From 97d602a5121f3cb75fe2c17890966c66cfd2db7b Mon Sep 17 00:00:00 2001
From: Chris Kearney <chris@kearneymail.com>
Date: Sun, 7 Aug 2016 18:11:53 -0700
Subject: [PATCH] making the satchel affordable

---
 src/main/java/com/comandante/creeper/ConfigureNpc.java         | 3 ++-
 src/main/java/com/comandante/creeper/Items/ItemType.java       | 2 +-
 .../java/com/comandante/creeper/player/EquipmentBuilder.java   | 2 +-
 3 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/main/java/com/comandante/creeper/ConfigureNpc.java b/src/main/java/com/comandante/creeper/ConfigureNpc.java
index e9ee4c63..428736e1 100755
--- a/src/main/java/com/comandante/creeper/ConfigureNpc.java
+++ b/src/main/java/com/comandante/creeper/ConfigureNpc.java
@@ -53,7 +53,7 @@ public class ConfigureNpc {
         Map<Integer, MerchantItemForSale> itemsForSale = Maps.newLinkedHashMap();
         itemsForSale.put(1, new MerchantItemForSale(ItemType.SMALL_HEALTH_POTION, 8));
         itemsForSale.put(2, new MerchantItemForSale(ItemType.PURPLE_DRANK, 80));
-        itemsForSale.put(3, new MerchantItemForSale(ItemType.LEATHER_SATCHEL, 25000));
+        itemsForSale.put(3, new MerchantItemForSale(ItemType.BIGGERS_SKIN_SATCHEL, 25000));
 
         LloydBartender lloydBartender = new LloydBartender(gameManager, new Loot(18, 26, Sets.<ItemType>newHashSet()), itemsForSale);
         gameManager.getRoomManager().addMerchant(64, lloydBartender);
@@ -71,6 +71,7 @@ public class ConfigureNpc {
         blacksmithItems.put(4, new MerchantItemForSale(ItemType.IRON_HELMET, 500));
         blacksmithItems.put(5, new MerchantItemForSale(ItemType.IRON_CHEST_PLATE, 1500));
         blacksmithItems.put(6, new MerchantItemForSale(ItemType.IRON_LEGGINGS, 1100));
+        blacksmithItems.put(7, new MerchantItemForSale(ItemType.LEATHER_SATCHEL, 600));
 
         Blacksmith blacksmith = new Blacksmith(gameManager, new Loot(18, 26, Sets.<ItemType>newHashSet()), blacksmithItems);
         gameManager.getRoomManager().addMerchant(66, blacksmith);
diff --git a/src/main/java/com/comandante/creeper/Items/ItemType.java b/src/main/java/com/comandante/creeper/Items/ItemType.java
index 4b1d9186..f4d7e5b3 100755
--- a/src/main/java/com/comandante/creeper/Items/ItemType.java
+++ b/src/main/java/com/comandante/creeper/Items/ItemType.java
@@ -128,7 +128,7 @@ public enum ItemType {
     LEATHER_SATCHEL(11, Arrays.asList("leather satchel", "satchel"),
             "a " + Color.GREEN + "leather satchel" + Color.RESET,
             "a " + Color.GREEN + "leather satchel" + Color.RESET,
-            "a " + Color.GREEN + "leather satchel" + Color.RESET + " with room to store 10 items.",
+            "a " + Color.GREEN + "leather satchel" + Color.RESET + " with room to store an extra `15 items.",
             false,
             0,
             60,
diff --git a/src/main/java/com/comandante/creeper/player/EquipmentBuilder.java b/src/main/java/com/comandante/creeper/player/EquipmentBuilder.java
index 998a456d..0f61c444 100755
--- a/src/main/java/com/comandante/creeper/player/EquipmentBuilder.java
+++ b/src/main/java/com/comandante/creeper/player/EquipmentBuilder.java
@@ -84,7 +84,7 @@ public class EquipmentBuilder {
     }
 
     public static Item getLeatherSatchel(Item item) {
-        Stats stats = new StatsBuilder().setInventorySize(10).createStats();
+        Stats stats = new StatsBuilder().setInventorySize(15).createStats();
         final Equipment equipment = new Equipment(EquipmentSlotType.BAG, stats);
         item.setEquipment(equipment);
         return item;
-- 
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