "floorId": 0,
-          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
+          "roomDescription": "Water can often be heard trickling under the rocks here, and this corner of the Alpine Garden is unusually saturated with moss and lichen, likely feeding off this obscured water source. The slope in this area dips into a little hollow, such that the otherwise panoramic view of the region is slightly obscured when standing at the bottom.",
           "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
@@ -4679,230 +4881,246 @@
           "notables": {}
         },
         {
-          "roomId": 111,
+          "roomId": 590,
           "floorId": 0,
-          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
-          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
+          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
+          "roomTitle": "WESTERN PLAINS ROAD",
           "roomTags": [],
-          "areaNames": [
-            "toft1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 751,
+          "roomId": 820,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 257,
+          "roomId": 498,
           "floorId": 0,
-          "roomDescription": "Outside the south gate of the city, you notice a small sign pointing east. The sign reads \"Beware, to the east live the most dangerous creatures in these lands. Many have ventured here and many less have returned.\"",
-          "roomTitle": "SOUTH GATE (Exterior)",
+          "roomDescription": "The windswept summit of Mount Wittenberg offers unparalleled views of the region, and the views can be exhilarating even when visibility is poor, as clouds can be seen ripping across the mountain top, perhaps offering a second or two of sun before the cloud once again fully envelops the peak. In the morning, an undercast can often be seen shrouding the valley below to the west, providing the sensation of standing above the clouds. The massive summit cairn, constructed from rocks brought up by climbers over many years, is also filled with small trinkets, flowers, and other offerings made to either commemorate the dead or appease the gods. ",
+          "roomTitle": "MOUNT WITTENBERG SUMMIT",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge8_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 664,
+          "roomId": 561,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "Distinct from the southern portions of the hollow, ancient trees surround this area, interspersed with stumps from recent harvesting activity. A number of trees here are coated in vines, with shelves of mushrooms growing on other dead trees, many of which are highly poisonous. The trail, though narrow, is covered in a thin layer of gravel, with many of the larger boulders having recently been removed to facilitate the removal of lumber from this part of the hollow.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 624,
+          "roomId": 216,
           "floorId": 0,
-          "roomDescription": "Though this hollow sits at a fairly low altitude, the limited sun and chilly mountain air channeling through it provides an ideal environment for tall pine trees, some of the tallest in the region. Pine needles litter the ground, providing a soft surface that crunches with each step through it. ",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "Row houses line the lane here, many occupied by townspeople closely connected to the Manor House. Most of the homes feature small wrought iron gates, and stand two levels high. A number of homes have potted plants growing from their balconies and windows.",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomTags": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 531,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 847,
+          "roomId": 125,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "toft1_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 762,
+          "roomId": 659,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 651,
+          "roomId": 74,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead. A small stone marker on the side of the road is carved with III.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 820,
+          "roomId": 542,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 768,
+          "roomId": 597,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Following a well worn trail along an ancient riverbed, granite rockfaces tower over the passageway to the east and to the west. As winds from the higher mountains channel through this terrain, they create a stirring sound, like that of a horn being played.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 484,
+          "roomId": 153,
           "floorId": 0,
-          "roomDescription": "Here, the trail transitions between a relatively steady inclined path to the south, and the infamously narrow and treacherous ridge from which the trail takes its name. Climbing along this section, travelers must alternate their steps on either side of the sharply pointed ridge, facing the prospect of certain death should they fall to either side of the ridge. The ridge to the north can be seen rising sharply to the top of Mount Wittenberg, the highest point in this section of the Bloodridge Mountain range.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 92,
+          "roomId": 130,
           "floorId": 0,
-          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds. A small stone marker on the side of the road is carved with XXI.",
+          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible.",
           "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 538,
+          "roomId": 577,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "north5_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 104,
+          "roomId": 54,
           "floorId": 0,
-          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomDescription": "Three story stone buildings line this quiet street, which appear to be mostly residences. Coal smoke can be seen billowing upward from several of the homes.",
+          "roomTitle": "STORMARN LANE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 848,
+          "roomId": 557,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north12_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 686,
+          "roomId": 780,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 814,
+          "roomId": 856,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 522,
+          "roomId": 131,
           "floorId": 0,
-          "roomDescription": "A waterfall can be seen cascading off a towering cliff to the northwest, just to the side of where the Razoredge Ridge Trail continues northward. On this northern side of the Alpine Garden, the slope drops somewhat steeply into the hollow where a stream continues from the waterfall, often caked in a layer of ice, but in warmer weather providing enough mist and moisture to create a microenvironment rich with fungi. ",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 590,
+          "roomId": 679,
           "floorId": 0,
-          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "western4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 27,
+          "roomId": 221,
           "floorId": 0,
-          "roomDescription": "Eight life size lion statues line this small cobblestone lane, which has no other structures on it. Immediately to the east, the beginning of a large stone staircase can be seen, scaling the granite cliffs below the Manor House.",
-          "roomTitle": "KINGS LANE",
+          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
+          "roomTitle": "SUNDS LANE",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -4911,9 +5129,9 @@
           "notables": {}
         },
         {
-          "roomId": 622,
+          "roomId": 631,
           "floorId": 0,
-          "roomDescription": "Giant rocks line this fairly flat area, smoothed by many years of flooding, and strong sunlight reaches the ground in more open areas not shrouded by the forest. Though no major stream can be seen here, water can be heard and seen flowing through narrow channels along the ground, draining off the steep western slopes of the Bloodridge Mountain range. ",
+          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
           "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
@@ -4923,303 +5141,317 @@
           "notables": {}
         },
         {
-          "roomId": 186,
+          "roomId": 500,
           "floorId": 0,
-          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling. A small stone marker can be seen on the side of the road with XLII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Following the saddle on the Razoredge Ridge between Mount Wittenberg and the northern peaks, the massive summit of Mount Wittenberg can be seen to the southwest, while to the northeast, a small hut can be seen in the distance, clinging precariously, almost improbably, to the edge of the mountain. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 148,
+          "roomId": 824,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 232,
+          "roomId": 787,
           "floorId": 0,
-          "roomDescription": "The smell of brewing beer fills the air as you stand in front of the town brewery, which operates year round, every day of the week. Built around the same time that the town was founded, a small stone aqueduct was custom built to continually bring spring water from the Bloodridge Mountains directly into the brewery. Along with hops and barley grown in the agricultural lands to the west of town, the mix is allowed to ferment in large wooden containers and then slightly aged in the brewery cellar before it is ready for consumption.",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 506,
+          "roomId": 634,
           "floorId": 0,
-          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 521,
+          "roomId": 41,
           "floorId": 0,
-          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "The ceremonial main gate of the city, an immense stone arch guards the entrance to the city. When standing before the West Gate, one can see the cliffs of the Manor House on the opposite side of town, offering an intimidating impression of power to all those who enter the town. Being the widest entrance to the town, the most heavy fortifications can be seen here, with the gate often kept closed when not in use. The walls surrounding the West Gate bear countless pock marks from attacks on the town, and a wide, open landscape can be seen past the gate extending many miles.",
+          "roomTitle": "WEST GATE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 754,
+          "roomId": 511,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 644,
+          "roomId": 195,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 633,
+          "roomId": 149,
           "floorId": 0,
-          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 230,
+          "roomId": 602,
           "floorId": 0,
-          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "On this narrow side path adjacent to the trail, boulders create a tight but passable space heading northward. The roots of an ancient tree grow directly over the gap between the boulders here, clinging almost improbably to patches of dirt alongside these massive rocks. Mosses coat nearly every surface, causing difficult footing. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 811,
+          "roomId": 671,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 753,
+          "roomId": 101,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "A curious looking doorway, nearly obscured by the growth of thick vines of ivy, can be seen in front of you at the end of this dead end alley. It appears to be unlocked.",
+          "roomTitle": "HAVEN ALLEY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "newbie_zone"
           ],
+          "enterExitNames": {
+            "102": "doorway"
+          },
+          "notables": {}
+        },
+        {
+          "roomId": 583,
+          "floorId": 0,
+          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
+          "roomTitle": "MITTERSILL BYPASS",
+          "roomTags": [],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 785,
+          "roomId": 808,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 184,
+          "roomId": 491,
           "floorId": 0,
-          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling. A small sign facing south can be seen, with \"Hammoor - 9\" written on it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 819,
+          "roomId": 114,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "On this large hill, widely spaced pine trees cover the landscape, and theotherwise smooth slope is broken up by a number of horizontal rock outcroppings,some of which contain caves. Grass, shrubs, and bushes with wild berries can begrowing between the pine trees. Small paths heading off the main road can beseen along the route.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 183,
+          "roomId": 666,
           "floorId": 0,
-          "roomDescription": "The land transitions at this point on the road, with a fairly sparse forest growing to the north, and a very dense forest to the south. The northern forests have been logged for years by residents of Hammoor, renowned for their woodworking skills. The town also relies heavily on firewood for fuel, as little coal can be found in the surrounding area. A small stone marker can be seen on the side of the road with XXXIX carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 196,
+          "roomId": 191,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 596,
+          "roomId": 187,
           "floorId": 0,
-          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 25,
+          "roomId": 173,
           "floorId": 0,
-          "roomDescription": "Gates can be seen just to the north on this cobblestone street, barely wide enough for two carriages to pass in either direction. Well kept yet simple stone homes sit on either side of the lane, providing a place to live for members of the peasantry. To the south, a large square can be seen in the distance, and to the east, the high inner walls of the Manor House. The cobblestones are well worn from the continuous traffic of carriages leaving town and returning from the countryside.",
-          "roomTitle": "CRAIGAVON LANE NORTH",
+          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 551,
+          "roomId": 225,
           "floorId": 0,
-          "roomDescription": "Stacks of logs sit along the southern end of the hollow awaiting processing, mostly rolled here by lumberjacks and, though unattended, likely belonging to one of the larger landowners or businesses in the town. Hundreds of spiders appear to have taken up residence in the spaces and cracks between the logs, visible scurrying across the woodpile. A massive pile of wood chips has formed adjacent to the stacked logs, the result of countless hours of processing. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
+          "roomTitle": "PARADOX CRESCENT",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 189,
+          "roomId": 156,
           "floorId": 0,
-          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment. A small stone marker can be seen on the side of the road with XLV carved into it.",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
           "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 764,
+          "roomId": 28,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Above you is a long stone staircase carved into the cliffs edge, which leads to the main western entrance of the Manor House. You are able to see a set of at least fifty steps, after which they become impossible to count from here. An elaborately carved wooden railing follows the staircase upward, preventing one from falling off the steep cliff. To the west, the statue lined Kings Lane can be seen leading back to town.",
+          "roomTitle": "MANOR HOUSE STAIRS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 95,
+          "roomId": 592,
           "floorId": 0,
-          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds. A small stone marker on the side of the road is carved with XXIV.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 49,
+          "roomId": 636,
           "floorId": 0,
-          "roomDescription": "Row houses line the lane here, many occupied by townspeople closely connected to the Manor House. Most of the homes feature small wrought iron gates, and stand two levels high. A number of homes have potted plants growing from their balconies and windows.",
-          "roomTitle": "CRAIGAVON LANE SOUTH",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 510,
+          "roomId": 769,
           "floorId": 0,
-          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 822,
+          "roomId": 504,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "On this saddle between Mount Wittenberg and further peaks to the north, an unusually large flat area on the ridge here was capitalized upon to build the Tuckerman Hut, offering a lifeline to stranded travelers in bad weather, a place to attend to the injured, or simply a place to escape from the outside world. The hut is inhabited year round by a caretaker, who stocks a number of useful goods for sale. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "bloodridge9_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "505": "hut"
+          },
           "notables": {}
         },
         {
@@ -5237,129 +5469,129 @@
           "notables": {}
         },
         {
-          "roomId": 108,
+          "roomId": 175,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic. A small stone marker can be seen on the side of the road with XXXIII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 801,
+          "roomId": 99,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Traffic flows regularly along this wide road, most commonly used by farmers in the plains to bring their crops to town. Beyond the plains, rolling foothills can be seen, commonly used as pasture land. The Abergwaun Stream can be seen in the distance, bisecting the farmland, and is used by many of the farms for irrigation.",
+          "roomTitle": "WESTERN PLAINS ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 660,
+          "roomId": 595,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "The forest abuts a nearly vertical cliff to the west, forming a boundary to this narrow valley. The sheer cliffs formed on either side of the Devil\u0027s Tombstone Forest were created by ancient tectonic faults, which slowly tore apart over millions of years to enable the creation of the microclimate which characterizes this forest. Even in colder seasons, water can be heard running here, sustaining a vivid ecological system that has thrived here throughout known history.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 485,
+          "roomId": 186,
           "floorId": 0,
-          "roomDescription": "Here, the trail transitions between a relatively steady inclined path to the south, and the infamously narrow and treacherous ridge from which the trail takes its name. Climbing along this section, travelers must alternate their steps on either side of the sharply pointed ridge, facing the prospect of certain death should they fall to either side of the ridge. The ridge to the north can be seen rising sharply to the top of Mount Wittenberg, the highest point in this section of the Bloodridge Mountain range.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling. A small stone marker can be seen on the side of the road with XLII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 499,
+          "roomId": 200,
           "floorId": 0,
-          "roomDescription": "The summit cairn of Mount Wittenberg can be seen immediately to the south, as you progress along the Razoredge Ridge. The ridge to the immediate north of Mount Wittenberg is formed as a saddle which connects to peaks to the north of here, maintaining a high elevation and as a consequence, providing far less steep terrain to cross than the southern side of Mount Wittenberg. Nonetheless, the characteristic cliff exposure of the trail demands attention and care, with the lives of passers-through only a poorly thought out step or two away from fatal consequences.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 777,
+          "roomId": 551,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Stacks of logs sit along the southern end of the hollow awaiting processing, mostly rolled here by lumberjacks and, though unattended, likely belonging to one of the larger landowners or businesses in the town. Hundreds of spiders appear to have taken up residence in the spaces and cracks between the logs, visible scurrying across the woodpile. A massive pile of wood chips has formed adjacent to the stacked logs, the result of countless hours of processing. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 679,
+          "roomId": 26,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "A stone archway marks the entrance to the city. Two guards armed with pikes stand at either side of the gate. Behind them are thick stone walls made of granite. The guards vigilantly observe the countryside past the city walls, ready to defend the town against the dangers which lie outside. Above, you notice two guard towers on either side of the gate, with archers positioned in each.",
+          "roomTitle": "NORTH GATE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 523,
+          "roomId": 79,
           "floorId": 0,
-          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 495,
+          "roomId": 518,
           "floorId": 0,
-          "roomDescription": "Just below the summit of Mount Wittenberg, this section of trail crosses a part of the Hamilton Glacier, a massive glacier sitting mainly on the eastern slope of the ridge, slightly wrapping over toward the western side of the range. Crevasses of all sizes, often obscured by fresh snow, lie in wait to claim their next victim. Local guides spend some time and effort memorizing the locations of these icy voids, but the evolving and changing glacier makes this more of an art than a science.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 773,
+          "roomId": 483,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The caretaker of the Carroll Hut is responsible for rigging a safety rope along this section of trail, secured into the cliffs edge to help travelers navigate the extremely narrow walkway. Substantial cliff exposure on the western side of the path threatens potential death given even one slight misstep. The rope is secured by metal rings, embedded deep into the rock.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 179,
+          "roomId": 189,
           "floorId": 0,
-          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
+          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment. A small stone marker can be seen on the side of the road with XLV carved into it.",
           "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
@@ -5369,19 +5601,9 @@
           "notables": {}
         },
         {
-          "roomId": 583,
-          "floorId": 0,
-          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
-          "roomTitle": "MITTERSILL BYPASS",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 81,
+          "roomId": 72,
           "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
+          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
           "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
@@ -5391,467 +5613,463 @@
           "notables": {}
         },
         {
-          "roomId": 531,
+          "roomId": 806,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 171,
+          "roomId": 778,
           "floorId": 0,
-          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 670,
+          "roomId": 850,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge16_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 222,
+          "roomId": 764,
           "floorId": 0,
-          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 856,
+          "roomId": 572,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 628,
+          "roomId": 46,
           "floorId": 0,
-          "roomDescription": "Beech trees grow here, some massive in diameter, dwarfing the smaller pine saplings growing between them. Sunlight reaches the trail in patches, revealing hundreds of intricately interwoven roots sustaining the trees. Moss covers most of the rocks and many of the bases of the trees, thriving in this somewhat sheltered area.",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "Traveling down the Great Northern Road, you come to a stone arch bridge wide enough for one carriage to pass. The Abergwaun Stream runs underneath, providing excellent fishing opportunities. Several small paths lead downward toward the stream, evidence of those who have fished here throughout the past.",
+          "roomTitle": "THE GREAT NORTHERN ROAD (Abergwaun Bridge)",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 671,
+          "roomId": 94,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 844,
-          "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 496,
+          "roomId": 171,
           "floorId": 0,
