diff --git a/intro.txt b/intro.txt
index d05c9d1bdbfe0467f986acd55e6eb4be5df6fb18..6ce6b13ff7e9a025e866722300e0ca25ef6b934c 100644
--- a/intro.txt
+++ b/intro.txt
@@ -2,12 +2,12 @@
                         <earthhigh>||</earthhigh>
                         <earthhigh>||</earthhigh>
                         <earthhigh>||</earthhigh>
-                        <earthhigh>||</earthhigh>                                               <water>~-----~</water>
-                        <earthhigh>||</earthhigh>                                            <water>/===--  --</water>
-                        <earthhigh>||</earthhigh>                   <identifier>;'</identifier>                 <water>/==~- --   -</water>
-                        <earthhigh>||</earthhigh>                <identifier>(/ ('</identifier>              <water>/=----         ~~_</water>
-                        <earthhigh>||</earthhigh>             <identifier>' / ;'</identifier>             <water>/=----               \</water>
-     <water>'                <airlow>~==_=~</airlow>          <identifier>'('</identifier>             ~-~~      ~~~~        ~~~-</water>
+                        <earthhigh>||</earthhigh>                                               <water>~---~</water>
+                        <earthhigh>||</earthhigh>                                            <water>/===-  -</water>
+                        <earthhigh>||</earthhigh>                   <identifier>;'</identifier>                 <water>/==~- -   -</water>
+                        <earthhigh>||</earthhigh>                <identifier>(/ ('</identifier>              <water>/=----        ~_</water>
+                        <earthhigh>||</earthhigh>             <identifier>' / ;'</identifier>             <water>/=----             \</water>
+     <water>'                <airlow>~==_=~</airlow>          <identifier>'('</identifier>             ~-~~      ~~~~       ~~-</water>
      <water>\\                <regular>(c<airlow>_</airlow>\_        .i.</regular>             /~--    ~~~--   -~     (</water>
       <water>`\               <regular>(}<airlow>|</airlow> /       / : \</regular>           / ~~------~     ~~\   (</water>
       <water>\ '               <regular><airlow>||</airlow>/ \      |<mob>===</mob>|</regular>          /~/             ~~~ \ \(</water>
@@ -46,7 +46,7 @@
 <earth>  :**888H: `: .xH""                 :8      .uef^"      ..</earth>
 <earth> X   `8888k XX888                  .88    :d88E        @L             .u    .</earth>
 <earth>'8hx  48888 ?8888         .u      :888ooo `888E       9888i   .dL   .d88B :@8c</earth>
-<earth>'8888 '8888 `8888      ud8888.  -*8888888  888E .z8k  `Y888k:*888. ="8888f8888r</earth>
+<earth>'8888 '8888 `8888      ud8888.  -*8888888  888E .z8k  `Y888k:*888. ="8888f888r</earth>
 <earth> %888>'8888  8888    :888'8888.   8888     888E~?888L   888E  888I   4888>'88"</earth>
 <earth>   "8 '888"  8888    d888 '88%"   8888     888E  888E   888E  888I   4888> '</earth>
 <earth>  .-` X*"    8888    8888.+"      8888     888E  888E   888E  888I   4888></earth>
diff --git a/lib/aethyr/core/render/display.rb b/lib/aethyr/core/render/display.rb
index 16941d575054d30c8c9889a0604feef120b68a8e..198f5ea547b081619beb8a2cda94d17c1c440b96 100644
--- a/lib/aethyr/core/render/display.rb
+++ b/lib/aethyr/core/render/display.rb
@@ -44,6 +44,8 @@ class Display
       :input => Window.new(@color_settings),
       :map => Window.new(@color_settings),
       :look => Window.new(@color_settings),
+      :quick_bar => Window.new(@color_settings),
+      :status => Window.new(@color_settings)
     }
     self.selected = :input
     layout
@@ -81,13 +83,23 @@ class Display
   def layout(layout: @layout_type)
     puts "layout #{layout} set for resolution #{@width}x#{@height}"
     @layout_type = layout
-    if @layout_type == :full && @height > 60 && @width > 165
-      @windows[:map].create(height: @height/2)
+    if @layout_type == :full && @height > 60 && @width > 249
+      @windows[:quick_bar].create(height: 3, y: @height - 5)
+      @windows[:map].create(height: @height/2 + 1, width: 166)
+      @windows[:look].create(height: @height/2 - 3, width: 83, y: @height/2)
+      @windows[:main].create(height: @height/2 - 3, width: 83, x: 83, y: @height/2)
+      @windows[:status].create(height: @height - 4, x: 166)
+    elsif (@layout_type == :partial || @layout_type == :full) && @height > 60 && @width > 166
+      @windows[:status].destroy
+      @windows[:quick_bar].create(height: 3, y: @height - 5)
+      @windows[:map].create(height: @height/2 + 1)
       @windows[:look].create(height: @height/2 - 3, width: 83, y: @height/2)
       @windows[:main].create(height: @height/2 - 3, x: 83, y: @height/2)
     else
       @windows[:map].destroy
       @windows[:look].destroy
+      @windows[:quick_bar].destroy
+      @windows[:status].destroy
       @windows[:main].create(height: @height - 2)
     end
     @windows[:input].create(height: 3, y: @height - 3)
@@ -269,15 +281,23 @@ CONF
         send("No map of current area.", message_type: :map, internal_clear: true)
       end
     end
+
+    if @windows[:quick_bar].exists?
+      send("this is the quick bar", message_type: :quick_bar, internal_clear: true, add_newline: false)
+    end
+
+    if @windows[:status].exists?
+      send("This is the status window", message_type: :status, internal_clear: true, add_newline: false)
+    end
   end
 
   private
 
   def update
     @windows.each do |channel, window|
-      window.update unless channel == :input
+      window.update unless channel == self.selected
     end
-    @windows[:input].update #make sure input always takes the cursor
+    @windows[self.selected].update unless @windows[self.selected].nil? #make sure the selected window always takes the last update so border renders properly
     Ncurses.doupdate()
   end
 
@@ -401,22 +421,26 @@ CONF
         when 9 # tab
           case self.selected
           when :input
-            self.selected = :main
-          when :main
-            if @windows[:map].exists?
-              self.selected = :map
-            elsif @windows[:look].exists?
+            if @windows[:look].exists?
               self.selected = :look
+            else
+              self.selected = :main
+            end
+          when :main
+            if @windows[:status].exists?
+              self.selected = :status
             else
               self.selected = :input
             end
           when :map
-            if @windows[:look].exists?
-              self.selected = :look
+              self.selected = :main
+          when :look
+            if @windows[:map].exists?
+              self.selected = :map
             else
               self.selected = :input
             end
-          when :look
+          when :status
             self.selected = :input
           else
             self.selected = :input