diff --git a/src/main/java/com/comandante/creeper/spells/LightningSpellRunnable.java b/src/main/java/com/comandante/creeper/spells/LightningSpellRunnable.java
index 566e1252e83f59319b104f286042626f91a695da..8429fc1666e736513fea14aad11d2f9e06600529 100644
--- a/src/main/java/com/comandante/creeper/spells/LightningSpellRunnable.java
+++ b/src/main/java/com/comandante/creeper/spells/LightningSpellRunnable.java
@@ -26,6 +26,7 @@ public class LightningSpellRunnable implements ExecuteSpellRunnable {
     private final int manaCost = 60;
     public final static String name = BOLD_ON + Color.YELLOW + "lightning" + Color.RESET + " bolt";
     private final static String description = "A powerful bolt of lightning.";
+    private final static String attackMessage = "a broad stroke of " + BOLD_ON + Color.YELLOW + "lightning" + Color.RESET + " bolts across the sky";
 
     public LightningSpellRunnable(GameManager gameManager) {
         this.gameManager = gameManager;
@@ -41,6 +42,8 @@ public class LightningSpellRunnable implements ExecuteSpellRunnable {
         if (destinationNpc.isPresent()) {
             executeSpellAgainstNpc(sourcePlayer, destinationNpc.get());
         }
+        sourcePlayer.updatePlayerMana(-manaCost);
+        sourcePlayer.addCoolDown(new CoolDown(getName(), 5, CoolDownType.SPELL));
     }
 
     @Override
@@ -49,10 +52,12 @@ public class LightningSpellRunnable implements ExecuteSpellRunnable {
     }
 
     private void executeSpellAgainstNpc(Player player, Npc npc) {
+        gameManager.writeToPlayerCurrentRoom(player.getPlayerId(), player.getPlayerName() + Color.CYAN + " casts " + Color.RESET + "a " + Color.BOLD_ON + Color.WHITE + "[" + Color.RESET + getName() + Color.BOLD_ON + Color.WHITE + "]" + Color.RESET + " on " + npc.getColorName() + "! \r\n");
         long intelligence = player.getPlayerStatsWithEquipmentAndLevel().getIntelligence();
         long power = (player.getLevel() * 1) + (3 * intelligence);
         player.addActiveFight(npc);
-        npc.doHealthDamage(player, Arrays.asList("LightingBoltAttack!! damage amount: " + power), -power);
+        String damageMessage = Color.BOLD_ON + Color.YELLOW + "[spell] " + Color.RESET + Color.YELLOW + "+" + power + Color.RESET + Color.BOLD_ON + Color.RED + " DAMAGE " + Color.RESET + attackMessage + Color.BOLD_ON + Color.RED + " >>>> " + Color.RESET + npc.getColorName();
+        npc.doHealthDamage(player, Arrays.asList(damageMessage), -power);
     }
 
     private void executeSpellAgainstPlayer(Player player, Player destinationPlayer) {