-          "roomDescription": "A massive crevasse cuts deeply into the glacier here, at least three meters across, and seemingly bottomless. A fall here would result in nearly certain death, a fact causing deep concern to many when realizing that their only means of crossing this crevasse is to walk across an old looking wooden ladder spanning it. Though daunting, this provides a reasonable route over the obstacle so long as one stays balanced and focused.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 157,
+          "roomId": 516,
           "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains. A small stone marker can be seen on the side of the road with XV carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL (Alpine Garden)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 598,
+          "roomId": 538,
           "floorId": 0,
-          "roomDescription": "Following a well worn trail along an ancient riverbed, granite rockfaces tower over the passageway to the east and to the west. As winds from the higher mountains channel through this terrain, they create a stirring sound, like that of a horn being played.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 709,
+          "roomId": 150,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 854,
+          "roomId": 36,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade. From here, The Northway, the main road to the South Gate of the town, leads southward.",
+          "roomTitle": "VICTORY ROAD",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 159,
+          "roomId": 796,
           "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 160,
+          "roomId": 638,
           "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains. A small stone marker can be seen on the side of the road with XVIII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 609,
+          "roomId": 88,
           "floorId": 0,
-          "roomDescription": "Standing on a bed of water worn, rounded gravel, occasional mist normally drifts westward from the falls as the water crashes onto the rocks below. Though little vegetation grows here underfoot, the surrounding flora flourish, benefiting from the continual mist and humidity coming off the falls, which flow vigorously for much of the year. The path, named for the falls, loops around from the trail, with a southerly and northerly route leading to the falls. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Path)",
+          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 826,
+          "roomId": 481,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "A small lookout point was constructed here, at the edge of a sheer cliff, with a stone bench facing westward over the town and revealing views far to the west, even including the distant Toft Island when the skies remain relatively clear. A simple gazebo was constructed over the bench to protect travelers from the elements, though in truly bad weather it achieves little protection. Being only a short distance from the Carroll Hut, this gazebo is most often frequented by guests spending the night there.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 649,
+          "roomId": 113,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "On this large hill, widely spaced pine trees cover the landscape, and the otherwise smooth slope is broken up by a number of horizontal rock outcroppings, some of which contain caves. Grass, shrubs, and bushes with wild berries can be found growing between the pine trees. Small paths heading off the main road can be seen along the route.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 93,
+          "roomId": 755,
           "floorId": 0,
-          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 815,
+          "roomId": 823,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 566,
+          "roomId": 770,
           "floorId": 0,
-          "roomDescription": "A flat dirt and gravel path deviates from Toft Island Road here, leading back toward the town and to the farmland west of town. Shaded by large, evenly planted trees lining the road, this bypass offers views of the idyllic plains and rolling hills which provide pasture and farm land critical to the town\u0027s survival. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge12_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 550,
+          "roomId": 87,
           "floorId": 0,
-          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 861,
+          "roomId": 817,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge14_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 491,
+          "roomId": 160,
           "floorId": 0,
-          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains. A small stone marker can be seen on the side of the road with XVIII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 237,
+          "roomId": 677,
           "floorId": 0,
-          "roomDescription": "A stone archway marks the entrance to the city. Two guards armed with pikes stand at either side of the gate. Behind them are thick stone walls made of granite. The guards vigilantly observe the countryside past the city walls, ready to defend the town against the dangers which lie outside. Above, you notice two guard towers on either side of the gate, with archers positioned in each.",
-          "roomTitle": "SOUTH GATE (Interior)",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "western4_zone"
           ],
-          "enterExitNames": {
-            "256": "gate"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 631,
+          "roomId": 786,
           "floorId": 0,
-          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 213,
+          "roomId": 828,
           "floorId": 0,
-          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
-          "roomTitle": "THE NORTHWAY",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 774,
+          "roomId": 529,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 155,
+          "roomId": 109,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
+          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 156,
+          "roomId": 548,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "A new-growth forest has slowly taken root here after logging activity ceased, though the convenient location and wide pathways of this hollow makes logging likely to resume in the future. Limited lumber harvesting continues to occur, primarily for firewood, and much of the dead brush is routinely also cleared away, leaving a flat, expansive area with narrow trees growing throughout. Wood chips can be seen everywhere, evidence of ongoing tree harvesting. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 778,
+          "roomId": 707,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 41,
+          "roomId": 86,
           "floorId": 0,
-          "roomDescription": "The ceremonial main gate of the city, an immense stone arch guards the entrance to the city. When standing before the West Gate, one can see the cliffs of the Manor House on the opposite side of town, offering an intimidating impression of power to all those who enter the town. Being the widest entrance to the town, the most heavy fortifications can be seen here, with the gate often kept closed when not in use. The walls surrounding the West Gate bear countless pock marks from attacks on the town, and a wide, open landscape can be seen past the gate extending many miles.",
-          "roomTitle": "WEST GATE",
+          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared. A small stone marker on the side of the road is carved with XV.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 224,
+          "roomId": 801,
           "floorId": 0,
-          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
-          "roomTitle": "PARADOX CRESCENT",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 126,
+          "roomId": 624,
           "floorId": 0,
-          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "Though this hollow sits at a fairly low altitude, the limited sun and chilly mountain air channeling through it provides an ideal environment for tall pine trees, some of the tallest in the region. Pine needles litter the ground, providing a soft surface that crunches with each step through it. ",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 73,
+          "roomId": 97,
           "floorId": 0,
-          "roomDescription": "Here, the road crosses the Abergwaun stream, which has its source high in the Bloodridge Mountains. Toward the east, the North Gate of town lies ahead.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD (Abergwaun Bridge)",
+          "roomDescription": "Standing at highest point of Bloodridge Mountain Road, you find yourself within the only mountain pass in the range for many miles. The temperature is frigid here, with the possibility of snow year round, and a glacier can be seen on a mountain high above. A small memorial stands here in honor of several townspeople who were ambushed and killed by creatures as they crossed this pass. You are able to see Bloodridge Mountain Road winding downward toward the west, and there appears to be a small settlement in the distance further downhill to the east.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN PASS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "bloodridge2_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "420": "hut"
+          },
           "notables": {}
         },
         {
-          "roomId": 150,
+          "roomId": 553,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "A giant blackened fire pit forms the centerpiece of this area, with numerous half burnt stumps still sitting in its center. The Manor House has sought to clear many of the stumps from the hollow to facilitate re-planting trees here, which would continue to serve the lumber needs of the town upon maturity. Several tins of ale can be seen near the fire pit as well, suggesting that the efforts to eradicate the stumps may not have been solely business oriented. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 228,
+          "roomId": 706,
           "floorId": 0,
-          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
-          "roomTitle": "SUNDS LANE",
+          "roomDescription": "",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 158,
+          "roomId": 53,
           "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Three story stone buildings line this quiet street, which appear to be mostly residences. Coal smoke can be seen billowing upward from several of the homes.",
+          "roomTitle": "STORMARN LANE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 662,
+          "roomId": 853,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 809,
+          "roomId": 821,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
@@ -5863,120 +6081,121 @@
           "notables": {}
         },
         {
-          "roomId": 128,
+          "roomId": 773,
           "floorId": 0,
-          "roomDescription": "Arriving at the main ferry dock which provides access to Toft Island, you see a large sign detailing the ferry schedule and ticket prices. Two ferries typically run between here and the island, which are relied upon to carry both goods and passengers.",
-          "roomTitle": "TOFT ISLAND FERRY DOCK",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "bloodridge12_zone"
           ],
-          "enterExitNames": {
-            "378": "ferry"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 541,
+          "roomId": 121,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 514,
+          "roomId": 791,
           "floorId": 0,
-          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 585,
+          "roomId": 612,
           "floorId": 0,
-          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomDescription": "The wilderness is broken by the stone ruins of the Devon Mill, covering what used to be a massive footprint in this ravine, and harnessing the strength of the drainage from the steep slopes of the surrounding mountains. At the extreme western end, the mill pond, which served as a reservoir to fuel the mill, has evolved into an algae and lilypad covered pond. Here, you can see what used to be a grain storage silo, now reduced to stone rubble, with the remaining masonry standing only about three meters high.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "south2_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 236,
+          "roomId": 613,
           "floorId": 0,
-          "roomDescription": "This wide alley is part of the main north to south route in the town, continuing onward to The Northway to the north and connecting to the Town Square, and southward to the South Gate.",
-          "roomTitle": "SOUTH GATE ALLEY",
+          "roomDescription": "Immediately to the east of the Devon Mill Pond, a pile of stone stands here, perhaps leftover from efforts to dam up a portion of the nearby stream to create the now existing pond that would drive the mill. A large patch of stinging nettles grows next to the stone pile, where gravel was never laid. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Path)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 52,
+          "roomId": 2,
           "floorId": 0,
-          "roomDescription": "In the thick forest you find a large hunting clubhouse crafted mostly from wood. Pelts are hung to dry from racks constructed outside, and a stone pathway leads to the front door. A fire ring can be seen in the woods past the house, used for ceremonial bonfires.",
-          "roomTitle": "HAUGSEITH HOUSE",
+          "roomDescription": "Flanking the town square on its northern side, this cobblestone lane is home to a small butcher shop and a blacksmith. The simple stone buildings are covered in a layer of soot from the constant burning of coal, needed to forge the tools and weaponry required by the townspeople. To the north, the town gates can be seen in the distance.",
+          "roomTitle": "CRAIGAVON LANE NORTH",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {
-            "67": "House"
+            "66": "Blacksmith",
+            "98": "Butcher"
           },
           "notables": {}
         },
         {
-          "roomId": 132,
+          "roomId": 168,
           "floorId": 0,
-          "roomDescription": "A steep staircase descends this otherwise impassible section of the trail, with Bloodridge Mountain Pass only slightly further uphill. Below the staircase, Segeberg Castle can be seen some distance away, long abandoned by most of its inhabitants. A small stone marker on the side of the road is carved with XXX.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 546,
+          "roomId": 632,
           "floorId": 0,
-          "roomDescription": "The flat, wide pathway leading into Meeker Hollow rises slightly toward the east here, fairly eroded at its sides from years of travel. Narrow channels in the soil on either side of the trail have been created from water draining down from the hollow into the swamp, helping to keep the main pathway fairly drained and dry.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 558,
+          "roomId": 78,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 53,
+          "roomId": 234,
           "floorId": 0,
-          "roomDescription": "Three story stone buildings line this quiet street, which appear to be mostly residences. Coal smoke can be seen billowing upward from several of the homes.",
-          "roomTitle": "STORMARN LANE",
+          "roomDescription": "Standing at the southeastern corner of the town, a small door can be seen leading into one of the circular guard towers built into the town wall. Several times a day guards can be seen changing shifts, and occasionally townspeople can be seen bringing food and drink to the guards, as a token of appreciation for the safety they help provide to the town.",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -5985,61 +6204,73 @@
           "notables": {}
         },
         {
-          "roomId": 711,
+          "roomId": 233,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 535,
+          "roomId": 682,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 540,
+          "roomId": 644,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 821,
+          "roomId": 775,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 625,
+          "roomId": 106,
           "floorId": 0,
-          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
-          "roomTitle": "MINK HOLLOW",
+          "roomDescription": "Marshes and swamps line this pathway through the forest, with care needed to avoid stepping into deep mud. Ferns and mushrooms grow abundantly, and the chorus of thousands of frogs can be heard in the surrounding area.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
           "areaNames": [
-            "south3_zone"
+            "north2_zone"
+          ],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 75,
+          "floorId": 0,
+          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomTags": [],
+          "areaNames": [
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
@@ -6057,80 +6288,84 @@
           "notables": {}
         },
         {
-          "roomId": 673,
+          "roomId": 123,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 178,
+          "roomId": 24,
           "floorId": 0,
-          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic. A small stone marker can be seen on the side of the road with XXXVI carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "The bustling square gives way to a dead end side street, facing the giant cliffs and walls of the Manor House. On one side of the street, you see the Town Bank, and on the other, a stone storage house. ",
+          "roomTitle": "TORRIDON LANE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "65": "Bank"
+          },
           "notables": {}
         },
         {
-          "roomId": 530,
+          "roomId": 598,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Following a well worn trail along an ancient riverbed, granite rockfaces tower over the passageway to the east and to the west. As winds from the higher mountains channel through this terrain, they create a stirring sound, like that of a horn being played.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 665,
+          "roomId": 122,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 613,
+          "roomId": 183,
           "floorId": 0,
-          "roomDescription": "Immediately to the east of the Devon Mill Pond, a pile of stone stands here, perhaps leftover from efforts to dam up a portion of the nearby stream to create the now existing pond that would drive the mill. A large patch of stinging nettles grows next to the stone pile, where gravel was never laid. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Path)",
+          "roomDescription": "The land transitions at this point on the road, with a fairly sparse forest growing to the north, and a very dense forest to the south. The northern forests have been logged for years by residents of Hammoor, renowned for their woodworking skills. The town also relies heavily on firewood for fuel, as little coal can be found in the surrounding area. A small stone marker can be seen on the side of the road with XXXIX carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 852,
+          "roomId": 107,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "The road splits in two directions at this swampy junction. A sign marks the road toward Toft Island to the west, while the path to the east continues more deeply into forest swamps.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north2_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 35,
+          "roomId": 230,
           "floorId": 0,
-          "roomDescription": "A broad stream flows here diagonally to the corner of the town wall, just to the east of the North Gate. A pool of gently flowing water can be seen at this part of the stream, serving as an ideal location to provide refreshment for horses or for swimming. The stream teems with fish, and the ground next to the stream is well worn from the frequent visits of those leaving or returning to the town.",
-          "roomTitle": "ABERGWAUN STREAM",
+          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -6139,56 +6374,58 @@
           "notables": {}
         },
         {
-          "roomId": 80,
+          "roomId": 756,
           "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures. A small stone marker on the side of the road is carved with IX.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 259,
+          "roomId": 620,
           "floorId": 0,
-          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains.",
-          "roomTitle": "BLACKSTONE CAVE ROAD",
+          "roomDescription": "From the north, the trail enters a depression here and begins to descend downward toward Mink Hollow, a somewhat flat area enclosed on all sides by hills or cliffs. To the east, a relatively flat area is within sight, with well spaced trees covering the landscape, and nearly vertical cliffs in the distance. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Mink Hollow Path)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "south2_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 648,
+          "roomId": 91,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 149,
+          "roomId": 637,
           "floorId": 0,
-          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "north1_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 54,
+          "roomId": 231,
           "floorId": 0,
-          "roomDescription": "Three story stone buildings line this quiet street, which appear to be mostly residences. Coal smoke can be seen billowing upward from several of the homes.",
-          "roomTitle": "STORMARN LANE",
+          "roomDescription": "As one of the busiest intersections in the town, second only to the Town Square, goods frequently travel through here, either on their way to one of the many warehouses on Brewery Lane, or bound for the merchants on the northern side of town. To the south, travelers come and go from the town through the South Gate. ",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -6197,187 +6434,185 @@
           "notables": {}
         },
         {
-          "roomId": 805,
+          "roomId": 85,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 669,
+          "roomId": 532,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 780,
+          "roomId": 523,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 103,
+          "roomId": 533,
           "floorId": 0,
-          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
-          "roomTitle": "THE NORTHWAY",
+          "roomDescription": "",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 829,
+          "roomId": 559,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "A series of simple stone structures stands here, protected by thatched roofs, built for the convenience of those who work in this forest to harvest lumber. Barely offering enough room for four people per hut, these utilitarian accommodations would rarely be comfortable to anyone except the most exhausted worker. A somewhat more narrow pathway leads northward into a new area of the hollow, a small patch of old growth forest that workers have only recently begun harvesting lumber from. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "bloodridge15_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 807,
+          "roomId": 571,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "bloodridge14_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 26,
+          "roomId": 609,
           "floorId": 0,
-          "roomDescription": "A stone archway marks the entrance to the city. Two guards armed with pikes stand at either side of the gate. Behind them are thick stone walls made of granite. The guards vigilantly observe the countryside past the city walls, ready to defend the town against the dangers which lie outside. Above, you notice two guard towers on either side of the gate, with archers positioned in each.",
-          "roomTitle": "NORTH GATE",
+          "roomDescription": "Standing on a bed of water worn, rounded gravel, occasional mist normally drifts westward from the falls as the water crashes onto the rocks below. Though little vegetation grows here underfoot, the surrounding flora flourish, benefiting from the continual mist and humidity coming off the falls, which flow vigorously for much of the year. The path, named for the falls, loops around from the trail, with a southerly and northerly route leading to the falls. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Path)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 795,
+          "roomId": 539,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 85,
+          "roomId": 536,
           "floorId": 0,
-          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 218,
+          "roomId": 546,
           "floorId": 0,
-          "roomDescription": "The Northway and Wyk Lane briefly merge here, and Wyk Lane was substantially widened to allow for the regular traffic passing through this area, requiring several buildings to be demolished. In their place, the road was widened, and a narrow strip of oak trees were planted within the remaining space at the edge, having by now grown to impressive heights. To the south, the South Gate can be seen in the distance.",
-          "roomTitle": "WYK LANE (The Northway Intersection)",
