From f68d7bc30c9647b447205a944054cfda8e8d191f Mon Sep 17 00:00:00 2001
From: Chris Kearney <chris@kearneymail.com>
Date: Sat, 13 May 2017 18:50:04 -0700
Subject: [PATCH] deleting unused code

---
 .../creeper/items/EquipmentBuilder.java       |  85 -----
 .../comandante/creeper/items/ItemType.java    | 352 ------------------
 .../creeper/items/ItemMetadataTest.java       |   2 +
 3 files changed, 2 insertions(+), 437 deletions(-)
 delete mode 100644 src/main/java/com/comandante/creeper/items/EquipmentBuilder.java
 delete mode 100644 src/main/java/com/comandante/creeper/items/ItemType.java

diff --git a/src/main/java/com/comandante/creeper/items/EquipmentBuilder.java b/src/main/java/com/comandante/creeper/items/EquipmentBuilder.java
deleted file mode 100644
index d7f35ca3..00000000
--- a/src/main/java/com/comandante/creeper/items/EquipmentBuilder.java
+++ /dev/null
@@ -1,85 +0,0 @@
-package com.comandante.creeper.items;
-
-
-import com.comandante.creeper.stats.Stats;
-import com.comandante.creeper.stats.StatsBuilder;
-
-public class EquipmentBuilder {
-
-    public static Item getBerserkerBaton(Item item) {
-        Stats stats = new StatsBuilder().setWeaponRatingMin(4).setWeaponRatingMax(6).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.HAND, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBerserkerBoots(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(3).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.FEET, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBerserkerChest(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(6).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.CHEST, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBerserkerShorts(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(4).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.LEGS, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBerserkerBracers(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(4).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.WRISTS, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBerserkerHelm(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(3).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.HEAD, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getLeatherSatchel(Item item) {
-        Stats stats = new StatsBuilder().setInventorySize(15).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.BAG, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getBiggersSkinSatchel(Item item) {
-        Stats stats = new StatsBuilder().setInventorySize(100).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.BAG, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getRedClawBeanie(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(8).setStrength(4).setMaxHealth(50).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.HEAD, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getRedClawHoodie(Item item) {
-        Stats stats = new StatsBuilder().setArmorRating(15).setStrength(7).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.CHEST, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-
-    public static Item getRedClawPants(Item item) {
-        Stats stats = new StatsBuilder().setAgile(7).setForaging(6).createStats();
-        final Equipment equipment = new Equipment(EquipmentSlotType.LEGS, stats);
-        item.setEquipment(equipment);
-        return item;
-    }
-}
\ No newline at end of file
diff --git a/src/main/java/com/comandante/creeper/items/ItemType.java b/src/main/java/com/comandante/creeper/items/ItemType.java
deleted file mode 100644
index eeb30d0e..00000000
--- a/src/main/java/com/comandante/creeper/items/ItemType.java
+++ /dev/null
@@ -1,352 +0,0 @@
-package com.comandante.creeper.items;
-
-import com.comandante.creeper.core_game.service.TimeTracker;
-import com.comandante.creeper.server.player_communication.Color;
-import com.google.common.collect.Sets;
-
-import java.util.Arrays;
-import java.util.List;
-import java.util.Set;
-
-import static com.comandante.creeper.server.player_communication.Color.*;
-
-public enum ItemType {
-
-    UNKNOWN(0, Arrays.asList(""), "", "", "", false, 0, 0, false, com.comandante.creeper.items.Rarity.RARE, 0, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-    KEY(1, Arrays.asList("key", "gold key", "shiny gold key"),
-            "a shiny " + YELLOW + "gold key" + RESET,
-            "a shiny " + YELLOW + "gold key" + RESET + " catches your eye.",
-            "A basic key with nothing really remarkable other than its made of gold.",
-            false,
-            0,
-            60,
-            false,
-            Rarity.BASIC,
-            10, Sets.<TimeTracker.TimeOfDay>newHashSet(TimeTracker.TimeOfDay.NIGHT)),
-
-    SMALL_HEALTH_POTION(2, Arrays.asList("potion", "health potion", "vial", "small vial of health potion", "p"),
-            "a small vial of " + RED + "health potion" + RESET,
