diff --git a/src/main/java/com/comandante/creeper/room/RoomBuilders.java b/src/main/java/com/comandante/creeper/room/RoomBuilders.java index e74903249371abff5578f08ab7a4f21323fc9b2e..5dc60396fbe2ced4b0a9281f2fdfd8df5776018e 100644 --- a/src/main/java/com/comandante/creeper/room/RoomBuilders.java +++ b/src/main/java/com/comandante/creeper/room/RoomBuilders.java @@ -32,8 +32,8 @@ public class RoomBuilders { basicRoom.addItemSpawner(new ItemSpawner(ItemType.BEER, new SpawnRule(20, 3), gameManager)); basicRoom.addItemSpawner(new ItemSpawner(ItemType.KEY, new SpawnRule(30, 1, 10), gameManager)); - basicRoom.addNpcSpawner(new NpcSpawner(new Derper(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(10, 5))); - basicRoom.addNpcSpawner(new NpcSpawner(new DruggedPimp(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(10, 5))); + basicRoom.addNpcSpawner(new NpcSpawner(new Derper(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(100, 2))); + basicRoom.addNpcSpawner(new NpcSpawner(new DruggedPimp(gameManager, basicRoom.getRoomId()), gameManager, new SpawnRule(100, 2))); basicRoom.setAreas(Sets.newHashSet(Area.NEWBIE_ZONE)); diff --git a/src/main/java/com/comandante/creeper/stat/Stats.java b/src/main/java/com/comandante/creeper/stat/Stats.java index cc304b7d3100dc0963759e3df4be0cfdf88409bb..1dc24ebbf990b41ca16939cdeffadfa7c02da99c 100644 --- a/src/main/java/com/comandante/creeper/stat/Stats.java +++ b/src/main/java/com/comandante/creeper/stat/Stats.java @@ -126,4 +126,21 @@ public class Stats implements Serializable { this.weaponRatingMin = weaponRatingMin; this.numberweaponOfRolls = numberweaponOfRolls; } + + @Override + public String toString() { + return "Stats{" + + "strength=" + strength + + ", willpower=" + willpower + + ", aim=" + aim + + ", agile=" + agile + + ", armorRating=" + armorRating + + ", meleSkill=" + meleSkill + + ", currentHealth=" + currentHealth + + ", maxHealth=" + maxHealth + + ", weaponRatingMax=" + weaponRatingMax + + ", weaponRatingMin=" + weaponRatingMin + + ", numberweaponOfRolls=" + numberweaponOfRolls + + '}'; + } }