diff --git a/src/main/java/com/comandante/creeper/npc/Npc.java b/src/main/java/com/comandante/creeper/npc/Npc.java index 1e8a1821122e6ab32cb78db78eb009fa63cdce29..b718543d8ce4856a0c4d2f99538d41b604e175eb 100644 --- a/src/main/java/com/comandante/creeper/npc/Npc.java +++ b/src/main/java/com/comandante/creeper/npc/Npc.java @@ -370,7 +370,7 @@ public class Npc extends CreeperEntity { Map<String, Double> damagePercents; Item corpse = new Item(getName() + " corpse", "a bloody corpse.", Arrays.asList("corpse", "c"), "a corpse lies on the ground.", UUID.randomUUID().toString(), Item.CORPSE_ID_RESERVED, 0, false, 120, Rarity.BASIC, 0, getLoot()); if (!player.isActive(CoolDownType.DEATH)) { - gameManager.writeToPlayerCurrentRoom(player.getPlayerId(), getDieMessage()); + gameManager.writeToPlayerCurrentRoom(player.getPlayerId(), getDieMessage() + "\r\n"); } damagePercents = gameManager.processExperience(this, getCurrentRoom()); gameManager.getEntityManager().saveItem(corpse);