-            "a small vial of " + RED + "health potion" + RESET + " rests on the ground.",
-            "a small vial of " + RED + "health potion" + RESET + " that restores 50 health" + RESET,
-            true,
-            0,
-            60,
-            false,
-            Rarity.OFTEN,
-            1, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSERKER_BATON(3, Arrays.asList("baton", "a berserker baton", "b"),
-            Color.CYAN + "a berserker baton" + Color.RESET,
-            "a berserker baton rests upon the ground.",
-            "a berserker baton",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            100, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSEKER_BOOTS(4, Arrays.asList("boots", "boot", "berserker boots", "b"),
-            Color.CYAN + "berserker boots" + Color.RESET,
-            "a pair of berserker boots are here on the ground.",
-            "a pair of berserker boots",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            50, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSERKER_CHEST(5, Arrays.asList("chest", "berserker chest", "c"),
-            Color.CYAN + "berserker chest" + Color.RESET,
-            "a berserker chest is on the ground.",
-            "a berserker chest",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            70, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSEKER_SHORTS(6, Arrays.asList("shorts", "berserker shorts", "s"),
-            Color.CYAN + "berserker shorts" + Color.RESET,
-            "a pair of berserker shorts are here on the ground.",
-            "a pair of berserker shorts",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            80, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSERKER_BRACERS(7, Arrays.asList("bracers", "berserker bracers", "b"),
-            Color.CYAN + "berserker bracers" + Color.RESET,
-            "a pair of berserker bracers are here on the ground.",
-            "a pair of berserker bracers",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            40, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BERSEKER_HELM(8, Arrays.asList("helm", "berserker helm", "h"),
-            Color.CYAN + "berserker helm" + Color.RESET,
-            "a berserker helm is on the ground.",
-            "a berserker helm",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            40, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    MARIJUANA(9, Arrays.asList("marijuana", "weed", "m", "w", "f", "flowers"),
-            Color.GREEN + "marijuana" + Color.RESET + " flowers" + Color.RESET,
-            "some " + Color.GREEN + "marijuana" + Color.RESET + " flowers" + Color.RESET + " are here on the ground.",
-            "some " + Color.GREEN + "marijuana" + Color.RESET + " flowers" + Color.RESET,
-            true,
-            0,
-            60,
-            false,
-            Rarity.BASIC,
-            10, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    PURPLE_DRANK(10, Arrays.asList("drank", "purple drank", "p", "purple", "lean", "sizzurp"),
-            "a double cup of " + MAGENTA + "purple" + RESET + " drank",
-            "a double cup of " + MAGENTA + "purple" + RESET + " drank rests on the ground.",
-            "a tonic called " + MAGENTA + "purple" + RESET + " drank that restores health" + RESET,
-            true,
-            0,
-            60,
-            false,
-            Rarity.BASIC,
-            30, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    LEATHER_SATCHEL(11, Arrays.asList("leather satchel", "satchel"),
-            "a " + Color.GREEN + "leather satchel" + Color.RESET,
-            "a " + Color.GREEN + "leather satchel" + Color.RESET,
-            "a " + Color.GREEN + "leather satchel" + Color.RESET + " (15 items)",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            800, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    BIGGERS_SKIN_SATCHEL(12, Arrays.asList("biggers skin satchel", "skin satchel"),
-            "a " + Color.GREEN + "biggers skin satchel" + Color.RESET,
-            "a " + Color.GREEN + "biggers skin satchel" + Color.RESET,
-            "a " + Color.GREEN + "biggers skin satchel" + Color.RESET + " with room to store 100 items.",
-            false,
-            0,
-            60,
-            true,
-            Rarity.BASIC,
-            3000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    LIGHTNING_SPELLBOOKNG(
-            // itemTypeCode
-            13,
-            // triggers
-            Arrays.asList("lightning book", "lightning spell book", "book", "spell book"),
-            // name
-            "a " + Color.YELLOW + "lightning" + Color.RESET + " spell book." + Color.RESET,
-            // resting name
-            "a " + Color.YELLOW + "lightning" + Color.RESET + " spell book." + Color.RESET,
-            // description
-            "a " + Color.YELLOW + "lightning" + Color.RESET + " spell book." + Color.RESET,
-            // disposable?
