diff --git a/src/main/java/com/comandante/creeper/npc/Npc.java b/src/main/java/com/comandante/creeper/npc/Npc.java
index 1e8a1821122e6ab32cb78db78eb009fa63cdce29..b718543d8ce4856a0c4d2f99538d41b604e175eb 100644
--- a/src/main/java/com/comandante/creeper/npc/Npc.java
+++ b/src/main/java/com/comandante/creeper/npc/Npc.java
@@ -370,7 +370,7 @@ public class Npc extends CreeperEntity {
         Map<String, Double> damagePercents;
         Item corpse = new Item(getName() + " corpse", "a bloody corpse.", Arrays.asList("corpse", "c"), "a corpse lies on the ground.", UUID.randomUUID().toString(), Item.CORPSE_ID_RESERVED, 0, false, 120, Rarity.BASIC, 0, getLoot());
         if (!player.isActive(CoolDownType.DEATH)) {
-            gameManager.writeToPlayerCurrentRoom(player.getPlayerId(), getDieMessage());
+            gameManager.writeToPlayerCurrentRoom(player.getPlayerId(), getDieMessage() + "\r\n");
         }
         damagePercents = gameManager.processExperience(this, getCurrentRoom());
         gameManager.getEntityManager().saveItem(corpse);