diff --git a/src/main/java/com/comandante/creeper/room/RoomBuilders.java b/src/main/java/com/comandante/creeper/room/RoomBuilders.java
index e74903249371abff5578f08ab7a4f21323fc9b2e..5dc60396fbe2ced4b0a9281f2fdfd8df5776018e 100644
--- a/src/main/java/com/comandante/creeper/room/RoomBuilders.java
+++ b/src/main/java/com/comandante/creeper/room/RoomBuilders.java
@@ -32,8 +32,8 @@ public class RoomBuilders {
basicRoom.addItemSpawner(new ItemSpawner(ItemType.BEER, new SpawnRule(20, 3), gameManager));
basicRoom.addItemSpawner(new ItemSpawner(ItemType.KEY, new SpawnRule(30, 1, 10), gameManager));
- basicRoom.addNpcSpawner(new NpcSpawner(new Derper(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(10, 5)));
- basicRoom.addNpcSpawner(new NpcSpawner(new DruggedPimp(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(10, 5)));
+ basicRoom.addNpcSpawner(new NpcSpawner(new Derper(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(100, 2)));
+ basicRoom.addNpcSpawner(new NpcSpawner(new DruggedPimp(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(100, 2)));
basicRoom.setAreas(Sets.newHashSet(Area.NEWBIE_ZONE));
diff --git a/src/main/java/com/comandante/creeper/stat/Stats.java b/src/main/java/com/comandante/creeper/stat/Stats.java
index cc304b7d3100dc0963759e3df4be0cfdf88409bb..1dc24ebbf990b41ca16939cdeffadfa7c02da99c 100644
--- a/src/main/java/com/comandante/creeper/stat/Stats.java
+++ b/src/main/java/com/comandante/creeper/stat/Stats.java
@@ -126,4 +126,21 @@ public class Stats implements Serializable {
this.weaponRatingMin = weaponRatingMin;
this.numberweaponOfRolls = numberweaponOfRolls;
}
+
+ @Override
+ public String toString() {
+ return "Stats{" +
+ "strength=" + strength +
+ ", willpower=" + willpower +
+ ", aim=" + aim +
+ ", agile=" + agile +
+ ", armorRating=" + armorRating +
+ ", meleSkill=" + meleSkill +
+ ", currentHealth=" + currentHealth +
+ ", maxHealth=" + maxHealth +
+ ", weaponRatingMax=" + weaponRatingMax +
+ ", weaponRatingMin=" + weaponRatingMin +
+ ", numberweaponOfRolls=" + numberweaponOfRolls +
+ '}';
+ }
}