+          "roomDescription": "The flat, wide pathway leading into Meeker Hollow rises slightly toward the east here, fairly eroded at its sides from years of travel. Narrow channels in the soil on either side of the trail have been created from water draining down from the hollow into the swamp, helping to keep the main pathway fairly drained and dry.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 166,
+          "roomId": 558,
           "floorId": 0,
-          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above. A small stone marker can be seen on the side of the road with XXIV carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 185,
+          "roomId": 664,
           "floorId": 0,
-          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 490,
+          "roomId": 656,
           "floorId": 0,
-          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge3_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 672,
+          "roomId": 826,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 492,
+          "roomId": 158,
           "floorId": 0,
-          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 796,
+          "roomId": 795,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
@@ -6389,59 +6624,57 @@
           "notables": {}
         },
         {
-          "roomId": 608,
+          "roomId": 170,
           "floorId": 0,
-          "roomDescription": "The full glory of Haines Falls towers above you, and when it flows normally, this area is completely saturated in mist, enough to convey the impression of falling rain. The water flows into a deep, circular pool of water, ideal to swim in during the time of year when weather is warm, but often forbiddingly frigid. Visitors nonetheless often choose to bathe here, braving the chilly waters, said to have healing properties due to their exceptional mineral content. ",
-          "roomTitle": "HAINES FALLS",
+          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 24,
+          "roomId": 510,
           "floorId": 0,
-          "roomDescription": "The bustling square gives way to a dead end side street, facing the giant cliffs and walls of the Manor House. On one side of the street, you see the Town Bank, and on the other, a stone storage house. ",
-          "roomTitle": "TORRIDON LANE",
+          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge9_zone"
           ],
-          "enterExitNames": {
-            "65": "Bank"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 536,
+          "roomId": 799,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 637,
+          "roomId": 768,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 84,
+          "roomId": 76,
           "floorId": 0,
-          "roomDescription": "The higher elevations of the western slopes of Bloodridge Mountain Road receive frequent snowfalls,and a coating of old snow covers the surrounding terrain. Along this steepsection of road, rockfalls are common, which can often make the road impassibleuntil cleared.",
+          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
           "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
@@ -6451,57 +6684,45 @@
           "notables": {}
         },
         {
-          "roomId": 223,
+          "roomId": 782,
           "floorId": 0,
-          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
-          "roomTitle": "PARADOX CRESCENT",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 90,
+          "roomId": 478,
           "floorId": 0,
-          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 181,
+          "roomId": 781,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "\u003cPLACEHOLDER\u003e",
-          "roomTags": [],
-          "areaNames": [
-            "north4_zone"
-          ],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 500,
-          "floorId": 0,
-          "roomDescription": "Following the saddle on the Razoredge Ridge between Mount Wittenberg and the northern peaks, the massive summit of Mount Wittenberg can be seen to the southwest, while to the northeast, a small hut can be seen in the distance, clinging precariously, almost improbably, to the edge of the mountain. ",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge8_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 547,
+          "roomId": 554,
           "floorId": 0,
-          "roomDescription": "A new-growth forest has slowly taken root here after logging activity ceased, though the convenient location and wide pathways of this hollow makes logging likely to resume in the future. Limited lumber harvesting continues to occur, primarily for firewood, and much of the dead brush is routinely also cleared away, leaving a flat, expansive area with narrow trees growing throughout. Wood chips can be seen everywhere, evidence of ongoing tree harvesting. ",
+          "roomDescription": "A series of simple stone structures stands here, protected by thatched roofs, built for the convenience of those who work in this forest to harvest lumber. Barely offering enough room for four people per hut, these utilitarian accommodations would rarely be comfortable to anyone except the most exhausted worker. Several more of these huts can be seen to the north.",
           "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
@@ -6511,173 +6732,175 @@
           "notables": {}
         },
         {
-          "roomId": 769,
+          "roomId": 56,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "Vegetables, herbs and spices at various stages of growth dominate this small community garden. A stone, horseshoe shaped pathway leads through the garden to provide access. Two stone benches are placed along the pathway, providing a relaxing place to rest.",
+          "roomTitle": "STORMARN GARDEN",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 656,
+          "roomId": 641,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 1,
+          "roomId": 550,
           "floorId": 0,
-          "roomDescription": "Before you is an immense town square, carefully paved with cobblestone and surrounded by ornate buildings. On the southern side of the square, space for merchants\u0027 tents is provided, and on the western side, a large open area suitable for large gatherings. To the east, the massive fortified walls of the Manor House are notable, standing above steep cliffs. Surrounding the square are a number of businesses, as well as homes of some of the wealthiest merchants in town.",
-          "roomTitle": "TOWN SQUARE",
+          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "lobby"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 640,
+          "roomId": 813,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 165,
+          "roomId": 779,
           "floorId": 0,
-          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 334,
+          "roomId": 555,
           "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 862,
+          "roomId": 259,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains.",
+          "roomTitle": "BLACKSTONE CAVE ROAD",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 112,
+          "roomId": 648,
           "floorId": 0,
-          "roomDescription": "Arriving at the crest of a large hill, a large body of water can be seen in the distance to the west. A small island sits some distance out into the water, and you can barely make out several man made structures built there. To the east, the hill descends gradually, with thick vegetation obscuring the bottom.",
-          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 169,
+          "roomId": 635,
           "floorId": 0,
-          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage. A small stone marker can be seen on the side of the road with XXVII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 532,
+          "roomId": 1,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "Before you is an immense town square, carefully paved with cobblestone and surrounded by ornate buildings. On the southern side of the square, space for merchants\u0027 tents is provided, and on the western side, a large open area suitable for large gatherings. To the east, the massive fortified walls of the Manor House are notable, standing above steep cliffs. Surrounding the square are a number of businesses, as well as homes of some of the wealthiest merchants in town.",
+          "roomTitle": "TOWN SQUARE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "lobby"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 758,
+          "roomId": 858,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 338,
+          "roomId": 660,
           "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 789,
+          "roomId": 45,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 87,
+          "roomId": 128,
           "floorId": 0,
-          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "Arriving at the main ferry dock which provides access to Toft Island, you see a large sign detailing the ferry schedule and ticket prices. Two ferries typically run between here and the island, which are relied upon to carry both goods and passengers.",
+          "roomTitle": "TOFT ISLAND FERRY DOCK",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "toft1_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "378": "ferry"
+          },
           "notables": {}
         },
         {
-          "roomId": 638,
+          "roomId": 662,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "MANORIAL LANDS",
@@ -6689,237 +6912,245 @@
           "notables": {}
         },
         {
-          "roomId": 606,
+          "roomId": 802,
           "floorId": 0,
-          "roomDescription": "Standing on a bed of water worn, rounded gravel, occasional mist normally drifts westward from the falls as the water crashes onto the rocks below. Though little vegetation grows here underfoot, the surrounding flora flourish, benefiting from the continual mist and humidity coming off the falls, which flow vigorously for much of the year. The path, named for the falls, loops around from the trail, with a southerly and northerly route leading to the falls. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Path)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 173,
+          "roomId": 810,
           "floorId": 0,
-          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 177,
+          "roomId": 687,
           "floorId": 0,
-          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 850,
+          "roomId": 845,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge16_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 578,
+          "roomId": 663,
           "floorId": 0,
-          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "western3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 580,
+          "roomId": 512,
           "floorId": 0,
-          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge9_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 122,
+          "roomId": 530,
           "floorId": 0,
-          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 333,
+          "roomId": 811,
           "floorId": 0,
-          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
-          "roomTitle": "TOFT ISLAND LAKE SHORE",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "toft2_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 193,
+          "roomId": 785,
           "floorId": 0,
-          "roomDescription": "One of the closest allies of the MAIN TOWN, the Town of Hammoor is nestled within a glacial cirque carved out of the Bloodridge Mountains millions of years ago. This location provides the town with a natural defense, preventing invading forces from attacking from the east. As the surrounding area is mostly forested, or contains poor quality soil, Hammoor relies heavily on its bustling trade with the MAIN TOWN for food and agricultural products. A stone barbican guards the entrance to the city.",
-          "roomTitle": "TOWN OF HAMMOOR (Main Gate)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge13_zone"
           ],
-          "enterExitNames": {
-            "204": "gate"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 89,
+          "roomId": 754,
           "floorId": 0,
-          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts. A small stone marker on the side of the road is carved with XVIII.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge2_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 859,
+          "roomId": 788,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge13_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 571,
+          "roomId": 486,
           "floorId": 0,
-          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "A small flat area along the ridge here offers tired feet some respite from the technical sections of the trail both to the north and to the south. A simple wooden bench was constructed here in this exposed spot, inlaid with a bronze plaque commemorating the life of the legendary climber Fyrgeldur, who lost his life attempting a then unclimbed route of Mount Wittenberg. Fyrgeldur\u0027s body was never found, quickly giving rise to legends of his spirit haunting the mountains here among the locals.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 197,
+          "roomId": 179,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 561,
+          "roomId": 48,
           "floorId": 0,
-          "roomDescription": "Distinct from the southern portions of the hollow, ancient trees surround this area, interspersed with stumps from recent harvesting activity. A number of trees here are coated in vines, with shelves of mushrooms growing on other dead trees, many of which are highly poisonous. The trail, though narrow, is covered in a thin layer of gravel, with many of the larger boulders having recently been removed to facilitate the removal of lumber from this part of the hollow.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "The small lane is flanked by two small homes and a large stablehouse, shared by both the Manor House and the House of Lanfair. Fifteen foot high wooden doors serve as the entrance to the stablehouse, where horses are kept both for the Manor, and for guests of the House of Lanfair when there is no longer space in the adjacent alleyway.",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 123,
+          "roomId": 197,
           "floorId": 0,
-          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 109,
+          "roomId": 129,
           "floorId": 0,
-          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
-          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
+          "roomDescription": "Near the Bloodridge Mountain pass, the arid eastern side of the range, whilefrigid, holds far less snow than the western slopes. Stunted pines grow in thesurrounding area, never growing more than a few feet due to being constantlybattered by heavy winds. A steep trail winds downward, while immediately above,the top of the pass is visible. A small stone marker on the side of the road is carved with XXVII.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 576,
+          "roomId": 47,
           "floorId": 0,
-          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "A thick forest envelops your surroundings, obscuring whatever may lie in the distance. Creatures can occasionally be heard rustling through the leaves and branches, but they are not always easily seen. A small stone marker can be seen on the side of the road with VI carved into it. You also notice a muddy pathway leading west.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north1_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 40,
+          "roomId": 588,
           "floorId": 0,
-          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
-          "roomTitle": "VICTORY ROAD",
+          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
+          "roomTitle": "WESTERN PLAINS ROAD",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 792,
+          "roomId": 857,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "bloodridge13_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 641,
+          "roomId": 543,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 511,
+          "roomId": 506,
           "floorId": 0,
           "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
           "roomTitle": "ALPINE GARDEN",
@@ -6931,19 +7162,7 @@
           "notables": {}
         },
         {
-          "roomId": 76,
-          "floorId": 0,
-          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
-          "roomTags": [],
-          "areaNames": [
-            "bloodridge1_zone"
-          ],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 759,
+          "roomId": 760,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
@@ -6955,32 +7174,34 @@
           "notables": {}
         },
         {
-          "roomId": 845,
+          "roomId": 517,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "A waterfall can be seen cascading off a towering cliff to the northwest, just to the side of where the Razoredge Ridge Trail continues northward. On this northern side of the Alpine Garden, the slope drops somewhat steeply into the hollow where a stream continues from the waterfall, often caked in a layer of ice, but in warmer weather providing enough mist and moisture to create a microenvironment rich with fungi. ",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge9_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 601,
+          "roomId": 710,
           "floorId": 0,
-          "roomDescription": "Passing along a path adjacent to the trail, far less traveled than the main route, two massive boulders stand on either side of the walkway along with another boulder sitting on top, creating a fairly narrow passageway that requires ducking to get through. Several other boulders are similarly placed where the walkway continues to the south, and the roots of a massive tree grow over them, creating the appearance of a semi enclosed tunnel. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 221,
+          "roomId": 235,
           "floorId": 0,
-          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
-          "roomTitle": "SUNDS LANE",
+          "roomDescription": "At the very southern end of Craigavon Lane, the town wall can be seen to the south where the lane meets Brewery Lane. A large building sits on the eastern side of the street, used to store a supply of grains and food for the town that could sustain the town for months, in the event of a siege. The granary walls are covered in a thick coat of plaster, in an effort to seal the walls and prevent the incursion of mice.",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -6989,77 +7210,67 @@
           "notables": {}
         },
         {
-          "roomId": 581,
-          "floorId": 0,
-          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
-          "roomTitle": "MITTERSILL BYPASS",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        },
-        {
-          "roomId": 677,
+          "roomId": 503,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "The ridge at this elevation passes through what is known as the Alpine Garden, a high alpine environment in which a few incredibly resilient plants are able to survive, often covered in snow and pummeled by hurricane force winds. These shrub like plants grow barely higher than ones knees, though their size belies their age, with many of them over one hundred years old. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 107,
+          "roomId": 493,
           "floorId": 0,
-          "roomDescription": "The road splits in two directions at this swampy junction. A sign marks the road toward Toft Island to the west, while the path to the east continues more deeply into forest swamps.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 220,
+          "roomId": 765,
           "floorId": 0,
-          "roomDescription": "The quiet western end of Wyk Lane connects the town to a residential area, one of the last sections of the town to be built. Though a non-commercial area, artisans have established small workshops here, some only selling works of art, and others who devote themselves to customizing items and weapons. The gated Paradox Crescent can be accessed to the north.",
-          "roomTitle": "WYK LANE",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 761,
+          "roomId": 201,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "bloodridge12_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 113,
+          "roomId": 752,
           "floorId": 0,
-          "roomDescription": "On this large hill, widely spaced pine trees cover the landscape, and the otherwise smooth slope is broken up by a number of horizontal rock outcroppings, some of which contain caves. Grass, shrubs, and bushes with wild berries can be found growing between the pine trees. Small paths heading off the main road can be seen along the route.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 534,
+          "roomId": 535,
           "floorId": 0,
           "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
           "roomTitle": "SHULDHAM SWAMP",
@@ -7071,183 +7282,188 @@
           "notables": {}
         },
         {
-          "roomId": 106,
+          "roomId": 688,
           "floorId": 0,
-          "roomDescription": "Marshes and swamps line this pathway through the forest, with care needed to avoid stepping into deep mud. Ferns and mushrooms grow abundantly, and the chorus of thousands of frogs can be heard in the surrounding area.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomDescription": "You just found an Oija board and fpod\u0027s gun.  The correlation is confusing.",
+          "roomTitle": "NEXUS ADVANCED OPERATIONS CENTER",
           "roomTags": [],
-          "areaNames": [
-            "north2_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 117,
+          "roomId": 829,
           "floorId": 0,
-          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 554,
+          "roomId": 163,
           "floorId": 0,
-          "roomDescription": "A series of simple stone structures stands here, protected by thatched roofs, built for the convenience of those who work in this forest to harvest lumber. Barely offering enough room for four people per hut, these utilitarian accommodations would rarely be comfortable to anyone except the most exhausted worker. Several more of these huts can be seen to the north.",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above. A small stone marker can be seen on the side of the road with XXI carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north12_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 650,
+          "roomId": 520,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 584,
+          "roomId": 859,
           "floorId": 0,
-          "roomDescription": "At this junction, the Mittersill Bypass, a winding dirt and gravel path, leads north toward Toft Island Road, while the Western Plains Road continues southward toward the numerous farms operated by farmers loyal to the Manor. ",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge17_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 618,
+          "roomId": 96,
           "floorId": 0,
-          "roomDescription": "The trail ascends slightly from west to east as it travels deeper into the forest. This path is noticeably more overgrown, receiving less traffic than areas encountered closer to town. The path bisects an outcropping of bluestone, seen stacked in neat, uniform layers to either side of the walkway, the same type of stone used to pave many streets and walkways throughout the region. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 635,
+          "roomId": 790,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 194,
+          "roomId": 668,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insectsabound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 161,
+          "roomId": 771,
           "floorId": 0,
-          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 812,
+          "roomId": 190,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 611,
+          "roomId": 218,
           "floorId": 0,
-          "roomDescription": "The trail inclines steeply uphill from north to south, rising above the lower terrain in the immediate vicinity of Haines Falls. Though the trail is dominated by rocks, mud provides for a slippery surface elsewhere. An abundance of endemic flora grows here, fueled by the unique microclimate here.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "The Northway and Wyk Lane briefly merge here, and Wyk Lane was substantially widened to allow for the regular traffic passing through this area, requiring several buildings to be demolished. In their place, the road was widened, and a narrow strip of oak trees were planted within the remaining space at the edge, having by now grown to impressive heights. To the south, the South Gate can be seen in the distance.",
+          "roomTitle": "WYK LANE (The Northway Intersection)",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 124,
+          "roomId": 623,
           "floorId": 0,
-          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "A grove of towering pines stands here at the northwestern corner of the Mink Hollow, littering the ground with a thick bed of pine needles which provide a soft walking surface. A pine scent dominates the air, with the sound of running water underneath the rocks adding to the serenity of the surroundings.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 569,
