From e025969a4449d8097eeb4fe51f1e84f581854bab Mon Sep 17 00:00:00 2001 From: Chris Kearney <chris@kearneymail.com> Date: Tue, 16 Aug 2016 20:32:07 -0700 Subject: [PATCH] making it way less possible for npcs to roam --- src/main/java/com/comandante/creeper/npc/Npc.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/comandante/creeper/npc/Npc.java b/src/main/java/com/comandante/creeper/npc/Npc.java index c5dd03de..d27276d3 100644 --- a/src/main/java/com/comandante/creeper/npc/Npc.java +++ b/src/main/java/com/comandante/creeper/npc/Npc.java @@ -112,7 +112,7 @@ public class Npc extends CreeperEntity { processNpcStatChange(npcStatsChange); } if (!isActiveCooldown(CoolDownType.NPC_FIGHT) && !isActiveCooldown(CoolDownType.NPC_ROAM) && currentRoom != null) { - if (getRandPercent(.1)) { + if (getRandPercent(.01)) { gameManager.getNpcMover().roam(getEntityId()); } } -- GitLab