-            true,
-            // max uses
-            0,
-            // half life ticks
-            60,
-            // equipment/can you wear it?
-            false,
-            // controls how often it will spawn (if configured in a spawn)
-            Rarity.RARE,
-            // default sell value (gold)
-            3000,
-            // Some items have time of days where they are "valid" and times when they are not.  If they are not valid for MORNING (for example) they will turn to dust as soon as the world switches to morning.
-            Sets.<TimeTracker.TimeOfDay>newHashSet()),
-    STICK_OF_JUSTICE(
-            // itemTypeCode
-            14,
-            // triggers
-            Arrays.asList("stick of justice", "justice", "stick"),
-            // name
-            "a " + Color.BOLD_ON + Color.MAGENTA + "stick" + Color.BOLD_OFF + Color.GREEN + " of " + Color.BOLD_ON + Color.BLUE + "justice" + Color.RESET,
-            // resting name
-            "a " + Color.BOLD_ON + Color.MAGENTA + "stick" + Color.BOLD_OFF + Color.GREEN + " of " + Color.BOLD_ON + Color.BLUE + "justice" + Color.RESET,
-            // description
-            "a " + Color.BOLD_ON + Color.MAGENTA + "stick" + Color.BOLD_OFF + Color.GREEN + " of " + Color.BOLD_ON + Color.BLUE + "justice" + Color.RESET,
-            // disposable?
-            true,
-            // max uses
-            0,
-            // half life ticks
-            60,
-            // equipment/can you wear it?
-            false,
-            // controls how often it will spawn (if configured in a spawn)
-            Rarity.RARE,
-            // default sell value (gold)
-            3000,
-            // Some items have time of days where they are "valid" and times when they are not.  If they are not valid for MORNING (for example) they will turn to dust as soon as the world switches to morning.
-            Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    RED_CLAW_BEANIE(
-            // itemTypeCode
-            15,
-            // triggers
-            Arrays.asList("beanie", "red-claw beanie", "b"),
-            // name
-            Color.RED + "red-claw " + Color.RESET + "beanie" + Color.RESET,
-            // resting name
-            "a " + Color.RED + "red-claw " + Color.RESET + "beanie is on the ground.",
-            // description
-            "a red-claw beanie",
-            // disposable?
-            false,
-            // max uses
-            0,
-            // half life ticks
-            60,
-            // equipment?
-            true,
-            Rarity.LEGENDARY,
-            // default sell value (gold)
-            3500,
-            Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    RED_CLAW_HOODIE(
-            // itemTypeCode
-            16,
-            // triggers
-            Arrays.asList("hoodie", "red-claw hoodie", "h"),
-            // name
-            Color.RED + "red-claw " + Color.RESET + "hoodie" + Color.RESET,
-            // resting name
-            "a " + Color.RED + "red-claw " + Color.RESET + "hoodie is on the ground.",
-            // description
-            "a red-claw hoodie",
-            // disposable?
-            false,
-            // max uses
-            0,
-            // half life ticks
-            60,
-            // equipment?