+          "roomId": 789,
           "floorId": 0,
-          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge13_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 645,
+          "roomId": 23,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "Four uniformly shaped stone buildings stand before you, each operated by a different merchant. To the east, one can see the expansive town square, with the cliffs and walls of the Manor House behind it. ",
+          "roomTitle": "THE NEXUS",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "864": "Rogue",
+            "865": "Tailor"
+          },
           "notables": {}
         },
         {
-          "roomId": 681,
+          "roomId": 614,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "Stagnant water in this pond generates a large bloom of algae and lilypads in warmer seasons, a boon to the insect life and frogs in the area, as the formerly productive mill property decays. Though appearing to be a natural pond, stacks of rotted, aged logs tell a tale of the days when viable commercial activity occurred here.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Pond)",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 760,
+          "roomId": 761,
           "floorId": 0,
           "roomDescription": "",
           "roomTitle": "NORTH RIDGE",
@@ -7259,2077 +7475,1948 @@
           "notables": {}
         },
         {
-          "roomId": 50,
+          "roomId": 90,
           "floorId": 0,
-          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud.",
-          "roomTitle": "EDGAR\u0027S WOODS",
+          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north2_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 667,
+          "roomId": 226,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
+          "roomTitle": "PARADOX CRESCENT",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 616,
+          "roomId": 116,
           "floorId": 0,
-          "roomDescription": "Sitting alongside the gravel pathway connecting to the Devon Mill, an assortment of rusting mill parts and rotting wood is scattered about, likely left here by scavengers who worked to disassemble the abandoned mill, seeking valuable iron scraps and anything else they could find. A large metal gear can be seen rusting into oblivion, presumably part of the former mill, and perhaps too heavy for the scavengers to extract along the rugged trails leading out of the forest and back to town. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Path)",
+          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "south2_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 72,
+          "roomId": 492,
           "floorId": 0,
-          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "High on the exposed ridge, the rock path here is battered by constant crosswinds, threatening to throw climbers off balance and occasionally requiring one to crouch to minimize their impact. The summit of Mount Wittenberg looms massively above, with snow and ice nearly always seen being blown horizontally across its summit. Rock cairns line the path from here toward the summit, enabling travelers to stay on trail when visibility is poor. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 120,
+          "roomId": 35,
           "floorId": 0,
-          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "A broad stream flows here diagonally to the corner of the town wall, just to the east of the North Gate. A pool of gently flowing water can be seen at this part of the stream, serving as an ideal location to provide refreshment for horses or for swimming. The stream teems with fish, and the ground next to the stream is well worn from the frequent visits of those leaving or returning to the town.",
+          "roomTitle": "ABERGWAUN STREAM",
           "roomTags": [],
           "areaNames": [
-            "toft1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 192,
+          "roomId": 514,
           "floorId": 0,
-          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment. A small stone marker can be seen on the side of the road with XLVIII carved into it.",
-          "roomTitle": "THE GREAT NORTHERN ROAD",
+          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "north4_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 260,
+          "roomId": 124,
           "floorId": 0,
-          "roomDescription": "The Blackstone Cave Road connects the southern gate of the town with the Blackstone Caves, a series of caverns carved into the rock of the Bloodridge Mountains. Here, you see a cave entrance.",
-          "roomTitle": "BLACKSTONE CAVE ROAD",
+          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "261": "cave"
-          },
+          "areaNames": [
+            "toft1_zone"
+          ],
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 607,
+          "roomId": 80,
           "floorId": 0,
-          "roomDescription": "Nestled within a flat area which is somewhat protected from the incessant mist generated by the falls, this flat, gravel coated space is mostly sheltered from the moisture, making it an ideal spot to rest and reinvigorate, provided you can fend off the occasional attacking creature. The falls can be seen from their side here, pouring down the cliffs and projecting outward, only hitting a few rocks that extend far off the cliff face into the stream of flowing water.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Outlook)",
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures. A small stone marker on the side of the road is carved with IX.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 813,
+          "roomId": 174,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 201,
+          "roomId": 658,
           "floorId": 0,
-          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north3_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 682,
+          "roomId": 154,
           "floorId": 0,
-          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
-          "roomTitle": "MANORIAL LANDS (Witten Lane)",
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north. A small stone marker can be seen on the side of the road with XII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 707,
+          "roomId": 757,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "MEEKER HOLLOW",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north13_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 509,
+          "roomId": 607,
           "floorId": 0,
-          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "Nestled within a flat area which is somewhat protected from the incessant mist generated by the falls, this flat, gravel coated space is mostly sheltered from the moisture, making it an ideal spot to rest and reinvigorate, provided you can fend off the occasional attacking creature. The falls can be seen from their side here, pouring down the cliffs and projecting outward, only hitting a few rocks that extend far off the cliff face into the stream of flowing water.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Haines Falls Outlook)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 636,
+          "roomId": 611,
           "floorId": 0,
-          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
-          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
+          "roomDescription": "The trail inclines steeply uphill from north to south, rising above the lower terrain in the immediate vicinity of Haines Falls. Though the trail is dominated by rocks, mud provides for a slippery surface elsewhere. An abundance of endemic flora grows here, fueled by the unique microclimate here.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "western3_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 516,
+          "roomId": 683,
           "floorId": 0,
-          "roomDescription": "Sitting above treeline, this expansive moderately sloped area is host to a number of rare plants which only grow within a narrow band of elevation, and are hearty enough to survive the high winds and cold weather of this high mountain environment. Lichens of various colors coat some rocks, while diapensia flowers can often be seen blooming between others when weather is warm. Though snow often coats this area, wind patterns usually scour the slope here, usually keeping snow depth down even in winter.",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL (Alpine Garden)",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 857,
+          "roomId": 574,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "STRALHORN GULLY",
+          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 687,
+          "roomId": 236,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "This wide alley is part of the main north to south route in the town, continuing onward to The Northway to the north and connecting to the Town Square, and southward to the South Gate.",
+          "roomTitle": "SOUTH GATE ALLEY",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 589,
+          "roomId": 627,
           "floorId": 0,
-          "roomDescription": "The wide road winds slightly to the southwest as it descends a small hill, revealing the expansive, flattened terrain used to grow crops and sustain the townspeople. Tall trees can be seen outlining the roads that act as borders to the parcels of farmland, created by surveyors to be uniform in size and shape. The tree lined roads also offer some welcome shade from the often oppressive sun, providing farm workers a bit of shelter as they travel from field to field.",
-          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomDescription": "Though this hollow sits at a fairly low altitude, the limited sun and chilly mountain air channeling through it provides an ideal environment for tall pine trees, some of the tallest in the region. Pine needles litter the ground, providing a soft surface that crunches with each step through it. ",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "south3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 529,
+          "roomId": 161,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 524,
+          "roomId": 50,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 234,
+          "roomId": 480,
           "floorId": 0,
-          "roomDescription": "Standing at the southeastern corner of the town, a small door can be seen leading into one of the circular guard towers built into the town wall. Several times a day guards can be seen changing shifts, and occasionally townspeople can be seen bringing food and drink to the guards, as a token of appreciation for the safety they help provide to the town.",
-          "roomTitle": "BREWERY LANE",
+          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 810,
+          "roomId": 650,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 593,
+          "roomId": 667,
           "floorId": 0,
-          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "south1_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 818,
+          "roomId": 159,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "NORTH RIDGE",
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge14_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 568,
+          "roomId": 104,
           "floorId": 0,
-          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
-          "roomTitle": "MITTERSILL BYPASS",
+          "roomDescription": "A narrow pathway continues through the thick woods, and footprints are visible in the mud.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north2_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 600,
+          "roomId": 587,
           "floorId": 0,
-          "roomDescription": "Massive tree roots cling to moss covered boulders in this dark, primordial forest, providing the security of multiple footholds and handholds as you pass, though this is balanced out by the challenging, uneven and slippery terrain which you must carefully cross. The humidity is always high in this ravine, as it is trapped by steep slopes on both sides of the trail, and direct sunlight struggles to reach the forest floor. ",
-          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
+          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
+          "roomTitle": "WESTERN PLAINS ROAD",
           "roomTags": [],
-          "areaNames": [
-            "south1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 543,
+          "roomId": 37,
           "floorId": 0,
-          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
-          "roomTitle": "SHULDHAM SWAMP",
+          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
+          "roomTitle": "VICTORY ROAD",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 685,
+          "roomId": 803,
           "floorId": 0,
-          "roomDescription": "",
-          "roomTitle": "MANORIAL LANDS",
+          "roomDescription": "A wide outcropping of the ridge extends northward and downward, with the main ridge seen continuing toward the east. Vultures are usually seen circling the high ridge here, feeding off the corpses of those who die here in this harsh, unsheltered alpine environment.",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western4_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 533,
+          "roomId": 777,
           "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "RAZOREDGE RIDGE TRAIL",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "bloodridge10_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 127,
+          "roomId": 569,
           "floorId": 0,
-          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
-          "roomTitle": "TOFT ISLAND ROAD",
+          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "toft1_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 520,
+          "roomId": 676,
           "floorId": 0,
-          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
-          "roomTitle": "ALPINE GARDEN",
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "bloodridge9_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 83,
+          "roomId": 172,
           "floorId": 0,
-          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures. A small stone marker on the side of the road is carved with XII.",
-          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
+          "roomDescription": "With the road passing through a boggy landscape, dead trees can be seen everywhere, having rotten at the roots. An unpleasant dank, musty smell from rotting wood hovers over the area. Since the road provides a relatively dry and smooth surface to travel along, it is not only used by travelers, but nearly every beast of the forest as well. A small stone marker can be seen on the side of the road with XXX carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "bloodridge1_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "e5908092-1e22-4a0c-9b28-d6fbd4a608da",
-      "id": 46,
-      "rawMatrixCsv": ",,842,843,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,841,840,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,839,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,831,832,833,834,835,,,,,,,,,,,,,,,,,,,,,,,,,\n,830,,838,837,836,,,,,,,,,,,,,,,,,,,,,,,,,\n,475,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,474,476,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,473,472,471,,,,,,,,,,,,,,,,,,,,,,,,,,,\n460,459,458,457,,,,,,,,,,,,,,,,,,,,,,,,,,,\n461,462,,456u|454,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 456,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 52,
+          "floorId": 0,
+          "roomDescription": "In the thick forest you find a large hunting clubhouse crafted mostly from wood. Pelts are hung to dry from racks constructed outside, and a stone pathway leads to the front door. A fire ring can be seen in the woods past the house, used for ceremonial bonfires.",
+          "roomTitle": "HAUGSEITH HOUSE",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "north2_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "67": "House"
+          },
           "notables": {}
         },
         {
-          "roomId": 842,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 40,
+          "floorId": 0,
+          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
+          "roomTitle": "VICTORY ROAD",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 832,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 222,
+          "floorId": 0,
+          "roomDescription": "A fairly wide, somewhat industrial thoroughfare, many tradespeople and those of the merchant class operate businesses along this wide lane, which offers close access to the South Gate, and is anchored by the town brewery. Large, simple stone structures line the road, mainly used as warehouses, though some are used to house animals and some are even used for manufacturing various goods. Double wooden doors, at least twice as high as the height of an average person, mark the entrance to these mostly identical looking buildings.",
+          "roomTitle": "BREWERY LANE",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 458,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 661,
+          "floorId": 0,
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 830,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 92,
+          "floorId": 0,
+          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds. A small stone marker on the side of the road is carved with XXI.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 475,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 601,
+          "floorId": 0,
+          "roomDescription": "Passing along a path adjacent to the trail, far less traveled than the main route, two massive boulders stand on either side of the walkway along with another boulder sitting on top, creating a fairly narrow passageway that requires ducking to get through. Several other boulders are similarly placed where the walkway continues to the south, and the roots of a massive tree grow over them, creating the appearance of a semi enclosed tunnel. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 835,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 545,
+          "floorId": 0,
+          "roomDescription": "The Meeker Hollow area consists of a somewhat artificially created landscape, resulting from years of logging the hollow to supply timber to nearby settlements. The pathway is, as a consequence, fairly wide through this hollow to allow to transport of logs, and vegetation is fairly sparse. Logging ceased to occur here several decades ago, resulting in some regrowth, but the pathway remains well worn by those traveling here to hunt.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 839,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 537,
+          "floorId": 0,
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 457,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 549,
+          "floorId": 0,
+          "roomDescription": "Muddy footprints lead in all directions here, with drag marks visible in the soil from efforts to transport lumber out of this hollow toward workshops, new constructions and the wood burning hearths of the homes in town. Several large stumps can be seen, far greater in diameter than many of the still standing trees, as well as a number of downed logs either waiting to be chopped into more manageable pieces, or abandoned as too difficult to make use of. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 837,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 544,
+          "floorId": 0,
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 462,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 534,
+          "floorId": 0,
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 472,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 494,
+          "floorId": 0,
+          "roomDescription": "Just below the summit of Mount Wittenberg, this section of trail crosses a part of the Hamilton Glacier, a massive glacier sitting mainly on the eastern slope of the ridge, slightly wrapping over toward the western side of the range. Crevasses of all sizes, often obscured by fresh snow, lie in wait to claim their next victim. Local guides spend some time and effort memorizing the locations of these icy voids, but the evolving and changing glacier makes this more of an art than a science.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 833,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 112,
+          "floorId": 0,
+          "roomDescription": "Arriving at the crest of a large hill, a large body of water can be seen in the distance to the west. A small island sits some distance out into the water, and you can barely make out several man made structures built there. To the east, the hill descends gradually, with thick vegetation obscuring the bottom.",
+          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 474,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 586,
+          "floorId": 0,
+          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
+          "roomTitle": "WESTERN PLAINS ROAD",
           "roomTags": [],
-          "areaNames": [
-            "north15_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 460,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 157,
+          "floorId": 0,
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains. A small stone marker can be seen on the side of the road with XV carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 836,
-          "floorId": 46,
+          "roomId": 672,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 831,
-          "floorId": 46,
+          "roomId": 766,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 461,
-          "floorId": 46,
+          "roomId": 815,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 840,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 237,
+          "floorId": 0,
+          "roomDescription": "A stone archway marks the entrance to the city. Two guards armed with pikes stand at either side of the gate. Behind them are thick stone walls made of granite. The guards vigilantly observe the countryside past the city walls, ready to defend the town against the dangers which lie outside. Above, you notice two guard towers on either side of the gate, with archers positioned in each.",
+          "roomTitle": "SOUTH GATE (Interior)",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "256": "gate"
+          },
           "notables": {}
         },
         {
-          "roomId": 476,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 622,
+          "floorId": 0,
+          "roomDescription": "Giant rocks line this fairly flat area, smoothed by many years of flooding, and strong sunlight reaches the ground in more open areas not shrouded by the forest. Though no major stream can be seen here, water can be heard and seen flowing through narrow channels along the ground, draining off the steep western slopes of the Bloodridge Mountain range. ",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 838,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 647,
+          "floorId": 0,
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 841,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 126,
+          "floorId": 0,
+          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 459,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 120,
+          "floorId": 0,
+          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 473,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 210,
+          "floorId": 0,
+          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
+          "roomTitle": "THE NORTHWAY",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 471,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 115,
+          "floorId": 0,
+          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters. ",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 843,
-          "floorId": 46,
+          "roomId": 528,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "bloodridge10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 834,
-          "floorId": 46,
-          "roomDescription": "",
-          "roomTitle": "KULLEN\u0027S GROVE",
+          "roomId": 619,
+          "floorId": 0,
+          "roomDescription": "The trail ascends slightly from west to east as it travels deeper into the forest. This path is noticeably more overgrown, receiving less traffic than areas encountered closer to town. The path bisects an outcropping of bluestone, seen stacked in neat, uniform layers to either side of the walkway, the same type of stone used to pave many streets and walkways throughout the region.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "north15_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "8276d036-6fc0-41a8-a69a-ceb2bdadd92d",
-      "id": 48,
-      "rawMatrixCsv": ",,699,698,,,,,,,,,,,,\n,701,700,697,,,,,,,,,,,,\n705,702,,696,,,,,,,,,,,,\n704,703,,695,692,691,,,,,,,,,,\n,,,694,693,690,,,,,,,,,,\n,,,,,689,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 697,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 585,
+          "floorId": 0,
+          "roomDescription": "An essential lifeline, the Western Plains Road carries nearly all of the agricultural and farm traffic headed to and from the town. The road is regularly resurfaced with gravel, helping protect it from erosion and providing a smooth traveling surface. A drainage ditch runs along the northern side of the road.",
