From 69b68072ad6751fca764759bcec6ccb8925f33b3 Mon Sep 17 00:00:00 2001 From: Chris Kearney <chris@kearneymail.com> Date: Tue, 16 Aug 2016 20:44:37 -0700 Subject: [PATCH] fixed the printing the same message about inventory is full each time for each item match in the room --- src/main/java/com/comandante/creeper/command/PickUpCommand.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/com/comandante/creeper/command/PickUpCommand.java b/src/main/java/com/comandante/creeper/command/PickUpCommand.java index 6a8614db..4509647d 100644 --- a/src/main/java/com/comandante/creeper/command/PickUpCommand.java +++ b/src/main/java/com/comandante/creeper/command/PickUpCommand.java @@ -34,6 +34,8 @@ public class PickUpCommand extends Command { String playerName = player.getPlayerName(); gameManager.roomSay(currentRoom.getRoomId(), playerName + " picked up " + itemEntity.getItemName(), playerId); return; + } else { + return; } } } -- GitLab