From 5a2f5ef48bc6431ab1fa034e904d769d5dc30f0b Mon Sep 17 00:00:00 2001
From: BLAZECRAFT <n3vs@yahoo.com>
Date: Fri, 28 Aug 2015 21:13:56 -0400
Subject: [PATCH] Update ItemType.java

---
 .../comandante/creeper/Items/ItemType.java    | 178 ++++++++++++++++++
 1 file changed, 178 insertions(+)

diff --git a/src/main/java/com/comandante/creeper/Items/ItemType.java b/src/main/java/com/comandante/creeper/Items/ItemType.java
index 162168f1..d0f06423 100755
--- a/src/main/java/com/comandante/creeper/Items/ItemType.java
+++ b/src/main/java/com/comandante/creeper/Items/ItemType.java
@@ -1356,8 +1356,186 @@ public enum ItemType {
             60,
             false,
             Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    GENTLEMANS_TOP_HAT(123, Arrays.asList("gentleman's top hat", "top hat", "hat", "g", "t", "h"),
+            Color.WHITE + "gentleman's" + Color.RESET + Color.CYAN + " top hat" + Color.RESET,
+            "a " + Color.WHITE + "gentleman's" + Color.RESET + Color.CYAN + " top hat " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "gentleman's" + Color.RESET + Color.CYAN + " top hat " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    LEATHER_GLOVES(124, Arrays.asList("leather gloves", "leather", "gloves", "l", "g"),
+            Color.WHITE + "leather" + Color.RESET + Color.CYAN + " gloves " + Color.RESET,
+            "a pair of " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " gloves " + Color.RESET + "is on the ground.",
+            "a pair of " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " gloves " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    WOOL_SCARF(125, Arrays.asList("wool scarf", "wool", "scarf", "w", "s"),
+            Color.WHITE + "wool" + Color.RESET + Color.CYAN + " scarf " + Color.RESET,
+            "a " + Color.WHITE + "wool" + Color.RESET + Color.CYAN + " scarf " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "wool" + Color.RESET + Color.CYAN + " scarf " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    LEATHER_BELT(126, Arrays.asList("leather belt", "leather", "belt", "l", "b"),
+            Color.WHITE + "leather" + Color.RESET + Color.CYAN + " belt " + Color.RESET,
+            "a " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " belt " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " belt " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    SILK_SASH(127, Arrays.asList("silk sash", "silk", "sash", "s"),
+            Color.WHITE + "silk" + Color.RESET + Color.CYAN + " sash " + Color.RESET,
+            "a " + Color.WHITE + "silk" + Color.RESET + Color.CYAN + " sash " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "silk" + Color.RESET + Color.CYAN + " sash " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    LEATHER_SCABBARD(128, Arrays.asList("leather scabbard", "leather", "scabbard", "s", "l"),
+            Color.WHITE + "leather" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET,
+            "a " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "leather" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    BYSENSKIN_SCABBARD(129, Arrays.asList("bysen skin scabbard", "bysen skin", "scabbard", "s", "b"),
+            Color.WHITE + "bysen skin" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET,
+            "a " + Color.WHITE + "bysen skin" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "bysen skin" + Color.RESET + Color.CYAN + " scabbard " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    IRON_SPECTACLES(130, Arrays.asList("iron spectacles", "iron", "spectacles", "i", "s"),
+            Color.WHITE + "iron" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET,
+            "a pair of " + Color.WHITE + "iron" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET + "are on the ground.",
+            "a pair of " + Color.WHITE + "iron" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    GOLDEN_SPECTACLES(131, Arrays.asList("golden spectacles", "golden", "spectacles", "s", "g"),
+            Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET,
+            "a pair of " + Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET + "are on the ground.",
+            "a pair of " + Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " spectacles " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    NOBLEMANS_SHOULDER_CLASP(132, Arrays.asList("nobleman's shoulder clasp", "nobleman's", "shoulder clasp", "clasp", "n", "s", "c"),
+            Color.MAGENTA + "nobleman's" + Color.RESET + Color.CYAN + " shoulder clasp " + Color.RESET,
+            "a " + Color.MAGENTA + "nobleman's" + Color.RESET + Color.CYAN + " shoulder clasp " + Color.RESET + "is on the ground.",
+            "a " + Color.MAGENTA + "nobleman's" + Color.RESET + Color.CYAN + " shoulder clasp " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    WOODSMANS_TUNIC(133, Arrays.asList("woodsman's tunic", "woodsman's", "tunic", "w", "t"),
+            Color.WHITE + "woodsman's" + Color.RESET + Color.CYAN + " tunic " + Color.RESET,
+            "a " + Color.WHITE + "woodsman's" + Color.RESET + Color.CYAN + " tunic " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "woodsman's" + Color.RESET + Color.CYAN + " tunic " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    PLAIN_WHITE_ROBE(134, Arrays.asList("plain white robe", "white robe", "robe", "w", "r"),
+            Color.WHITE + "plain white" + Color.RESET + Color.CYAN + " robe " + Color.RESET,
+            "a " + Color.WHITE + "plain white" + Color.RESET + Color.CYAN + " robe " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "plain white" + Color.RESET + Color.CYAN + " robe " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    FINE_POWDERED_WIG(135, Arrays.asList("fine powdered wig", "powdered wig", "wig", "p", "w"),
+            Color.WHITE + "fine powdered" + Color.RESET + Color.CYAN + " wig " + Color.RESET,
+            "a " + Color.WHITE + "fine powdered" + Color.RESET + Color.CYAN + " wig " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "fine powdered" + Color.RESET + Color.CYAN + " wig " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    HABROK_FEATHER_HAT(136, Arrays.asList("habrok feather hat", "feather hat", "hat", "f", "h"),
+            Color.WHITE + "habrok feather" + Color.RESET + Color.CYAN + " hat " + Color.RESET,
+            "a " + Color.WHITE + "habrok feather" + Color.RESET + Color.CYAN + " hat " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "habrok feather" + Color.RESET + Color.CYAN + " hat " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    POLISHED_IRON_CODPIECE(137, Arrays.asList("polished iron codpiece", "iron codpiece", "codpiece", "i", "c"),
+            Color.WHITE + "polished iron" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET,
+            "a " + Color.WHITE + "polished iron" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET + "is on the ground.",
+            "a " + Color.WHITE + "polished iron" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
+            8000000, Sets.<TimeTracker.TimeOfDay>newHashSet()),
+            
+    GOLDEN_CODPIECE(138, Arrays.asList("golden codpiece", "codpiece", "golden", "g", "c"),
+            Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET,
+            "a shimmering " + Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET + "is on the ground.",
+            "a shimmering " + Color.YELLOW + "golden" + Color.RESET + Color.CYAN + " codpiece " + Color.RESET,
+            false,
+            0,
+            60,
+            false,
+            Rarity.LEGENDARY,
             8000000, Sets.<TimeTracker.TimeOfDay>newHashSet());
             
+    
+            
     private final Integer itemTypeCode;
     private final List<String> itemTriggers;
     private final String restingName;
-- 
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