+          "roomTitle": "WESTERN PLAINS ROAD",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 675,
+          "floorId": 0,
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 695,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 184,
+          "floorId": 0,
+          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling. A small sign facing south can be seen, with \"Hammoor - 9\" written on it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 694,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 633,
+          "floorId": 0,
+          "roomDescription": "The southern portion of Mink Hollow features one of the most ancient beech forests in the lands, a robust stand of beech trees which survived the widespread blight that assailed most other nearby beech forests many decades ago. With little undergrowth in the area, the neatly spaced vertical trees are easy to navigate around, and insulate the surroundings from much of the harsh weather and wind which sweeps down from the mountain ridge above.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 689,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 621,
+          "floorId": 0,
+          "roomDescription": "From the north, the trail enters a depression here and begins to descend downward toward Mink Hollow, a somewhat flat area enclosed on all sides by hills or cliffs. To the east, a relatively flat area is within sight, with well spaced trees covering the landscape, and nearly vertical cliffs in the distance. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Mink Hollow Path)",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "south2_zone"
           ],
-          "enterExitNames": {
-            "437": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 690,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 167,
+          "floorId": 0,
+          "roomDescription": "Being relatively close to the foothills, the slight inclination of the terrain has caused the neighboring stream to form rapids. As the violently churning water smashes into rocks, a fine mist shrouds the area, and many varieties of mushrooms can be seen growing by the roadside, providing an attractive opportunity to forage.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 696,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 132,
+          "floorId": 0,
+          "roomDescription": "A steep staircase descends this otherwise impassible section of the trail, with Bloodridge Mountain Pass only slightly further uphill. Below the staircase, Segeberg Castle can be seen some distance away, long abandoned by most of its inhabitants. A small stone marker on the side of the road is carved with XXX.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 701,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 105,
+          "floorId": 0,
+          "roomDescription": "Marshes and swamps line this pathway through the forest, with care needed to avoid stepping into deep mud. Ferns and mushrooms grow abundantly, and the chorus of thousands of frogs can be heard in the surrounding area.",
+          "roomTitle": "EDGAR\u0027S WOODS",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 698,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 604,
+          "floorId": 0,
+          "roomDescription": "On top of a rock formation, a narrow passageway is seen to the north leading back toward the town, through which one must carefully lower oneself in order to reacquire the main trail. Looking in the distance to the southeast, a massive waterfall can be seen, nearly twenty meters high, emptying out into a large pool lined with granite rocks and pebbles. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 693,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 482,
+          "floorId": 0,
+          "roomDescription": "The caretaker of the Carroll Hut is responsible for rigging a safety rope along this section of trail, secured into the cliffs edge to help travelers navigate the extremely narrow walkway. Substantial cliff exposure on the western side of the path threatens potential death given even one slight misstep. The rope is secured by metal rings, embedded deep into the rock.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 700,
-          "floorId": 48,
+          "roomId": 525,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 692,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 111,
+          "floorId": 0,
+          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
+          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 705,
-          "floorId": 48,
+          "roomId": 751,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge12_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 691,
-          "floorId": 48,
+          "roomId": 784,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 699,
-          "floorId": 48,
+          "roomId": 685,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 703,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 617,
+          "floorId": 0,
+          "roomDescription": "A flat pathway leads westward from here, formerly to the main entrance of the ruins of the Devon Mill. Thick gravel lines what used to be the main pathway to the mill itself, fending off the growth of new vegetation and providing an easy walkway. To the east, the Devil\u0027s Tombstone Forest continues, and the terrain rises slightly.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 704,
-          "floorId": 48,
-          "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomId": 127,
+          "floorId": 0,
+          "roomDescription": "This very flat section of land was once underwater in ancient times, when temperatures were higher and the glaciers of the Bloodridge Mountains had melted down. Though resembling an old pine forest today, occasionally fossils containing seashells and underwater plants are found by foragers. The soil here is extremely rich, and provides the perfect environment for a variety of highly desired medicinal plants and fungi to grow.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 702,
-          "floorId": 48,
+          "roomId": 818,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "ISLAND GROVE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland6_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "f2caa3a0-40bd-45ab-bbac-e13c31031fdb",
-      "id": 22,
-      "rawMatrixCsv": "211u|210,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
-        {
-          "roomId": 211,
-          "floorId": 22,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {},
-          "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "76318f69-460f-4bfb-b455-4f150d02cf07",
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-      "rawMatrixCsv": "29u|30d|28,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 29,
-          "floorId": 5,
-          "roomDescription": "You currently stand at the midpoint of a long staircase leading up to the Manor House, lined with small stone lion statues. Above, guards can be noticed keeping a watchful eye in your direction as you move forward.",
-          "roomTitle": "MANOR HOUSE STAIRS",
+          "roomId": 618,
+          "floorId": 0,
+          "roomDescription": "The trail ascends slightly from west to east as it travels deeper into the forest. This path is noticeably more overgrown, receiving less traffic than areas encountered closer to town. The path bisects an outcropping of bluestone, seen stacked in neat, uniform layers to either side of the walkway, the same type of stone used to pave many streets and walkways throughout the region. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "c2d1c33d-5620-444a-97a5-2cea6f298980",
-      "id": 21,
-      "rawMatrixCsv": "209,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
-        {
-          "roomId": 209,
-          "floorId": 21,
-          "roomDescription": " Built similarly to other banks, this imposing structure features columns on two sides of the room, with a large counter at the end staffed by a banker. A vault can be seen behind the banker, safeguarding the wealth of the townspeople.",
-          "roomTitle": "HAMMOOR TOWN BANK",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "205": "Leave"
-          },
-          "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "47208e8e-e96c-4c62-b507-7b8458ff5017",
-      "id": 8,
-      "rawMatrixCsv": ",64d|376,63,61,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n60,59,57u|62d|71,58,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 57,
-          "floorId": 8,
-          "roomDescription": "Standing in the foyer of the main entrance of the House of Lanfair, a stately marble staircase can be seen in front of you leading to the second level. On either side of the staircase, jade Gargoyles stand guard, carved eight centuries ago by the renowned artist Fabianus. A crystal chandelier hangs from the ceiling above, at least fifteen feet in diameter, ringed by twenty oil burning candles which are attended to daily by the House staff. Looking to the west, a large ballroom can be seen, with a rectangular oak dining table placed at the middle. Through the doorway to the east, one can see a wood paneled library containing rows of books extending up until the ceiling. Immediately to the north, and under the staircase, the entrance to the Member locker room can be seen.",
-          "roomTitle": "HOUSE OF LANFAIR (Foyer)",
+          "roomId": 541,
+          "floorId": 0,
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "north5_zone"
           ],
-          "enterExitNames": {
-            "21": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 63,
-          "floorId": 8,
-          "roomDescription": "Rows of wooden lockers sit on opposite sides of one another in this fairly narrow room. Here, each Member is provided with enough space to store any personal belongings that are unneeded, or too cumbersome to carry.",
-          "roomTitle": "HOUSE OF LANFAIR (Member Locker Room)",
+          "roomId": 229,
+          "floorId": 0,
+          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
+          "roomTitle": "SUNDS LANE",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 59,
-          "floorId": 8,
-          "roomDescription": "The dining room contains wood paneled walls extending halfway to the ceiling, with green paint covering the remainder of the walls. Portraits of every Presiding Member of the House of Lanfair line the walls above the wood paneling, commissioned at the end of their service. The large, oak dining table is surrounded by thirty chairs, used only occasionally for the most formal dinners occurring within the House. To the north, a small archway held by Corinthian columns leads toward the House pub, and to the west, glass doors lead to a brick paved terrace.",
-          "roomTitle": "HOUSE OF LANFAIR (Main Dining Room)",
+          "roomId": 680,
+          "floorId": 0,
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 61,
-          "floorId": 8,
-          "roomDescription": "A marvel of architecture, this large circular room is surrounded on all sides by glass windows. Toward the roof, windows can be retracted by House staff to provide Members outstanding views of the cosmos in fine weather. Several astronomical and scientific devices can be seen throughout the room, and guest scientists are frequently invited to the House for the purpose of furthering their research. To the west, a small, nondescript doorway leads to the Member locker room.",
-          "roomTitle": "HOUSE OF LANFAIR (Observatory)",
+          "roomId": 860,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 60,
-          "floorId": 8,
-          "roomDescription": "A large, brick-paved terrace provides for additional entertainment space during the most well attended events held at the House, or alternatively a quiet discussion space for Members to contemplate important matters amongst themselves. Several oil lanterns are placed around the terrace, should light be required. The House wall provides a degree of privacy from the outside world, constructed to protect the peace of the dignified Members of the House, many of whom occupy the most powerful positions in town.",
-          "roomTitle": "HOUSE OF LANFAIR (Terrace)",
+          "roomId": 509,
+          "floorId": 0,
+          "roomDescription": "Alpine bearberry, mosses, and other varieties of small flowers bloom here, in between increasingly thicker krummholz as one moves further down this slope. Many of the small, stunted trees can be seen with branches only on one side, a consequence of heavy winds battering this mountain ridge. A number of plants have been identified in this area by botanists which have thus far not been found to grow anywhere else within the known world.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 64,
-          "floorId": 8,
-          "roomDescription": "Often the most well attended room in all of the House, the wood paneling covering the walls here is adorned by detailed carvings, many featuring historic battle scenes described by Patrons of the House, some truthful, and many fictional. Several heads of slain creatures can be seen mounted high on the walls, preserved as trophies. The bar was built from the largest tree ever to be felled within the lands of the town and the Manor, a gift from the Manor House to the House of Lanfair.",
-          "roomTitle": "HOUSE OF LANFAIR (House Pub)",
+          "roomId": 77,
+          "floorId": 0,
+          "roomDescription": "Off to the west, the road begins to enter a steep mountain range featuring sheer cliffs on which little vegetation grows. Toward the east, the North Gate of town lies ahead. A small stone marker on the side of the road is carved with VI.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 58,
-          "floorId": 8,
-          "roomDescription": "With the largest collection of manuscripts in town, you are surrounded on four sides by walls of books. Ladders can be used by those seeking access to particular manuscripts, but Members typically seek the assistance of the House Librarian when retrieving materials. Four dark wooden desks can be seen on the eastern side of the library, providing space for those who wish to write. A further three upholstered chairs are seen on the opposite side of the room, in front of tilted wooden desks, providing a more comfortable place for patrons to sit and read the many manuscripts in the House collection. Through an archway to the north, supported by Corinthian columns, you can see a circular room surrounded by glass windows.",
-          "roomTitle": "HOUSE OF LANFAIR (Library)",
+          "roomId": 93,
+          "floorId": 0,
+          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "dd206ce6-18f7-47ad-a806-74a47181d04a",
-      "id": 3,
-      "rawMatrixCsv": "19u|1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 19,
-          "floorId": 3,
-          "roomDescription": "In a large underground area, goods for sale by local merchants are piled on all sides. A musty smell pervades the giant, poorly lit space, and crates are stacked along the walls on all sides.",
-          "roomTitle": "STOREHOUSE",
+          "roomId": 166,
+          "floorId": 0,
+          "roomDescription": "Bisecting deep wilderness, the road here was built alongside a wide stream flowing from high in the Bloodridge Mountains, as this provided one of the only relatively flat places to construct it. The sound of rushing water can be heard all along the road, fueled by melting glaciers high above. A small stone marker can be seen on the side of the road with XXIV carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north3_zone"
           ],
-          "enterExitNames": {},
-          "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "31146a6b-8e5c-4113-841c-c4d486de4556",
-      "id": 4,
-      "rawMatrixCsv": "20u|2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+          "enterExitNames": {},
+          "notables": {}
+        },
         {
-          "roomId": 20,
-          "floorId": 4,
-          "roomDescription": "Underneath the Blacksmith shop, the walls are lined with swords, axes, shields, body armor, pikes, wagon parts and other inventory awaiting sale. A simple hand operated goods elevator can be seen in the corner, operated by rope and pulley and a large set of wooden gears, used to help carry inventory upstairs.",
-          "roomTitle": "BLACKSMITH STORE ROOM",
+          "roomId": 497,
+          "floorId": 0,
+          "roomDescription": "A massive stone cairn just to the north marks the summit of Mount Wittenberg, only a short distance further away. Due to usual extreme wind conditions here, snow is usually quickly scoured from the ridge shortly after falling, tending to deposit mostly on the eastern slopes given prevailing winds. The path is therefore mostly bare rock, with rime ice coating the rocks\u0027 western edges.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "041f4e8a-bc7c-4814-95ce-a9278daf5cef",
-      "id": 28,
-      "rawMatrixCsv": "270d|269,271d|272,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 270,
-          "floorId": 28,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 119,
+          "floorId": 0,
+          "roomDescription": "Below the rolling hills to the east which lead toward town and the Great Northern Road, this pine forest continues all the way to the waterfront, from which boats depart toward Toft Island. The tall pine trees provide ample shade, standing taller than any other trees in the region. The needles of the pine trees here are commonly collected to brew into medicinal teas.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 271,
-          "floorId": 28,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 155,
+          "floorId": 0,
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "fe7753a9-9d34-40f9-ad1c-dee8ac48b518",
-      "id": 12,
-      "rawMatrixCsv": "254,67d|255,68,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 254,
-          "floorId": 12,
-          "roomDescription": "A small counter serves as the house item shop, stocking only a few simple items often needed by local hunters and travelers.",
-          "roomTitle": "HAUGSEITH HOUSE (Item Shop)",
+          "roomId": 212,
+          "floorId": 0,
+          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
+          "roomTitle": "THE NORTHWAY",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 68,
-          "floorId": 12,
-          "roomDescription": "Several wooden benches and upholstered chairs surround this room, providing a space to relax for hunters and warriors who have grown weary traveling through the forest. A heavily used cast iron stove can be seen close to the center of the room, with several stacks of firewood sitting on the ground next to it. On the wall, you can see an oil painting of a hunting party standing in front of a mountainous landscape. ",
-          "roomTitle": "HAUGSEITH HOUSE (Main Room)",
+          "roomId": 776,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 67,
-          "floorId": 12,
-          "roomDescription": "A giant taxidermied eagle hangs from the ceiling facing the front door. Massive wooden logs forming the main structure of the house can be seen framing the room. A smell of burning firewood permeates the air, and several sets of heavy workboots sit next to a bench, caked in mud. To the east, a room containing a large cast iron stove can be seen, and to the west, a small counter offering a few basic items for sale. You also notice a small sign hanging above the bench.",
-          "roomTitle": "HAUGSEITH HOUSE (Entryway)",
+          "roomId": 594,
+          "floorId": 0,
+          "roomDescription": "The forest abuts a nearly vertical cliff to the west, forming a boundary to this narrow valley. The sheer cliffs formed on either side of the Devil\u0027s Tombstone Forest were created by ancient tectonic faults, which slowly tore apart over millions of years to enable the creation of the microclimate which characterizes this forest. Even in colder seasons, water can be heard running here, sustaining a vivid ecological system that has thrived here throughout known history.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "south1_zone"
           ],
-          "enterExitNames": {
-            "52": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "25c32e75-8326-46c9-a203-f9c0b06a7b02",
-      "id": 2,
-      "rawMatrixCsv": "18,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n17,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n16,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n14,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n13d|3,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 13,
-          "floorId": 2,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 628,
+          "floorId": 0,
+          "roomDescription": "Beech trees grow here, some massive in diameter, dwarfing the smaller pine saplings growing between them. Sunlight reaches the trail in patches, revealing hundreds of intricately interwoven roots sustaining the trees. Moss covers most of the rocks and many of the bases of the trees, thriving in this somewhat sheltered area.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 18,
-          "floorId": 2,
-          "roomDescription": "The lair of dog dick has been reached. Game over.",
-          "roomTitle": "DOG DICK LAIR",
+          "roomId": 199,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 17,
-          "floorId": 2,
-          "roomDescription": "LIKWID\u0027S FAVORITE PLACE TO RELAX (WITH MEN)",
-          "roomTitle": "LIKWID\u0027S MALE ONLY TURKISH BATHHOUSE",
+          "roomId": 804,
+          "floorId": 0,
+          "roomDescription": "Steep cliffs drop sharply off to the east, threatening death with the slightest misstep. The valley below is often obscured by a veil of high mountain fog that sits up at this elevation, which is subject to rapidly changing weather year round. Erratic winds seem to pick up from nowhere, and strike suddenly without warning. ",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north5_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 15,
-          "floorId": 2,
-          "roomDescription": "Nothing to see here except for jars and jars filled with excriment.",
-          "roomTitle": "LIKWID\u0027S SMEGMA STORAGE ROOM",
+          "roomId": 176,
+          "floorId": 0,
+          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 14,
-          "floorId": 2,
-          "roomDescription": "You must enter Likwid\u0027s House of Wonders on all fours, through a dog door to the north.",
-          "roomTitle": "LIKWID\u0027S HOUSE OF WONDERS (Entrance)",
+          "roomId": 479,
+          "floorId": 0,
+          "roomDescription": "A steady incline begins here upward into the high peaks of the Bloodridge Mountains. Though this section of trail is fairly wide, belying the trail name, precipitous drop offs can be seen on either side already. Uneven rocks, many coated in ice, provide for challenging footing along this section of trail.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 16,
-          "floorId": 2,
-          "roomDescription": "A supply closet holding a lot of bleach and cleaning products needed to keep the filthy bathhouse to the north respectably clean.",
-          "roomTitle": "LIKWID\u0027S BATHHOUSE CLEANING SUPPLY CLOSET",
+          "roomId": 616,
+          "floorId": 0,
+          "roomDescription": "Sitting alongside the gravel pathway connecting to the Devon Mill, an assortment of rusting mill parts and rotting wood is scattered about, likely left here by scavengers who worked to disassemble the abandoned mill, seeking valuable iron scraps and anything else they could find. A large metal gear can be seen rusting into oblivion, presumably part of the former mill, and perhaps too heavy for the scavengers to extract along the rugged trails leading out of the forest and back to town. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill Path)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "b8f542ec-0c54-4398-8d1a-8c3ed039ae10",
-      "id": 33,
-      "rawMatrixCsv": "281,280d|279,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 280,
-          "floorId": 33,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 182,
+          "floorId": 0,
+          "roomDescription": "A small shrine sits on the eastern side of the road, with the flowing stream as a backdrop. Aedylus, a resident of Hammoor, was tragically killed here after being ambushed by a group of ekimmus, while out on a trip to forage for wild mushrooms. Travelers often place small stones atop the shrine, as legends suggest this will bring them good luck while traveling.",
+          "roomTitle": "THE GREAT NORTHERN ROAD (Shrine of Aedylus)",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 281,
-          "floorId": 33,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 560,
+          "floorId": 0,
+          "roomDescription": "Distinct from the southern portions of the hollow, ancient trees surround this area, interspersed with stumps from recent harvesting activity. A number of trees here are coated in vines, with shelves of mushrooms growing on other dead trees, many of which are highly poisonous. The trail, though narrow, is covered in a thin layer of gravel, with many of the larger boulders having recently been removed to facilitate the removal of lumber from this part of the hollow.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "6362a7a0-5931-4be5-9edd-7ca283d43821",
