From 69b68072ad6751fca764759bcec6ccb8925f33b3 Mon Sep 17 00:00:00 2001
From: Chris Kearney <chris@kearneymail.com>
Date: Tue, 16 Aug 2016 20:44:37 -0700
Subject: [PATCH] fixed the printing the same message about inventory is full
 each time for each item match in the room

---
 src/main/java/com/comandante/creeper/command/PickUpCommand.java | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/main/java/com/comandante/creeper/command/PickUpCommand.java b/src/main/java/com/comandante/creeper/command/PickUpCommand.java
index 6a8614db..4509647d 100644
--- a/src/main/java/com/comandante/creeper/command/PickUpCommand.java
+++ b/src/main/java/com/comandante/creeper/command/PickUpCommand.java
@@ -34,6 +34,8 @@ public class PickUpCommand extends Command {
                             String playerName = player.getPlayerName();
                             gameManager.roomSay(currentRoom.getRoomId(), playerName + " picked up " + itemEntity.getItemName(), playerId);
                             return;
+                        } else {
+                            return;
                         }
                     }
                 }
-- 
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