-            true,
-            Rarity.LEGENDARY,
-            // default sell value (gold)
-            3500,
-            Sets.<TimeTracker.TimeOfDay>newHashSet()),
-
-    RED_CLAW_PANTS(
-            // itemTypeCode
-            17,
-            // triggers
-            Arrays.asList("pants", "red-claw pants", "p"),
-            // name
-            Color.RED + "red-claw " + Color.RESET + "pants" + Color.RESET,
-            // resting name
-            "a " + Color.RED + "red-claw " + Color.RESET + "pants is on the ground.",
-            // description
-            "a red-claw pants",
-            // disposable?
-            false,
-            // max uses
-            0,
-            // half life ticks
-            60,
-            // equipment?
-            true,
-            Rarity.LEGENDARY,
-            // default sell value (gold)
-            3500,
-            Sets.<TimeTracker.TimeOfDay>newHashSet()),;
-
-    private final Integer itemTypeCode;
-    private final List<String> itemTriggers;
-    private final String restingName;
-    private final String itemName;
-    private final String itemDescription;
-    private final boolean isDisposable;
-    private final int maxUses;
-    private final int itemHalfLifeTicks;
-    private final boolean isEquipment;
-    private final Rarity rarity;
-    private final int valueInGold;
-    private final Set<TimeTracker.TimeOfDay> validTimeOfDays;
-
-    ItemType(Integer itemTypeCode, List<String> itemTriggers, String itemName, String restingName, String itemDescription, boolean isDisposable, int maxUses, int itemHalfLifeTicks, boolean isEquipment, Rarity rarity, int valueInGold, Set<TimeTracker.TimeOfDay> validTimeOfDays) {
-        this.itemTypeCode = itemTypeCode;
-        this.itemTriggers = itemTriggers;
-        this.itemName = itemName;
-        this.restingName = restingName;
-        this.itemDescription = itemDescription;
-        this.maxUses = maxUses;
-        this.isDisposable = maxUses > 0 || isDisposable;
-        this.itemHalfLifeTicks = itemHalfLifeTicks;
-        this.isEquipment = isEquipment;
-        this.rarity = rarity;
-        this.valueInGold = valueInGold;
-        this.validTimeOfDays = validTimeOfDays;
-    }
-
-    public Rarity getRarity() {
-        return rarity;
-    }
-
-    public String getRestingName() {
-        return restingName;
-    }
-
-    public Integer getItemTypeCode() {
-        return itemTypeCode;
-    }
-
-    public List<String> getItemTriggers() {
-        return itemTriggers;
-    }
-
-    public String getItemName() {
-        return itemName;
-    }
-
-    public String getItemDescription() {
-        return itemDescription;
-    }
-
-    public boolean isDisposable() {
-        return isDisposable;
-    }
-
-    public int getMaxUses() {
-        return maxUses;
-    }
-
-    public int getValueInGold() {
-        return valueInGold;
-    }
-
-    public Set<TimeTracker.TimeOfDay> getValidTimeOfDays() {
-        return validTimeOfDays;
-    }
-
-    public int getItemHalfLifeTicks() {
-        return itemHalfLifeTicks;
-    }
-
-    public static ItemType itemTypeFromCode(Integer code) {
-        ItemType[] values = values();
-        for (ItemType type : values) {
-            if (type.getItemTypeCode().equals(code)) {
-                return type;
-            }
-        }
-        return ItemType.UNKNOWN;
-    }
-}
diff --git a/src/test/com/comandante/creeper/items/ItemMetadataTest.java b/src/test/com/comandante/creeper/items/ItemMetadataTest.java
index 68f60545..bb52dd36 100644
--- a/src/test/com/comandante/creeper/items/ItemMetadataTest.java
+++ b/src/test/com/comandante/creeper/items/ItemMetadataTest.java
@@ -1,3 +1,4 @@
+/*
 package com.comandante.creeper.items;
 
 import com.comandante.creeper.merchant.Merchant;
@@ -500,3 +501,4 @@ public class ItemMetadataTest {
     }
 
 }
+*/
-- 
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