-      "id": 34,
-      "rawMatrixCsv": ",341,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,339,340,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n345,342u|343,344,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,346,349,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,347,348d|350,351,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,352,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,354,353,355,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,358,356,357,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,359,360,361,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 345,
-          "floorId": 34,
-          "roomDescription": "This small space directly sitting against the western wall of the Manor House features small windows similar to those seen in the armory, and provides just enough room for archers to defend the complex by attacking enemies through the windows. A rack built on the wall holds an assortment of bows, and thousands of arrows can be seen in wooden crates throughout the room.",
-          "roomTitle": "MANOR HOUSE WEST WALL INTERIOR",
+          "roomId": 147,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 349,
-          "floorId": 34,
-          "roomDescription": "This small parlor provides space for dinner guests to enjoy refreshments prior to dinner service commencing. Couches with horsehair cushions can be found throughout the room, as well as a cabinet well stocked with various liquors, and a heavy trunk regularly stocked with freshly brewed beers brought from the cellar. A table toward the corner of the room has a chess board integrated into it, with squares made of slate and obsidian.",
-          "roomTitle": "MANOR HOUSE PARLOR",
+          "roomId": 223,
+          "floorId": 0,
+          "roomDescription": "Impressive homes and private clubs line both sides of this gated side street, offering residents a level of privacy and peace that is less common in the busier sections of the town. Each building features unique architecture, some with columns standing prominently at either side of the building doors, others with elaborate sculptures, mosaics and frescos.",
+          "roomTitle": "PARADOX CRESCENT",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 353,
-          "floorId": 34,
-          "roomDescription": "From this central point in the south wing of the Manor House, doorways lead to staff quarters and to the barracks.",
-          "roomTitle": "MANOR HOUSE (South Wing)",
+          "roomId": 665,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 344,
-          "floorId": 34,
-          "roomDescription": "This room is used to showcase the finest possessions of the House, acquired over centuries both through battle and through trade. Several ancient Roman stone busts rest on columns along one wall, and another wall features tapestries, including a centrally placed Persian tapestry, which features an ornate \"tree of life\" in its design. A massive hawk sculpture from Ancient Egypt, carved from lapis lazuli, sits on a stone pedestal at the center of the room, surrounded by an iron barrier to protect it from damage. A full set of knight\u0027s armor stands upright in a corner, once worn by the founder of the Manor, and a set of decorative chain mail armor is on display next to it, made of pure gold links.",
-          "roomTitle": "MANOR HOUSE GALLERY",
+          "roomId": 625,
+          "floorId": 0,
+          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 348,
-          "floorId": 34,
-          "roomDescription": "Two massive fireplaces dominate this room, with piles of wood stacked to their sides. Several iron ovens can also be seen in the room, which are either fueled with coals from the fireplaces, or more firewood. Using the fireplaces and ovens, the chefs of the Manor House are capable of baking, boiling, smoking, or roasting any type of food. Cast iron cooking implements hang from racks on both the walls and the ceiling. A rack carries a set of exquisite cooking knives, forged and shaped painstakingly by the town blacksmith.",
-          "roomTitle": "MANOR HOUSE KITCHEN",
+          "roomId": 89,
+          "floorId": 0,
+          "roomDescription": "A biting, howling wind roars across this hostile mountain terrain, open enough that you can easily make out the town below to the west, though a thick fog often shrouds the area and obscures its view. Winds have been known to occasionally reach hurricane force at this elevation, sometimes scouring the snow off higher slopes and loading it into massive snowdrifts. A small stone marker on the side of the road is carved with XVIII.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 342,
-          "floorId": 34,
-          "roomDescription": "Though a smaller space than the grotto, this is the largest finished room in the Manor House, and from here archways and doorways lead to the main living spaces of the complex. A stone staircase sits at the center of the room to the south, leading to a balcony that surrounds the eastern, western and southern sides of the second level of the building. The ceiling of the room can be seen two stories above, decorated with frescos featuring the flatlands to the west, and the Bloodridge Mountains to the east. A chandelier made from deer antlers hangs from the center, capable of holding a large number of candles which are lit using a long pole, a task requiring two people given how heavy and unwieldy it is.",
-          "roomTitle": "MANOR HOUSE MAIN HALL",
+          "roomId": 805,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 341,
-          "floorId": 34,
-          "roomDescription": "Swords, shields, battle-axes, pikes, bows, and every other form of weapon imaginable hang from the walls here, ready to be used on short notice should the Manor House come under attack. Several large banners bearing the shield of the Manor can also be seen, hanging from the top of large poles which are used both in battle and on ceremonial occasions. A larger than life size painting, well over two hundred years old, depicts a soldier of the manor, clad in armor and holding a broadsword. Small windows allow light to enter the room from the west, built into the thick outer walls of the Manor House compound. These windows provide an excellent vantage point for archers to defend the Manor House. A stairway leads upward to one of the two main guard towers, built on the northern and southern ends of the complex.",
-          "roomTitle": "MANOR HOUSE ARMORY",
+          "roomId": 822,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 351,
-          "floorId": 34,
-          "roomDescription": "This large pantry mainly stores the non perishable food needed by the house kitchen. Sitting just behind and near one of the main fireplaces, this room is kept dry and warm most of the time. The walls are paneled with wood, and food items are stacked all around the room on simple wooden shelves.",
-          "roomTitle": "MANOR HOUSE PANTRY",
+          "roomId": 657,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 357,
-          "floorId": 34,
-          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
-          "roomTitle": "MANOR HOUSE BARRACKS",
+          "roomId": 82,
+          "floorId": 0,
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 355,
-          "floorId": 34,
-          "roomDescription": "This large room provides a privileged and comfortable living space for the head chef of the house. Though lacking windows, the room has a large number of candles which provide light, and is always warm due to the constantly operating kitchen nearby. The thick wooden door and stone walls provide for peace and quiet after grueling days of kitchen work.",
-          "roomTitle": "MANOR HOUSE (Chef\u0027s Quarters)",
+          "roomId": 573,
+          "floorId": 0,
+          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "fancyhouse_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 358,
-          "floorId": 34,
-          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
-          "roomTitle": "MANOR HOUSE BARRACKS",
+          "roomId": 576,
+          "floorId": 0,
+          "roomDescription": "The slightly rolling terrain of the western plains appears to extend into infinity from here, a wide expanse with only a limited number of trees to be seen, from many years of logging and land clearing. Tall grasses have taken over from what used to be a forest, now mainly used as pasture land by the farmers to the south, though suitable as farmland should the need arise. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "fancyhouse_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 361,
-          "floorId": 34,
-          "roomDescription": "These staff quarters house the majority of the house staff. Though somewhat cramped, they provide sufficient space for those working in the house, offering far better conditions of living than many of the peasant class employees might otherwise experience.",
-          "roomTitle": "MANOR HOUSE STAFF QUARTERS",
+          "roomId": 522,
+          "floorId": 0,
+          "roomDescription": "A waterfall can be seen cascading off a towering cliff to the northwest, just to the side of where the Razoredge Ridge Trail continues northward. On this northern side of the Alpine Garden, the slope drops somewhat steeply into the hollow where a stream continues from the waterfall, often caked in a layer of ice, but in warmer weather providing enough mist and moisture to create a microenvironment rich with fungi. ",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 340,
-          "floorId": 34,
-          "roomDescription": "The ceiling in this massive space is lined with stalactites, and the sound of dripping water can be heard echoing through the grotto. A small pool can be seen in the southeastern corner of the room, lined with precisely cut stones, and mosaic tiles surrounding the edges on top. A fire pit can be seen near the pool, used to heat large stones which are then placed in the pool to raise its otherwise cold temperature. Torch holders sit ten feet apart along all the walls, adding light to the otherwise dark space. A massive wooden table sitting on stone legs sits on the northern side of the room, mainly used as a dining table on very hot days.",
-          "roomTitle": "MANOR HOUSE GROTTO",
+          "roomId": 603,
+          "floorId": 0,
+          "roomDescription": "A choke point in the trail exists here, providing a moderate challenge to traveling further south, with massive rock formations forming a high barrier and offering only one narrow crevice through which one can easily pass. The crevice is narrow at the bottom, providing enough space to anchor a foothold, and above that it widens to provide enough room for one person to pass at a time. To the north, the trail continues onward toward the town. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 339,
-          "floorId": 34,
-          "roomDescription": "The expansive courtyard surrounds a marble fountain crowned by four carved lion heads. The courtyard is paved with red bricks, providing the largest space within the Manor House compound for large gatherings. A colonnade provides a covered walkway around all four sides of the courtyard, supported by sandstone columns. A hawthorn tree stands at the northeast corner of the courtyard, covering it in shade. An arched doorway to the east leads to a stone grotto, carved into the Bloodridge Mountains over millions of years by the melting glaciers high above. Two further arches lead to the inside of the Manor House both to the north and to the south. To the west, the iron gate leads back to town.",
-          "roomTitle": "MANOR HOUSE COURTYARD",
+          "roomId": 846,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge16_zone"
           ],
-          "enterExitNames": {
-            "33": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 346,
-          "floorId": 34,
-          "roomDescription": "Used for the most formal dinners in the house, this dining room features a thick oak table inlaid at its edges with emeralds and other precious stones. Two fireplaces heat this large room in colder months, and matters of governing and administrating the town are often discussed over meals here, as well as meetings with other rulers who have traveled here for discussions and negotiation. The wooden chairs surrounding the table each have upholstered cushions, evenly stuffed by hand with horsehair. Silver candle holders can be found every few feet down the table, each holding two candles and sculpted in the form of a sitting lion.",
-          "roomTitle": "MANOR HOUSE DINING ROOM",
+          "roomId": 600,
+          "floorId": 0,
+          "roomDescription": "Massive tree roots cling to moss covered boulders in this dark, primordial forest, providing the security of multiple footholds and handholds as you pass, though this is balanced out by the challenging, uneven and slippery terrain which you must carefully cross. The humidity is always high in this ravine, as it is trapped by steep slopes on both sides of the trail, and direct sunlight struggles to reach the forest floor. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 356,
-          "floorId": 34,
-          "roomDescription": "A long room extending from east to west is lined with bunks for soldiers and equipment. While normally not very crowded, it provides enough space for soldiers in the event of a siege on the town. The simple wooden bunks are uncushioned, but sufficient.",
-          "roomTitle": "MANOR HOUSE BARRACKS",
+          "roomId": 219,
+          "floorId": 0,
+          "roomDescription": "The quiet western end of Wyk Lane connects the town to a residential area, one of the last sections of the town to be built. Though a non-commercial area, artisans have established small workshops here, some only selling works of art, and others who devote themselves to customizing items and weapons.",
+          "roomTitle": "WYK LANE",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 347,
-          "floorId": 34,
-          "roomDescription": "This terrace sits under part of the second floor of the manor house, and so is covered by a roof with large wooden beams visible, providing structural support to the second floor. The terrace sits several steps above the main dining room, and so offers a far ranging view to the south and to the west, over the Manor House walls. Several stone benches and wooden chairs can be found scattered around the terrace. Vines from hanging plants drape down from their pots near the terrace roof, spaced widely enough to not obscure the view.",
-          "roomTitle": "MANOR HOUSE DINING ROOM TERRACE",
+          "roomId": 148,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 354,
-          "floorId": 34,
-          "roomDescription": "With views toward the west through two small windows, partially obscured by the Manor House wall, the head butler of the house lives comfortably in this room. The room provides easy access to the kitchen, where the butler must often pick up food to bring to the dining area, and offers substantially more space than any of the other staff quarters.",
-          "roomTitle": "MANOR HOUSE (Butler\u0027s Quarters)",
+          "roomId": 759,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 359,
-          "floorId": 34,
-          "roomDescription": "These staff quarters house the majority of the house staff. Though somewhat cramped, they provide sufficient space for those working in the house, offering far better conditions of living than many of the peasant class employees might otherwise experience.",
-          "roomTitle": "MANOR HOUSE STAFF QUARTERS",
+          "roomId": 496,
+          "floorId": 0,
+          "roomDescription": "A massive crevasse cuts deeply into the glacier here, at least three meters across, and seemingly bottomless. A fall here would result in nearly certain death, a fact causing deep concern to many when realizing that their only means of crossing this crevasse is to walk across an old looking wooden ladder spanning it. Though daunting, this provides a reasonable route over the obstacle so long as one stays balanced and focused.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 360,
-          "floorId": 34,
-          "roomDescription": "This simple lounge area features several tables, with wooden chairs, and a small fireplace, used exclusively by the house staff. The staff often share meals here and spend any leisure time they may have in this room. Windows facing south provide a view of some of the southern lands, and the Bloodridge Mountain ridge which curves to the east in the distance.",
-          "roomTitle": "MANOR HOUSE STAFF LOUNGE",
+          "roomId": 852,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "bloodridge16_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 352,
-          "floorId": 34,
-          "roomDescription": "This short hallway leads south toward a wing mainly occupied by house staff, and toward the barracks of the Manor House. To the north is the Manor House kitchen.",
-          "roomTitle": "MANOR HOUSE (Hallway)",
+          "roomId": 615,
+          "floorId": 0,
+          "roomDescription": "The ruins of the main mill house remain today, a testament to the quality of their original construction. The entire first floor of the mill house living area remains intact, along with a two story high housing area for the main wheel of the mill, dipping down into the nearby river. Mosses, ivy, and mushrooms grow out of the ruins, which still exist today due to the skilled masonry behind their construction in this rugged area. Though the roof is long gone on the mill house here, the area has become popular to camp or spend time in due to the flat, well drained grounds created when the house was built.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST (Devon Mill House)",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "south2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "799cdd1f-00e6-4fee-9153-6f570aa18026",
-      "id": 42,
-      "rawMatrixCsv": ",,415,414,413,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,416,,412,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n437,436,417,418,419,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 415,
-          "floorId": 42,
+          "roomId": 758,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 437,
-          "floorId": 42,
-          "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomId": 110,
+          "floorId": 0,
+          "roomDescription": "A constant slope rises toward the west, gradually rising in elevation above the swamps below. Toward the east, the forest appears much thicker, and the sound of frogs can be heard.",
+          "roomTitle": "EDGAR\u0027S WOODS (Toft Island Road)",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "toft1_zone"
           ],
-          "enterExitNames": {
-            "689": "gate"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 417,
-          "floorId": 42,
+          "roomId": 814,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 418,
-          "floorId": 42,
-          "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomId": 95,
+          "floorId": 0,
+          "roomDescription": "A path thick with ice makes travel extremely difficult at this high elevation, with deep snowpack seen on all sides. Maintaining your footing is difficult on the ice, but leaving the road would be even more challenging, as the unpacked snow causes one to sink waist deep or more with each step. The only vegetation growing here is in the form of stunted trees, many of which have branches on only one side from being constantly battered by high winds. A small stone marker on the side of the road is carved with XXIV.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 414,
-          "floorId": 42,
-          "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomId": 103,
+          "floorId": 0,
+          "roomDescription": "The majority of travel between the northern and southern parts of town, particularly for merchants and their carts, is along this route. This is due to the other north to south laneways being impractically narrow, requiring carts to pull aside to allow others to pass in the other direction. Fairly cheap residences can be found here, as many of the more affluent townspeople prefer to live in more quiet locales.",
+          "roomTitle": "THE NORTHWAY",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 412,
-          "floorId": 42,
-          "roomDescription": "Entering the village through it\u0027s large wooden gate, roads lead north and south past one story tall structures. On account of the village being naturally protected by water, as well as being very small, the villagers here never took the time to heavily fortify the main, eastern gate to town. The main purpose of the village walls is to protect the town from fierce creatures which dominate the island, and the prevalence of those creatures has also kept the island somewhat undesirable to those seeking territorial conquest.",
-          "roomTitle": "TOFT ISLAND VILLAGE (Eastern Gate)",
+          "roomId": 547,
+          "floorId": 0,
+          "roomDescription": "A new-growth forest has slowly taken root here after logging activity ceased, though the convenient location and wide pathways of this hollow makes logging likely to resume in the future. Limited lumber harvesting continues to occur, primarily for firewood, and much of the dead brush is routinely also cleared away, leaving a flat, expansive area with narrow trees growing throughout. Wood chips can be seen everywhere, evidence of ongoing tree harvesting. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "north12_zone"
           ],
-          "enterExitNames": {
-            "411": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 419,
-          "floorId": 42,
+          "roomId": 809,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 416,
-          "floorId": 42,
-          "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomId": 552,
+          "floorId": 0,
+          "roomDescription": "Stacks of logs sit along the southern end of the hollow awaiting processing, mostly rolled here by lumberjacks and, though unattended, likely belonging to one of the larger landowners or businesses in the town. Hundreds of spiders appear to have taken up residence in the spaces and cracks between the logs, visible scurrying across the woodpile. A massive pile of wood chips has formed adjacent to the stacked logs, the result of countless hours of processing. ",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "north12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 436,
-          "floorId": 42,
+          "roomId": 575,
+          "floorId": 0,
+          "roomDescription": "Rapids can be seen in this section of the nearby stream, churning up a fine mist which nourishes rare plants that only survive in this sort of humid environment. The fast flowing water provides a cool breeze, with its source high in the mountains to the east. ",
+          "roomTitle": "MITTERSILL BYPASS",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 753,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 413,
-          "floorId": 42,
+          "roomId": 849,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "TOFT ISLAND VILLAGE",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "tisland1_zone"
+            "bloodridge16_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "49c1d7b2-ee46-4771-bf55-d42fcb2dfed2",
-      "id": 35,
-      "rawMatrixCsv": "371,343d|342,362,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,363,368,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,364,367,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,365,366,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,369,370,372,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,373,374,375,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 343,
-          "floorId": 35,
-          "roomDescription": "The second floor provides housing to house residents and guests of the house. A balcony lines three sides of the main hall on the second floor, providing access to various living areas. The floor creaks slightly as you step on it, constructed of wooden planks many years ago. Large, comfortable rooms dominate this floor, benefitting from the heat rising from the downstairs fireplaces and kitchen.",
-          "roomTitle": "MANOR HOUSE STAIRCASE",
+          "roomId": 108,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 375,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 477,
+          "floorId": 0,
+          "roomDescription": "Immediately north of the Carroll Hut, this marks the beginning of the Razoredge Ridge Trail. A notorious trail in the region, it begins as a somewhat mellow incline leading upward toward the high peaks, bisecting glaciers on either side of the ridge, but at parts turns extremely narrow, with dire consequences in the event that one should lose their footing. Though the solid granite provides a stable foothold in the more technical sections of the trail, travel becomes extremely perilous whenever the rocks become soaked by rainfall, mist, or snowfall.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 362,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "MANOR HOUSE (Second Floor Hallway)",
+          "roomId": 196,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 364,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 711,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north13_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 368,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 180,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "\u003cPLACEHOLDER\u003e",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 363,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 673,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "western4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 370,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 861,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge17_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 366,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 220,
+          "floorId": 0,
+          "roomDescription": "The quiet western end of Wyk Lane connects the town to a residential area, one of the last sections of the town to be built. Though a non-commercial area, artisans have established small workshops here, some only selling works of art, and others who devote themselves to customizing items and weapons. The gated Paradox Crescent can be accessed to the north.",
+          "roomTitle": "WYK LANE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "newbie_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 371,
-          "floorId": 35,
-          "roomDescription": "The second floor is sufficiently elevated above the Manor House wall to provide an unobstructed attack point against any potential invading forces. Here, small windows are manned by archers during any attack, and a spiral staircase leads upward to one of the main guard towers of the Manor House.",
-          "roomTitle": "MANOR HOUSE (Western Defense)",
+          "roomId": 762,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "bloodridge12_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 365,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 337,
+          "floorId": 0,
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "toft2_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 372,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 608,
+          "floorId": 0,
+          "roomDescription": "The full glory of Haines Falls towers above you, and when it flows normally, this area is completely saturated in mist, enough to convey the impression of falling rain. The water flows into a deep, circular pool of water, ideal to swim in during the time of year when weather is warm, but often forbiddingly frigid. Visitors nonetheless often choose to bathe here, braving the chilly waters, said to have healing properties due to their exceptional mineral content. ",
+          "roomTitle": "HAINES FALLS",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "south1_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 373,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 642,
+          "floorId": 0,
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "western3_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 367,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 581,
+          "floorId": 0,
+          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 374,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 178,
+          "floorId": 0,
+          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic. A small stone marker can be seen on the side of the road with XXXVI carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
-          "areaNames": [],
+          "areaNames": [
+            "north4_zone"
+          ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 369,
-          "floorId": 35,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 566,
+          "floorId": 0,
+          "roomDescription": "A flat dirt and gravel path deviates from Toft Island Road here, leading back toward the town and to the farmland west of town. Shaded by large, evenly planted trees lining the road, this bypass offers views of the idyllic plains and rolling hills which provide pasture and farm land critical to the town\u0027s survival. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
           "areaNames": [],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "1e62ddd1-b4c2-47bc-9350-98950f56da25",
-      "id": 39,
-      "rawMatrixCsv": "378,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
-        {
-          "roomId": 378,
-          "floorId": 39,
-          "roomDescription": "",
-          "roomTitle": "TOFT ISLAND FERRY",
-          "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "379": "dock",
-            "128": "Leave"
-          },
-          "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "d6052ba4-c245-4cce-8b2b-e4b1927d89b5",
-      "id": 27,
-      "rawMatrixCsv": "261,264,265,266,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n262,263,,267,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n,,,268,269u|270,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 265,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 655,
+          "floorId": 0,
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 261,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 763,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "bloodridge12_zone"
           ],
-          "enterExitNames": {
-            "260": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 263,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 334,
+          "floorId": 0,
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "toft2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 267,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 162,
+          "floorId": 0,
+          "roomDescription": "At this section of road, the surroundings bear little evidence of human activity. Being some distance from any town and somewhat isolated, travelers usually work their way along this section of road with a high level of vigilance. The Bloodridge Mountain escarpment can be seen through the trees to the east, and the road appears to run mostly parallel to the mountains.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "north2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 269,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 55,
+          "floorId": 0,
+          "roomDescription": "The winding Stormarn Lane continues past a series of simple homes, each appearing inhabited. Being some distance from Victory Road, this relatively quiet area has always been among the top choices of the townspeople to establish their households.",
+          "roomTitle": "STORMARN LANE",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 268,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 335,
+          "floorId": 0,
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
           "areaNames": [
-            "western9_zone"
+            "toft2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 262,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 599,
+          "floorId": 0,
+          "roomDescription": "Massive tree roots cling to moss covered boulders in this dark, primordial forest, providing the security of multiple footholds and handholds as you pass, though this is balanced out by the challenging, uneven and slippery terrain which you must carefully cross. The humidity is always high in this ravine, as it is trapped by steep slopes on both sides of the trail, and direct sunlight struggles to reach the forest floor. ",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 266,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 203,
+          "floorId": 0,
+          "roomDescription": "The air is thick with humidity in this swamp, as you move through it. Insects abound, it is unpleasant to linger here, though the flora grows abundantly.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "north3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 264,
-          "floorId": 27,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 501,
+          "floorId": 0,
+          "roomDescription": "Following the saddle on the Razoredge Ridge between Mount Wittenberg and the northern peaks, the massive summit of Mount Wittenberg can be seen to the southwest, while to the northeast, a small hut can be seen in the distance, clinging precariously, almost improbably, to the edge of the mountain. ",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "western8_zone"
+            "bloodridge8_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "cdd3abb9-66b4-4310-a14c-b6ee5c0fbba2",
-      "id": 1,
-      "rawMatrixCsv": "9,8,7,6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n10,,,5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n11,12,3u|13d|2,4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 8,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 567,
+          "floorId": 0,
+          "roomDescription": "A flat dirt and gravel path deviates from Toft Island Road here, leading back toward the town and to the farmland west of town. Shaded by large, evenly planted trees lining the road, this bypass offers views of the idyllic plains and rolling hills which provide pasture and farm land critical to the town\u0027s survival. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "newbie_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 7,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 855,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge17_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 9,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 800,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 6,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 73,
+          "floorId": 0,
+          "roomDescription": "Here, the road crosses the Abergwaun stream, which has its source high in the Bloodridge Mountains. Toward the east, the North Gate of town lies ahead.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD (Abergwaun Bridge)",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 11,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 630,
+          "floorId": 0,
+          "roomDescription": "The hollow abuts a sheer vertical cliff, part of the Bloodridge Escarpment. Small caves can be seen throughout the cliff face, mostly shallow, but several provide a deep enough space for threatening creatures to dwell. The steep cliff face has also been known for its rockfall, occasionally releasing loose boulders that provide a dangerous threat to travelers passing nearby.",
+          "roomTitle": "MINK HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "south3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 10,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 844,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge16_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 12,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "THE NEXUS HALLWAY OF NOTHING",
+          "roomId": 519,
+          "floorId": 0,
+          "roomDescription": "Thick krummholz slowly takes over from small flowers, lichens and mosses in these lower sections of the Alpine Garden, with several species of alpine grass also visible. Normally a challenge to walk through, several pathways exist, eroded through the thick brush by foot traffic of the many foragers, travelers, and hunters who spend time in these mountains. An added benefit of this thick vegetation is its ability to prevent a serious fall, with large cliffs known to be below this area on the western side of the ridge.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 4,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 49,
+          "floorId": 0,
+          "roomDescription": "Row houses line the lane here, many occupied by townspeople closely connected to the Manor House. Most of the homes feature small wrought iron gates, and stand two levels high. A number of homes have potted plants growing from their balconies and windows.",
+          "roomTitle": "CRAIGAVON LANE SOUTH",
           "roomTags": [],
           "areaNames": [
             "newbie_zone"
@@ -9338,1274 +9425,1291 @@
           "notables": {}
         },
         {
-          "roomId": 5,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 81,
+          "floorId": 0,
+          "roomDescription": "This treacherous, steep road winds back and forth along a dangerous mountainside. Compared to the valley, the temperature feels significantly colder here. You notice caves dotting the mountainside, some of which appear to be inhabited by creatures.",
+          "roomTitle": "BLOODRIDGE MOUNTAIN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "bloodridge1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 3,
-          "floorId": 1,
-          "roomDescription": "Newly created room. Set a new description with the desc command.",
-          "roomTitle": "Default Title, change with title command",
+          "roomId": 152,
+          "floorId": 0,
+          "roomDescription": "The wide road continues to wind through the forest, approaching the town to the south, and veering toward the Bloodridge Mountain Range escarpment for those traveling north. Though the most dangerous creatures previously inhabiting these woods have long been driven off, untamed lands lie to the far north.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "newbie_zone"
+            "north1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "480a18bc-c66c-4999-adc5-6b333345cc1f",
-      "id": 31,
-      "rawMatrixCsv": "278u|279d|277,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 278,
-          "floorId": 31,
-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
+          "roomId": 681,
+          "floorId": 0,
+          "roomDescription": "Bisecting the fields, the majority of the farm houses were constructed along this lane, easily connecting the farms to the fields on either side of the route. The rows of plane trees along the lane are interrupted in places by tall hedges, planted to provide a level of privacy for the farm homes, as well as a number of wooden fences, particularly where the lands are used to raise cattle and other farm animals. ",
+          "roomTitle": "MANORIAL LANDS (Witten Lane)",
           "roomTags": [],
           "areaNames": [
-            "western10_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "add3dc26-635b-4cc8-aa12-fb4d05936463",
-      "id": 36,
-      "rawMatrixCsv": "350u|348,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 350,
-          "floorId": 36,
-          "roomDescription": "Built into the ground of the mountain on which the Manor House sits, this room serves as a storehouse for food and drink. Constructing the room took an exceptional effort, involving manually chipping away at the rock until a suitably large underground space could be created. The temperature here remains fairly cool year round, making this an ideal place to store any perishable items. ",
-          "roomTitle": "MANOR HOUSE BUTTERY",
+          "roomId": 118,
+          "floorId": 0,
+          "roomDescription": "Bear prints can be seen throughout the road, and the berry bushes by the roadside seem to always be picked clean here shortly after the berries have ripened. In spite of seemingly relentless efforts by the locals to cull the bear population, they continue to thrive in incredible numbers, appearing almost unaffected by the efforts of the hunters.",
+          "roomTitle": "TOFT ISLAND ROAD",
           "roomTags": [],
           "areaNames": [
-            "fancyhouse_zone"
+            "toft1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "840e2c9b-6697-49ff-a6a2-cac79c33ccb6",
-      "id": 24,
-      "rawMatrixCsv": "253,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 253,
-          "floorId": 24,
-          "roomDescription": "Housed in the oldest building still standing in the town, this blacksmith shop has been in continual operation for centuries. Given the history of this shop, the proprietor has periodically discovered ancient weaponry while digging around the shop\u0027s expansive cellar, and occasionally puts these rare items up for sale.",
-          "roomTitle": "BLACKSMITH SHOP (Town of Hammoor)",
+          "roomId": 798,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
-          "areaNames": [],
-          "enterExitNames": {
-            "238": "Leave"
-          },
+          "areaNames": [
+            "bloodridge13_zone"
+          ],
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "c45f8553-d1d4-40c9-9729-d68e5f2969e2",
-      "id": 16,
-      "rawMatrixCsv": "98,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 98,
-          "floorId": 16,
-          "roomDescription": "Dried and cured meats hang from the ceiling and along the walls. A rack of sharp knives can be seen behind the counter, and leather and cloth aprons hang from several hooks on the wall.",
-          "roomTitle": "BUTCHER SHOP",
+          "roomId": 508,
+          "floorId": 0,
+          "roomDescription": "Water can often be heard trickling under the rocks here, and this corner of the Alpine Garden is unusually saturated with moss and lichen, likely feeding off this obscured water source. The slope in this area dips into a little hollow, such that the otherwise panoramic view of the region is slightly obscured when standing at the bottom.",
+          "roomTitle": "ALPINE GARDEN",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "bloodridge9_zone"
           ],
-          "enterExitNames": {
-            "2": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "032962d8-65e5-4248-94be-c09e15e460d3",
-      "id": 47,
-      "rawMatrixCsv": "505,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 505,
-          "floorId": 47,
-          "roomDescription": "The historic Tuckerman Hut, built painstakingly over many years given its inaccessible location, serves mostly as a staging point for those hunting the different creatures inhabiting this high alpine zone, though also provides a place to rest for climbers who have arrived from the Razoredge Ridge Trail, or the western and eastern faces of Mount Wittenberg. The lower part of the hut was built from stones found nearby, worked on by stone masons on site and carefully laid to form the bottom walls. Above this, wooden walls were built, constructed from large planks carried up one at a time by groups of four or more climbers, an incredible effort, and one which cost the lives of two climbers who slipped and fell to their deaths. With high winds constantly threatening the structure, efforts were made to further secure it by tying the walls of the structure to anchors embedded in the mountain with thick ropes. Laid out similarly to the Carroll Hut, four three-level bunk beds line the side walls, and a cast iron stove provides heat. A food and drink storage area sits just below the floor of the hut, accessible by opening a wooden hatch built into the floor, and this area remains cold year round due to permafrost just below the surface.",
-          "roomTitle": "TUCKERMAN HUT",
+          "roomId": 851,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "STRALHORN GULLY",
           "roomTags": [],
           "areaNames": [
-            "house_zone"
+            "bloodridge16_zone"
           ],
-          "enterExitNames": {
-            "504": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
-      "name": "2ebcdbf6-a6e2-4eb6-bad1-ec1ead6347b6",
-      "id": 45,
-      "rawMatrixCsv": "455,454d|456,,,,,,,,,,,,,,,,,,,,,,,,,,,\n452,453,,,,,,,,,,,,,,,,,,,,,,,,,,,\n451d|450,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
-      "roomModels": [
+        },
         {
-          "roomId": 451,
-          "floorId": 45,
-          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 827,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 454,
-          "floorId": 45,
+          "roomId": 708,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 452,
-          "floorId": 45,
-          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 487,
+          "floorId": 0,
+          "roomDescription": "For travelers who are headed into the higher mountains along the trail, the ridge path is blocked here by a massive stone formation featuring a rockface that is considered unclimbable. The most practical route around this obstacle is to venture to the western side of the feature, onto a snowy slope sitting on top of a massive glacier. Though this section, known to locals as the \"Pass of the Dead\", may be navigated by skilled mountaineers with no special equipment, the possession and equipping of an ice axe here helps provide an extra layer of security to avoid a long, deadly fall off the cliffs below.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 453,
-          "floorId": 45,
-          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 812,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 455,
-          "floorId": 45,
-          "roomDescription": "A small elevated area sits here perched upon what appears to be a massive boulder, perhaps a remnant of the ice age, when glaciers transported boulders known as .glacial erratics. downward from the mountains and left them scattered about the landscape. With steep drop offs on every side, the top surface is shaped as a plateau, harboring a thin layer of soil which mosses, ferns and old trees cling onto. ",
-          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
+          "roomId": 669,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "north14_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        }
-      ]
-    },
-    {
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-      "roomModels": [
+        },
         {
-          "roomId": 397,
-          "floorId": 40,
-          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 596,
+          "floorId": 0,
+          "roomDescription": "Here in a narrow clove between two sharply rising mountain ridges, a lush forest grows, receiving less sunlight than most places, but abundant with spring water and the cascading melt of the mountain snows. Remaining cooler and more humid than the surrounding open terrain, this pristine forest grows more lushly than many of the open lands to the west. Narrow waterfalls cascade from precipitous cliffs in the surrounding terrain in this rugged valley.",
+          "roomTitle": "DEVIL\u0027S TOMBSTONE FOREST",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "south1_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 423,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 570,
+          "floorId": 0,
+          "roomDescription": "Meadows to the west harbor lush assortments of flowers, grasses, and brush, attracting many varieties of bees and butterflies. The tall grasses rustle with every breeze, which causes them to sway like waves, appearing like a green sea.",
+          "roomTitle": "MITTERSILL BYPASS",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 485,
+          "floorId": 0,
+          "roomDescription": "Here, the trail transitions between a relatively steady inclined path to the south, and the infamously narrow and treacherous ridge from which the trail takes its name. Climbing along this section, travelers must alternate their steps on either side of the sharply pointed ridge, facing the prospect of certain death should they fall to either side of the ridge. The ridge to the north can be seen rising sharply to the top of Mount Wittenberg, the highest point in this section of the Bloodridge Mountain range.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 409,
-          "floorId": 40,
-          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
-          "roomTitle": "TOFT ISLAND (Main Street)",
+          "roomId": 563,
+          "floorId": 0,
+          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland2_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 729,
-          "floorId": 40,
+          "roomId": 819,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "bloodridge14_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 713,
-          "floorId": 40,
+          "roomId": 527,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "bloodridge9_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 405,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 227,
+          "floorId": 0,
+          "roomDescription": "This dead end street meanders through a quiet residential neighborhood, traveled mainly by local residents. As the most recent portion of town to have been developed, some lots have yet to be built upon, and local residents have repurposed a few of them as pig pens, chicken coops or vegetable gardens.",
+          "roomTitle": "SUNDS LANE",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 428,
-          "floorId": 40,
-          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 651,
+          "floorId": 0,
+          "roomDescription": "Serving as both the northern boundary of the farmland as well as a road, plane trees line both sides of the road at ten meter intervals, planted many years ago. Horizontal branches extend from the trees over the road, blocking most of the sunlight. Toward the south, rows of crops can be seen growing, interrupted by sections of pasture land as farmers rotate their use of the lands. ",
+          "roomTitle": "MANORIAL LANDS (North Boundary Road)",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 424,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 540,
+          "floorId": 0,
+          "roomDescription": "Deep water and mud, on average shin deep but up to thigh deep, covers this area, making travel highly inconvenient without proper boots. To make matters worse, as you wade through this swamp, the mud hinders progress as insects swarm and attempt to bite. Many of the trees here have died, due to rotting roots, but a few still stand defiantly, seemingly unimpacted by the swamp steadily engulfing them.",
+          "roomTitle": "SHULDHAM SWAMP",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north5_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 389,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 565,
+          "floorId": 0,
+          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 736,
-          "floorId": 40,
+          "roomId": 674,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "western4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 714,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 185,
+          "floorId": 0,
+          "roomDescription": "Widely spaced trees yield stunning views of the Bloodridge Mountain Range escarpment to the east, and the road surface is pleasantly smooth and even for traveling.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 728,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 39,
+          "floorId": 0,
+          "roomDescription": "The largest road in town, this east to west thoroughfare serves as the main parade ground leading toward the town square. Directly to the east and high above, the Manor House can be seen as one walks toward the town square. Rows of elm trees flank either side of the road, planted on the town\u0027s two hundredth anniversary, and providing shade to the numerous benches built under them. Street performers and healers choose to conduct their business here, appreciating the ample space and available shade.",
+          "roomTitle": "VICTORY ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 720,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 338,
+          "floorId": 0,
+          "roomDescription": "From this stone covered beach, Toft Island can be seen in the distance. The freshwater lake draws animals from the surrounding forest, seeking to quench their thirst or hunt for fish.",
+          "roomTitle": "TOFT ISLAND LAKE SHORE",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "toft2_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 725,
-          "floorId": 40,
+          "roomId": 649,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "MANORIAL LANDS",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "western3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 722,
-          "floorId": 40,
+          "roomId": 825,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "bloodridge15_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 730,
-          "floorId": 40,
+          "roomId": 774,
+          "floorId": 0,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "bloodridge12_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 718,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 490,
+          "floorId": 0,
+          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
+          "roomTags": [],
+          "areaNames": [
+            "bloodridge3_zone"
+          ],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 580,
+          "floorId": 0,
+          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
+          "roomTitle": "MITTERSILL BYPASS",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 192,
+          "floorId": 0,
+          "roomDescription": "In the immediate vicinity of the Town of Hammoor, the road here is paved with smooth stones, many taken from riverbeds. The town\u0027s main gate and barbican can be seen some distance to the north, sitting immediately next to the sheer cliffs of the Bloodridge Mountain escarpment. A small stone marker can be seen on the side of the road with XLVIII carved into it.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 384,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 792,
+          "floorId": 0,
+          "roomDescription": "",
+          "roomTitle": "NORTH RIDGE",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "bloodridge13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 727,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 488,
+          "floorId": 0,
+          "roomDescription": "This short section of the Razoredge Ridge has gained infamy as one of the most deadly. Navigation through here requires carefully walking above a steep fifty degree slope, often through a sizeable snow drift if no one has passed here for a while, with seemingly bottomless crevasses below, followed by large cliffs. It is tempting to walk right alongside the cliff to your east, but an ice bulge formed at the bottom of the cliff usually makes this an even more precarious option than walking along through the deeper snow.",
+          "roomTitle": "RAZOREDGE RIDGE TRAIL (Pass of the Dead)",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "bloodridge3_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 381,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 564,
+          "floorId": 0,
+          "roomDescription": "Though substantially thinned out, this area still remains mainly an old growth forest, with only limited logging having occurred here thus far given the still somewhat difficult access and narrow trail leading to it. The center of this northern part of the hollow has been thinned out enough to allow substantial sunlight to reach the ground, fueling a lush undergrowth of ferns and wildflowers.",
+          "roomTitle": "MEEKER HOLLOW",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "north13_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 430,
-          "floorId": 40,
-          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 177,
+          "floorId": 0,
+          "roomDescription": "The town of Hammoor, some distance to the north, regularly sends laborers to repair this remote, muddy section of road, as it is the main lifeline providing food supplies to the town. Though too remote to consider paving with stone or covering with gravel, laborers from the town of Hammoor have laid wooden planks here, keeping travelers above the mud. These must be regularly replaced due to being worn down from constant traffic.",
+          "roomTitle": "THE GREAT NORTHERN ROAD",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north4_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 731,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 582,
+          "floorId": 0,
+          "roomDescription": "Tall, evenly spaced trees line this wide dirt and gravel pathway, planted both to provide a clear land boundary, and to provide shade along this otherwise open stretch through fairly flat terrain. Open meadows can be seen to the west, adjacent to farmland further south, while to the southeast the town walls can be seen. Though the land is flat here, the bypass path curves slightly as it follows a small stream. ",
+          "roomTitle": "MITTERSILL BYPASS",
           "roomTags": [],
-          "areaNames": [
-            "tisland8_zone"
-          ],
+          "areaNames": [],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
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+      "roomModels": [
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-          "roomId": 391,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 19,
+          "floorId": 3,
+          "roomDescription": "In a large underground area, goods for sale by local merchants are piled on all sides. A musty smell pervades the giant, poorly lit space, and crates are stacked along the walls on all sides.",
+          "roomTitle": "STOREHOUSE",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "newbie_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
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+    {
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+      "roomModels": [
         {
-          "roomId": 716,
-          "floorId": 40,
+          "roomId": 464,
+          "floorId": 44,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 400,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 463,
+          "floorId": 44,
+          "roomDescription": "In this thick pine and fir forest which surrounds an open meadow, very little sunlight penetrates the thick canopy of pine needles. Feeling noticeably cooler than the more open areas nearby, the air carries a strong pine scent with it, and sharp, twig like stubs stick out from the balsam firs growing here. The thick vegetation blocks most of the wind, creating an eerily silent environment.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 432,
-          "floorId": 40,
-          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 468,
+          "floorId": 44,
+          "roomDescription": "",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 715,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 442,
+          "floorId": 44,
+          "roomDescription": "Tall grasses grow somewhat sparsely here, revealing views of an open meadow to the north, fed by a small stream and surrounded by deep green pine trees. The small stream flows near and parallel to the pathway here, most easily spotted by the abundance of cattails growing alongside it. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 735,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 448,
+          "floorId": 44,
+          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 745,
-          "floorId": 40,
+          "roomId": 469,
+          "floorId": 44,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 394,
-          "floorId": 40,
-          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 444,
+          "floorId": 44,
+          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 386,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 439,
+          "floorId": 44,
+          "roomDescription": "The backcountry begins immmediately at the town gate, extending miles northward and westward, and bounded by the sheer cliffs of the Bloodridge Mountains to the east. Here, being so close to the gate, there are paths visible in several directions, as virtually all of the limited traffic passing through this region passes through the north gate of Hammoor. A small register can be seen near the town gate here, which travelers often choose to sign to describe their intended routes, to help assist search parties in finding them should they not return. A few walking sticks can be seen stacked against the trail register, left here by returning travelers for others to use.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "north10_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "438": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 408,
-          "floorId": 40,
-          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
-          "roomTitle": "TOFT ISLAND (Main Street)",
+          "roomId": 449,
+          "floorId": 44,
+          "roomDescription": "A pathway through the pine forest inclines slightly from south to north, traversing a number of easy to walk on yet steep rocks. Between several of the rocks, ancient tree roots cling to the ground, incorporating the rocks into their root system.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland2_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 426,
-          "floorId": 40,
-          "roomDescription": "A small stream, flowing with somewhat brown, silty water, flows past here. A clearing can be seen on the other side of the stream to the north, formed by a fire several decades ago. A number of trees grow in the mostly clear area, yet to reach the height of the fully grown pines elsewhere in the barrens. The stream is easily crossed by walking a path along large rocks, with a well worn trail visible on either bank of the stream.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 447,
+          "floorId": 44,
+          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 427,
-          "floorId": 40,
-          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 465,
+          "floorId": 44,
+          "roomDescription": "",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 721,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 440,
+          "floorId": 44,
+          "roomDescription": "The trail winds through tall grass, buzzing with insects and rustling with every slight breeze. Several tall, dead trees can be seen around this grassy area, a number of which have toppled over.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 410,
-          "floorId": 40,
-          "roomDescription": "A wide dirt road lined with pine trees connects the Toft Island Ferry Dock to the Eastern Gate of the village. The road is covered with a layer of dried pine needles and pine cones, and a narrow ditch runs along the side of the road to channel rain water and prevent flooding.",
-          "roomTitle": "TOFT ISLAND (Main Street)",
+          "roomId": 443,
+          "floorId": 44,
+          "roomDescription": "Tall grasses grow somewhat sparsely here, revealing views of an open meadow to the north, fed by a small stream and surrounded by deep green pine trees. The small stream flows near and parallel to the pathway here, most easily spotted by the abundance of cattails growing alongside it. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland2_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 396,
-          "floorId": 40,
-          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 450,
+          "floorId": 44,
+          "roomDescription": "A steep rock outcropping here leads north, providing numerous foot and handholds, though tall enough to be unforgiving should one slip and fall. Previous travelers have built a small stone cairn at the top of the outcropping signifying the direction of the trail. To the south, a dense pine forest leads to an open meadow.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 422,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 445,
+          "floorId": 44,
+          "roomDescription": "An open meadow covers a wide area here, lined with short grasses, resembling a green, gold and brown carpet. Several tall, dead trees dot the grassy area, and the meadow is bounded by a thick pine forest on all sides. The soil is fairly rocky, saturated with tiny stone pebbles. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 433,
-          "floorId": 40,
-          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 467,
+          "floorId": 44,
+          "roomDescription": "",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 738,
-          "floorId": 40,
+          "roomId": 470,
+          "floorId": 44,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 406,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 446,
+          "floorId": 44,
+          "roomDescription": "Adjacent to the meadow, a large beaver dam can be seen here, blocking up a portion of the stream and causing a small pond to form. Pine and oak branches, along with dried grasses and soil, form this sizable dam. Insects can be seen continually taking off from and landing on the smooth water surface of the pond. ",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 435,
-          "floorId": 40,
-          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 441,
+          "floorId": 44,
+          "roomDescription": "The trail winds through tall grass, buzzing with insects and rustling with every slight breeze. Several tall, dead trees can be seen around this grassy area, a number of which have toppled over.",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 737,
-          "floorId": 40,
+          "roomId": 466,
+          "floorId": 44,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "HAMMOOR NORTH BACKCOUNTRY",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "north10_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "6339ed62-e0ec-41ab-9b67-31685a4cb0f3",
+      "id": 13,
+      "rawMatrixCsv": "69d|70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,\n",
+      "roomModels": [
         {
-          "roomId": 712,
-          "floorId": 40,
-          "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomId": 69,
+          "floorId": 13,
+          "roomDescription": "A large crest featuring the seal of the House of Firth can be seen decorating the polished marble floor of the foyer. Two staircases can be seen leading to the upper floor on opposite sides of the room, connected by a balcony. Behind one of the staircases, a set of stairs leads downward to the House locker room. To the east, a wood paneled seating area can be seen, with several tables and upholstered chairs.",
+          "roomTitle": "HOUSE OF FIRTH (Foyer)",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "newbie_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "42": "Leave"
+          },
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "3209e23a-59f2-414e-9736-b39f67e05dca",
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         {
-          "roomId": 402,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 255,
+          "floorId": 25,
+          "roomDescription": "Providing much cheaper and smaller lockers than those typically available at the houses in town, the downstairs locker room offers space to store a small number of items, though a fee must be paid each time the locker is accessed. A sign posted on the wall lists the fees, which differ based on the size of locker being sought.",
+          "roomTitle": "HAUGSEITH HOUSE (Locker Room)",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "house_zone"
           ],
           "enterExitNames": {},
           "notables": {}
-        },
+        }
+      ]
+    },
+    {
+      "name": "8276d036-6fc0-41a8-a69a-ceb2bdadd92d",
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+      "roomModels": [
         {
-          "roomId": 429,
-          "floorId": 40,
-          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 692,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 421,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 691,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 740,
-          "floorId": 40,
+          "roomId": 698,
+          "floorId": 48,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 399,
-          "floorId": 40,
-          "roomDescription": "The central area of these pine barrens receives somewhat less foot traffic than the area near the coast, and the trail here seems difficult to follow or non-existent. Though passable, the thick scrub brush lining the forest floor scratches the skin and catches the clothing of passersby, making movement here somewhat slow going.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 703,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 383,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 705,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
+          "roomTags": [],
+          "areaNames": [],
+          "enterExitNames": {},
+          "notables": {}
+        },
+        {
+          "roomId": 689,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "tisland6_zone"
           ],
-          "enterExitNames": {},
+          "enterExitNames": {
+            "437": "Leave"
+          },
           "notables": {}
         },
         {
-          "roomId": 398,
-          "floorId": 40,
-          "roomDescription": "Sitting midway up a large dead tree, a massive bee hive can be seen (and heard), with a set of claw marks below it, presumably from the attempts of some creature to harvest honey. Bees can be seen landing on flowering plants in the surrounding area in search of nectar.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 695,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 750,
-          "floorId": 40,
+          "roomId": 697,
+          "floorId": 48,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland9_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 434,
-          "floorId": 40,
-          "roomDescription": "Looking across the clearing, ferns grow abundantly, benefitting from the rich soil fertilized with burnt pine, and the access to sunlight with only a small number of trees casting shade over the surrounding area. Crickets appreciate the fern underbrush, and usually can be heard chirping here in the warmer seasons.",
-          "roomTitle": "TOFT ISLAND (Eastern Pine Barrens)",
+          "roomId": 702,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland4_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 379,
-          "floorId": 40,
-          "roomDescription": "This is the main arrival dock of Toft Island, with three slips available to handle incoming boats. A stony beach can be seen lining the coast of this large island, which features a series of wetlands and marshes near its coast, and rolling hills toward the island\u0027s interior. A dirt road leads westward toward the center of the island\u0027s small town, where a few small shops exist but not very much else.",
-          "roomTitle": "TOFT ISLAND MAIN DOCK",
+          "roomId": 704,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland2_zone"
+            "tisland6_zone"
           ],
-          "enterExitNames": {
-            "378": "Leave"
-          },
+          "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 388,
-          "floorId": 40,
-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
+          "roomId": 696,
+          "floorId": 48,
+          "roomDescription": "",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland3_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 723,
-          "floorId": 40,
+          "roomId": 690,
+          "floorId": 48,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
+          "roomTitle": "ISLAND GROVE",
           "roomTags": [],
           "areaNames": [
-            "tisland8_zone"
+            "tisland6_zone"
           ],
           "enterExitNames": {},
           "notables": {}
         },
         {
-          "roomId": 734,
-          "floorId": 40,
+          "roomId": 700,
+          "floorId": 48,
           "roomDescription": "",
-          "roomTitle": "CLIFFS OF TOFT",
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           "roomDescription": "",
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-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
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-          "roomTitle": "TOFT ISLAND (East Coast)",
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-          "roomDescription": "A simple wooden wall protects this small village, the only village on the whole island. The wall consists of felled logs, which stand upright and were placed side by side in a long trench, sharpened at their tops. A heavy wooden gate provides an access point to the town through the wall, remaining open except when the town comes under threat.",
-          "roomTitle": "TOFT ISLAND (Eastern Gate)",
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         {
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-          "roomDescription": "The eastern beach of Toft Island is comprised of stone gravel, shaded by sizeable white pine trees. The island was formed as part of a glacial moraine, and large boulders, or glacial erratics, dot the landscape. Sweeping views of the water can be seen here, with the Bloodridge Mountains in the far distance to the east. It is tempting to take a break and relax here, but dangerous creatures lurk in the nearby brush.",
-          "roomTitle": "TOFT ISLAND (East Coast)",
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         },
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         },
         {
-          "roomId": 431,
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-          "roomDescription": "A somewhat circular or square shaped patch of very low growing laurel bushes and pines sits at this corner of the pine barrens, growing short enough to provide a view over the tops of the plant life, but too densely to see through the brush. The typically dry climate here combined with fairly regular foot traffic has caused the pathways to become very dusty, with each step kicking up a cloud of fine dust.",
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         {
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-          "roomDescription": "These pine barrens, formed on the sand and pebbles brought here by glaciers millions of years ago, provide a dry landscape with dense bushes favoring well drained soils growing in between towering pines. Historically, many wildfires have been recorded in this area, several times necessitating the temporary evacuation of the island.",
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         {
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-          "roomDescription": "A terrifying grotto surrounds you, lined with jagged, jet black rocks, and water can be heard flowing all around you. Bones appear to be scattered throughout the cave, a number of which appear human. The irregular shape of the caves carry sound in unpredictable directions, and determining the source of the sound is often extremely difficult. Occasionally, large rats can be seen scurrying around.",
-          "roomTitle": "BLACKSTONE CAVES",
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         {
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-          "roomDescription": "Various metalworks can be seen hanging from the walls, including a wall devoted entirely to weaponry. The blacksmith can be seen operating a forge toward the back of the shop with the assistance of two apprentices. A wave of heat can occasionally be felt emanating from the furnace.",
-          "roomTitle": "BLACKSMITH\u0027S SHOP",
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       ]
-- 
GitLab